Posted | By | On | Comment |
---|---|---|---|
Jan 15, 2021, 1:11 AM | Jordanjopa1 | Sheet: Miles "Tails" Prower |
@lavei-dev I think you can go back in the past of this sheet via Wayback Machine... |
Jan 14, 2021, 9:41 PM | Eisenkark | Sheet: Crane Cardboard |
I love how this is the first sprite rip. Thanks for starting this game's sprites off by the way. |
Jan 14, 2021, 9:14 PM | RaposaCadela | Sheet: Steve / Takeshi |
Takeshi? He kinda looks like the protagonist's sprite in Takeshi's Challenge actually |
Jan 14, 2021, 7:53 PM | Doc von Schmeltwick | Sheet: Ending |
You didn't put the real palette on this one, btw |
Jan 14, 2021, 7:37 PM * | QuadFactor | Sheet: Title Screen |
@blueberrymuffin, this is missing the other characters' title screens. Edit: There they are. Thanks! |
Jan 14, 2021, 7:23 PM | Somari Jam 6 | Sheet: Sonic Chaos Intro (Somari-Style) |
i might have missed a little detail there on one single tile, (the flower below the palmtree) it has 5 color palettes which is impossible for the nes to do. think gonna revitalize it later |
Jan 14, 2021, 6:59 PM | Somari Jam 6 | Sheet: Title Screen |
worst port ever made |
Jan 14, 2021, 6:45 PM | CosmicMan08 | Sheet: Angry Sun & Moon (Super Mario Bros. 3 MS-DOS-Style) |
this guy actually is working on an entire game in this style which is epic |
Jan 14, 2021, 6:25 PM * | RailroadGuy27 | Sheet: X (PS1-Style, Extended) |
I kind of imagine that these sprites (including the PSX Expanded style for Zero & Axl) would be used for an arcade game that would be the Mega Man X equivalent of "The Power Battles" & "The Power Fighters it would work the same way as those games, where it's a boss rush of Mavericks from previous X games (with each Maverick’s sprite looking straight out of the PSX era of the X games) of their choosing of 3 categories each with 2 games representing each one, and ending with 3 last bosses in sigma’s fortress (first being a big monster, the second being a secondary villain from the games, and the last being two phases of Sigma) and each character has different upgrades when defeating a boss like in X8, so X gets the power of the maverick, Zero gets a new move, and Axl gets a new gun, and if X beats a Maverick perfectly he gets a piece of his Upgrade Armor and if Zero defeats all the Mavericks perfectly he gets to be in his Dark Zero form for the rest of the game (just a little sign of completion to brag on the High Score Leaderboard) here's a list of the Mavericks: X1 & X2: -Wing Hanger: Storm Eagle -Power Plant: Spark Mandrill -Volcanic Canyon: Flame Stag -Icy Peaks: Chill Penguin -Water Works: Launch Octopus -Nature Center: Wire Sponge -Rocky Desert: Overdrive Ostrich -Medical Labs: Morph Moth -Sigma’s Fortress 1: D-Rex -Sigma’s Fortress 2: Vile X3 & X4: -Wing Hanger: Storm Owl -Power Plant: Blast Hornet -Volcanic Canyon: Magma Dragoon -Icy Peaks: Blizzard Buffalo -Water Works: Toxic Seashorse -Nature Center: Gravity Beetle -Rocky Desert: Slash Beast -Medical Labs: Split Mushroom -Sigma’s Fortress 1: Eregion -Sigma’s Fortress 2: Double X5 & X6: -Wing Hanger: Spiral Pegasus -Power Plant: Volt Kraken -Volcanic Canyon: Flaming Heatnix -Icy Peaks: Blizzard Wolfgang -Water Works: Metal Shark Player -Nature Center: Spike Rosered -Rocky Desert: Ground Scaravich -Medical Labs: Dark Necrobat -Sigma’s Fortress 1: Shadow Devil -Sigma’s Fortress 2: High Max I've been waiting to come up with this idea but didn't know how the sprites would work, but when I saw these custom spites it immediately came to mind do you think this would be a good idea? |
Jan 14, 2021, 6:25 PM * | RailroadGuy27 | Sheet: Zero (PS1-Style, Extended, 2021 Update) |
I kind of imagine that these sprites (including the PSX Expanded style for Axl & X) would be used for an arcade game that would be the Mega Man X equivalent of "The Power Battles" & "The Power Fighters it would work the same way as those games, where it's a boss rush of Mavericks from previous X games (with each Maverick’s sprite looking straight out of the PSX era of the X games) of their choosing of 3 categories each with 2 games representing each one, and ending with 3 last bosses in sigma’s fortress (first being a big monster, the second being a secondary villain from the games, and the last being two phases of Sigma) and each character has different upgrades when defeating a boss like in X8, so X gets the power of the maverick, Zero gets a new move, and Axl gets a new gun, and if X beats a Maverick perfectly he gets a piece of his Upgrade Armor and if Zero defeats all the Mavericks perfectly he gets to be in his Dark Zero form for the rest of the game (just a little sign of completion to brag on the High Score Leaderboard) here's a list of the Mavericks: X1 & X2: -Wing Hanger: Storm Eagle -Power Plant: Spark Mandrill -Volcanic Canyon: Flame Stag -Icy Peaks: Chill Penguin -Water Works: Launch Octopus -Nature Center: Wire Sponge -Rocky Desert: Overdrive Ostrich -Medical Labs: Morph Moth -Sigma’s Fortress 1: D-Rex -Sigma’s Fortress 2: Vile X3 & X4: -Wing Hanger: Storm Owl -Power Plant: Blast Hornet -Volcanic Canyon: Magma Dragoon -Icy Peaks: Blizzard Buffalo -Water Works: Toxic Seashorse -Nature Center: Gravity Beetle -Rocky Desert: Slash Beast -Medical Labs: Split Mushroom -Sigma’s Fortress 1: Eregion -Sigma’s Fortress 2: Double X5 & X6: -Wing Hanger: Spiral Pegasus -Power Plant: Volt Kraken -Volcanic Canyon: Flaming Heatnix -Icy Peaks: Blizzard Wolfgang -Water Works: Metal Shark Player -Nature Center: Spike Rosered -Rocky Desert: Ground Scaravich -Medical Labs: Dark Necrobat -Sigma’s Fortress 1: Shadow Devil -Sigma’s Fortress 2: High Max I've been waiting to come up with this idea but didn't know how the sprites would work, but when I saw these custom spites it immediately came to mind do you think this would be a good idea? |
Jan 14, 2021, 6:00 PM | carbon copy | Sheet: Scott Pilgrim (P1) |
after all these years, he's finally back |
Jan 14, 2021, 5:04 PM | TheGameyFireBro105 | Sheet: Enemies & Bosses |
the roach just looks like Toby Fox grabbed the original sprite, recolored it, tried to make something interesting, scribbled over it, then hit save by accident. |
Jan 14, 2021, 4:59 PM | TheGameyFireBro105 | Game: Atomic Sonic (Hack) |
"This is an art style" -AntDude, 2016 |
Jan 14, 2021, 4:57 PM | TheGameyFireBro105 | Game: The Adventures of Bass II (Hack) |
"There is no Adventures of Bass 1. I was lied to when I was younger." -AntDude, 2017 |
Jan 14, 2021, 4:01 PM | The epic creater | Sheet: Before Voting |
I have a question, if the body has no "head" when the imp kills them then why when you report it it's a full body. |
Jan 14, 2021, 3:58 PM | The epic creater | Sheet: Hull Assets |
*sips coffee as such* |
Jan 14, 2021, 2:05 PM | TheGameyFireBro105 | Sheet: Moldorm |
the big ol' burger |
Jan 14, 2021, 1:23 PM | Barack Obama | Sheet: Hazards |
The palettes of the floating mine are screwed up. Reduce the sheet to 256 colours and try to erase one of the brown colours from the palette. After that, you can easily see that multiple instances of similar colours exist within the sprite (unnoticable with the bare eye). Also this: Mario palette, first frame: 10 colours Fire Mario palette, first frame: 10 colours Luigi palette, first frame: 9 colours Fire Luigi palette, first frame: 7 colours (counted including the background) Even if they use different palettes, the colour count always has to be the same. |
Jan 14, 2021, 1:14 PM | Random Talking Bush | Sheet: Alphys' Lab |
@TheWhillieHotDogUGD: It's not my fault the website fell apart sometime after I posted the link. :| |
Jan 14, 2021, 1:12 PM | JonGandee | Sheet: Turquoise Hill Zone Tileset (Somari-Style) |
Somari Chaos... |
Jan 14, 2021, 1:10 PM | Random Talking Bush | Sheet: Ragel |
@TheWhillieHotDogUGD: Temmie Village. |
Jan 14, 2021, 1:08 PM | TheWhillieHotDogUGD | Sheet: Ragel |
Wheres this at? I've never seen this character, and I've done entire pacifist and neutral. |
Jan 14, 2021, 1:06 PM | TheWhillieHotDogUGD | Sheet: Alphys' Lab |
@RTB that link is litterally just a scam site. hahaha very funny joke i wanted to see a picture but instead it gave me a fake windows defender report. hilarious >: | |
Jan 14, 2021, 1:00 PM | TheWhillieHotDogUGD | Sheet: Introduction |
@16-Bit Globe that was never in the demo. I played demo in 2014 and that was never there. |
Jan 14, 2021, 12:54 PM | SonicTheKnight19 | Sheet: True End? ("& Knuckles" Ending) |
@CardboardBox r/sbeve |
Jan 14, 2021, 12:31 PM | TheWhillieHotDogUGD | Game: Undertale |
anybody got da pie? |
Jan 14, 2021, 12:26 PM | TheWhillieHotDogUGD | Sheet: Amalgamates |
Also, *damn!* I just noticed this entire game was speedrun ripped as soon as 2016 hit. |
Jan 14, 2021, 12:24 PM | TheWhillieHotDogUGD | Sheet: Amalgamates |
@DJ_yoshiok your'e right... and its called "memoryhead." *memories* of earthbound |
Jan 14, 2021, 12:04 PM | DogToon64 | Game: Among Us |
Well folks, it's been a while since this section has been up. I have now decided to put my two cents into ripping from this game... |
Jan 14, 2021, 11:56 AM | Shadowgamer6478 | Sheet: Doggy |
epic |
Jan 14, 2021, 11:55 AM | Shadowgamer6478 | Sheet: Voting Screen (NES-Style) |
yeah that's sus so who we vote? we supose to vote aoe cause' he was running from the body and black is safe |
Jan 14, 2021, 11:51 AM | Shadowgamer6478 | Sheet: Crewmate (NES-Style) |
Hey I'm making a Resource Pack for Among Us on how it may look in 8-bit and I'm using this sprites. Can you please make more of this sprites? |
Jan 14, 2021, 11:45 AM | TheCrushedJoyconTSR | Sheet: Sonic Chaos Intro (Somari-Style) |
Nice choice of colors. |
Jan 14, 2021, 11:13 AM | Barack Obama | Sheet: Alcahest (True Form) |
Changed layout, added more content (battle start glitter, upwards lightning bolt, battle end cutscene), fixed multiple pinks within the transparency colour & changed it to a light blue, since it's more pleasant for the eyes. |
Jan 14, 2021, 11:11 AM * | Somari Jam 6 | Sheet: Sonic 1 Special Stage (Somari-Style) |
well this looks... ...strange to say the least, say you will but can i maybe improve it sumthin? (just curious) |
Jan 14, 2021, 11:09 AM | SmithyGCN | Sheet: Rites of Judgment Add-ons |
Judgment is spelled without the extra 'e'. ^^; |
Jan 14, 2021, 10:58 AM * | TheWhillieHotDogUGD | Game: Phoenix Wright: Ace Attorney Trilogy |
Hold It! From what I've checked, this game doesnt have a page on tSoR I must object! Any game with a tSR page deserves a tSoR page to balance it out. We cant just *abandon* the games sound fx!!! Oh. The sounds are on the GBA one. |
Jan 14, 2021, 10:50 AM | TheWhillieHotDogUGD | Sheet: Exclamations |
HOLD IT! |
Jan 14, 2021, 10:41 AM | TheWhillieHotDogUGD | Sheet: Phoenix Wright |
this sprite sheet could be..... neater. no offense. its a great rip still |
Jan 14, 2021, 10:40 AM | TheWhillieHotDogUGD | Game: Phoenix Wright: Ace Attorney Trilogy |
Finally Found It! i seems i could never find this game on tSR |
Jan 14, 2021, 10:39 AM | YoshiGa | Sheet: Sonic |
Not to sound dickish towards the people who drew these but man these sprites feel kinda dated nowadays (not necessarily mean they're bad, just feel outdated imo) Also WOAH Sonic that's a kid back it tf up |
Jan 14, 2021, 10:26 AM | TheCrushedJoyconTSR | Sheet: Turquoise Hill Zone Tileset (Somari-Style) |
Wow, this captures the Somari style really well! |
Jan 14, 2021, 10:23 AM | TheWhillieHotDogUGD | Game: Among Us |
Oof. I thought If I left for a week than came back some of them would be accepted by now. guess its still gonna be a while for the reactor room. |
Jan 14, 2021, 10:19 AM * | TheWhillieHotDogUGD | Sheet: Hull Assets |
And incase your about to ask where the little blue desings on the hull are, they are textures. Everything shown on the hull except for the assets here and some nails that I will add later are 3d textures. |
Jan 14, 2021, 10:17 AM * | TheWhillieHotDogUGD | Sheet: Hull Assets |
Im going to speak as frankly as I can. Plain and Straightforward: @Ellie Rose you are annoying as hell. If this offended you, you shouldve prepared yourself. I told you I was going to speak as *frankly* as I can. |
Jan 14, 2021, 9:50 AM | dald22 | Sheet: Town NPCs |
I titled this using the file names and what I know if you know the real name of one of these charaters then feel free to edit it |
Jan 14, 2021, 9:45 AM | SuperPupperDoggo | Sheet: Language Select Screen |
Yea hold A in the clock mode for 5ish seconds, and it will appear. |
Jan 14, 2021, 9:41 AM | Somari Jam 6 | Sheet: Chicken Fly |
damn that exploding sprite is an garbled mess of other sprites. make sense, always happen |
Jan 14, 2021, 8:42 AM | CardboardBox | Game: Club Penguin: Elite Penguin Force |
too late. |
Jan 14, 2021, 8:33 AM | Ton | Game: EarthBound / Mother 2 |
@TheDerrp I removed it because it was sloppy and with the new object and map sheets, all of those things are much easier to find or easy to cut out of maps. |