Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Aug 20, 2024 7:17 AM | lucas_mother3 | Asset: Hidden or Unknown | Where is the huge wall of bodies from that level in DOOM II, or are they a texture? |
| Aug 20, 2024 7:13 AM | lucas_mother3 | Asset: Intermissions & Menus (DOOM + DOOM II Addons) | @Plamz Doom Thanks. For some reason I though episode names were white in the DOS versions. ¯\_(ツ)_/¯ |
| Aug 20, 2024 5:44 AM | PGE | Game: Super Punch-Out!! | @Dolphman Disco Kid was actually meant to be Kid Quick at first, but got changed into a new character mid-development. Maybe his design was a bit too stereotypical in the 1984 release and they tweaked it so much they decided to make him a new character altogether (though that seems mildly suspect when compared to fellow ethnic caricatures Glass Joe and Don Flamenco). @Mr. L Now you've got me thinking about custom sprites for the Baron of Hell in the SPC style. |
| Aug 20, 2024 5:18 AM | PGE | Game: Arm Wrestling | WAH HA NOW WAPADOM WAPADOM WAPADOM WAPADOM |
| Aug 20, 2024 3:24 AM | PGE | Asset: Mystery Inc. | Impressive how much detail they could get out of 8 colors. Also weird how Shaggy doesn't have a sprite for him talking without Scooby. Though, I guess it works if the script is written with that in mind. |
| Aug 20, 2024 3:16 AM | Random Talking Bush | Asset: Intermissions & Menus (DOOM + DOOM II Addons) | I'd rather have the option that doesn't involve duplicating the same sprites across multiple pages with only a few sprites different between 'em. |
| Aug 20, 2024 3:12 AM | blobbychizz | Asset: Pizzaface (Demo) | WHY IS HE SO BRIGHT AAA |
| Aug 20, 2024 2:14 AM | FermuntikGeese | Asset: Intermissions & Menus (DOOM + DOOM II Addons) | @Sanxit same here but this seems to be how they do things, they did the same with Duke Nukem 3D and the content from 20th Anniversary World Tour. |
| Aug 20, 2024 1:55 AM | ElastedAlorian | Game: System BIOS | What even is PalmOS? |
| Aug 20, 2024 1:21 AM | AerospaceCoot35 | Asset: General Sprites | Wasn't expecting sprites from Minesweeper on Windows XP to be on this site lol. |
| Aug 20, 2024 1:18 AM | Mister Ton | Game: Final Fantasy VI Customs | @Aero but Celes wasn’t in Dissidia… |
| Aug 20, 2024 1:15 AM | AerospaceCoot35 | Game: Final Fantasy VI Customs | Could have sworn there was sprite of Celes (in the Brave Steel style) based on her Dissidia design here... |
| Aug 20, 2024 12:14 AM | Random Talking Bush | Game: Jazz Jackrabbit 2 / The Secret Files | @SpyrotheDragon2021: As stated in this week's update, we have an MS-DOS section now. https://www.spriters-resource.com/ms_dos/jazzjrabbit/ |
| Aug 20, 2024 12:07 AM | SpritZ | Asset: Mario (Rivals of Aether-Style) | Good job!!! (๑•̀ㅂ•́)و✧ |
| Aug 20, 2024 12:03 AM | RaposaCadela | Asset: Martin | Never knew this guy had a name |
| Aug 19, 2024 11:56 PM | RaposaCadela | Game: Global Gladiators (Prototype) | ON THE NES??? Wow!! I always thought this was such a Genesis game... |
| Aug 19, 2024 11:33 PM | RaposaCadela | Asset: Start Screen | THERE HE IS |
| Aug 19, 2024 11:32 PM | RaposaCadela | Game: Hidden or Unknown | That's kinda confusing |
| Aug 19, 2024 11:02 PM | ZTO | Game: The King of Fighters '94: ReBout | The HD sprites like like they got upscaled then put through that one filter you see on old emulators. It's at least not as bad as some other games but it's really noticeable. |
| Aug 19, 2024 10:54 PM | RaposaCadela | Asset: General Sprites | oh |
| Aug 19, 2024 10:53 PM | RaposaCadela | Asset: Rat | Gotta have it |
| Aug 19, 2024 10:39 PM | TomoMario | Game: Classic NES Series: Super Mario Bros. | Even Smaller Mario. |
| Aug 19, 2024 10:30 PM | Big Lice | Asset: Meatball Boulder | this has to be based on the skinner pathetic face |
| Aug 19, 2024 10:20 PM | Big Lice | Asset: Trainers (Overworld) | thats my grandma |
| Aug 19, 2024 9:58 PM | ZTO | Asset: Mario (Rivals of Aether-Style) | And with the color separation too |
| Aug 19, 2024 9:55 PM | YorkieYT | Asset: Mega Man 10 Robot Masters (NES-Style) | Time to edit my current sprite collection to use these colors |
| Aug 19, 2024 9:54 PM | YorkieYT | Asset: Mario (Rivals of Aether-Style) | Peak |
| Aug 19, 2024 9:52 PM | SpyrotheDragon2021 | Game: Jazz Jackrabbit 2 / The Secret Files | What happened to JJ1 sprites?? |
| Aug 19, 2024 9:44 PM | Sanxit | Asset: Intermissions & Menus (DOOM + DOOM II Addons) | i think the new stuff from the new doom + doom II release should be in a different page |
| Aug 19, 2024 9:32 PM | Unoriginal_Fox | Asset: Dry Bones (Super Mario-Kun Style) | Lord of the Dryeth Bones |
| Aug 19, 2024 9:27 PM | Big Lice | Asset: Food | i wouldnt be surprised if one of these was shared with tomodachi life |
| Aug 19, 2024 9:09 PM | Random Talking Bush | Game: Super Mario Maker | @Super_luigi: Mario's a model in both of those games, too. |
| Aug 19, 2024 9:07 PM | Big Lice | Asset: Trophy Banner & Icons | flint dont look right |
| Aug 19, 2024 8:51 PM | ValisEmma | Asset: Mario (Rivals of Aether-Style) | dude this is fucking BEAUTIFUL |
| Aug 19, 2024 7:50 PM | UltraHype97 | Asset: Mario (Rivals of Aether-Style) | Hey, I recognize these! Brilliant work as usual, @Mit! |
| Aug 19, 2024 7:44 PM | SamButSam | Game: Super Mario Maker | @Son1c im pretty sure you're thinking about either NSMBDS or SMMfN3DS, cause like Austin said, NSMBU Mario and almost everything else was a model. |
| Aug 19, 2024 7:10 PM | SegaDZTVEJam | Game: Super Runners Sonic Games (Bootleg) | So, basically sonic runners but only sonic can dab in this |
| Aug 19, 2024 6:04 PM | Bavoomian | Asset: Angry Bird | But we're angry, if you take our eggs, we're never gonna stop |
| Aug 19, 2024 4:35 PM | Doc von Schmeltwick | Asset: Wily Stage 4 | @abc It's not the level here that's awful, it's the boss. "Oh, you used a single bomb not in this very specific and not-at-all obvious way? Tough luck! Have fun losing a life because you can't win now!" |
| Aug 19, 2024 4:33 PM | Doc von Schmeltwick | Asset: Psyme | Looks more like a YuGiOh character to me |