Posted | By | On | Comment |
---|---|---|---|
Feb 3, 2021, 12:25 PM | QuadFactor | Sheet: Mega Man |
Well done! |
Feb 3, 2021, 11:32 AM | Ellie Rose | Sheet: Clock (Pre-1.17) |
u should stop putting backgrounds on spritees |
Feb 3, 2021, 11:15 AM | ILikeSonic80904SR | Sheet: Angel Island Zone Act 1 (Green, Dry) |
@RedTails Dont worry, on Scratch, I am making Sonic 3 Fanmade and you can easily rip the tiles there because there connected. |
Feb 3, 2021, 11:02 AM | Gaia | Sheet: Title Screen |
The implications of this title alone can open the door to quite a lot of pee jokes. |
Feb 3, 2021, 10:37 AM | SonicFan1991Oficial | Sheet: Girlfriend |
:| |
Feb 3, 2021, 10:26 AM * | QuadFactor | Sheet: Mega Man (Mega Man NES-Style, Expanded) |
@Jose_el_Pro, it's not "wrong," the NES doesn't really have a true color palette because every emulator and T.V. render the colors differently. |
Feb 3, 2021, 9:51 AM | Ton | Sheet: Fawful Bug |
I have a dump of this enemy and all of his frames. I just haven't put it together because it's such a massive undertaking. |
Feb 3, 2021, 9:46 AM | nonsensicaldreamer | Sheet: Senpai |
@GensokyoZXRedAce Depends. If I can find the .fla file, I may be able to do it easily. if not, I'll have to go frame by frame and do it by hand. Either way, it's gonna be crazy to do. |
Feb 3, 2021, 9:45 AM | thebulbmin | Sheet: screencapTierImage.png |
wait what |
Feb 3, 2021, 9:24 AM | Jose_el_Pro | Sheet: Mega Man (Mega Man NES-Style, Expanded) |
These sprites are nice but the palette is slightly wrong acording to the original NES palette |
Feb 3, 2021, 9:21 AM * | alexanderjt | Sheet: Puro |
CheeChee |
Feb 3, 2021, 8:52 AM | SQUIDWORD15 | Sheet: Credits |
Kkkk-Klaymen Kkkk-Klogg Hhhh-Hoborg Big Robot Bil is odd |
Feb 3, 2021, 8:52 AM | GensokyoZXRedAce | Sheet: Senpai |
Yikes... So I guess that means we won't be getting his spirit form anytime soon? |
Feb 3, 2021, 8:32 AM | random | Sheet: Mural Goomba & Koopa |
what the |
Feb 3, 2021, 8:32 AM | nonsensicaldreamer | Sheet: Senpai |
@D.A.I.R.O I just looked at the .txt file for the spirit and um... 20 sprites for each movement. I'd assume it's because there's a warping effect and he's really animated, but... Wow. That's a lot. |
Feb 3, 2021, 8:32 AM | random | Sheet: Goomba (NSMBU) |
go |
Feb 3, 2021, 8:23 AM | Grinder74 | Sheet: Mighty (Sonic 2-Style) |
You need to take this feedback so you can grow. Don't think of it as an insult. |
Feb 3, 2021, 8:21 AM | Grinder74 | Sheet: Knuckles (Sonic Adventure DX Chao Garden-Style) |
Yeah, I see some of that. |
Feb 3, 2021, 8:19 AM | Grinder74 | Sheet: Sonic (Tokyo Toy Show-Style) |
Kinda looks like a Tails roll edit. |
Feb 3, 2021, 8:16 AM | MrMozzie | Sheet: Crewmate (SMB1 SMM2-Style, Extended) |
f e e t |
Feb 3, 2021, 8:15 AM | Dazz | Game: Wonder Project J2: Josette of Corlo Forest |
Sadly it took me so long to rip just this one sheet that I stopped working on ripping from this game. It's been years at this point; the way to rip is to get your window frame to 1:1 pixel ratio, and the game has a graphics viewing debug menu. |
Feb 3, 2021, 8:13 AM | MrMozzie | Sheet: Crewmate (NES-Style) |
Looks Nice :) |
Feb 3, 2021, 7:55 AM | tent2 | Sheet: Fawful Bug |
I'm not sure if anyone noticed, but Fawful's left hand (technically it's his left hand) is cut off in this sprite sheet, but in the battle when you use some Special Attacks, you can see the entirety of it. |
Feb 3, 2021, 7:28 AM | Michael Darkwolf | Game: Wonder Project J2: Josette of Corlo Forest |
I'm so glad somebody is ripping the sprites from this game. Any plans on ripping Josette sprites? I would do it but Project 64 emulator won't have clean pixel perfect sprites and 1964 emulator does have pixel perfect sprites but I can't get passed the Josette letter screen it freezes. If anyone knows how to fix that I'll gladly rip them myself. |
Feb 3, 2021, 7:23 AM | Koal the epic gamer | Sheet: HUD Overlay |
Welcome to Aegimor TV! |
Feb 3, 2021, 7:20 AM | KIB22 | Sheet: Girlfriend (Pixel) |
She looks ugly in retro style IMHO. |
Feb 3, 2021, 7:17 AM | Koal the epic gamer | Sheet: Ending (Foreground) |
are the flowers in this cutscene exclusive to this cutscene? |
Feb 3, 2021, 7:15 AM | KIB22 | Sheet: Smithy |
Very impressive. |
Feb 3, 2021, 7:11 AM | Tailikku | Sheet: Aqua |
useless sheet |
Feb 3, 2021, 6:38 AM | Ton | Game: The Simpsons |
@Yoni Arousement This is amazing! Have you done any ripping, or did you just create the tool? Either way, holy crap. |
Feb 3, 2021, 6:23 AM | kfc | Sheet: Elephant |
yes |
Feb 3, 2021, 5:53 AM | Yoni Arousement | Game: The Simpsons |
Oh! I forgot to tell you guys, that I have several screen caps of some enemies and bosses, with the aid of external cheats that turn background elements into one color: http://mugenguild.com/forum/topics/mame-cheats-for-sprite-ripping-thread-v-2-724-175387.0.html On a trivial note, I plan to update Streets of Rage 2: Simpsons Edition in the future to use those sprite rips. Perhaps I'd like to commission someone to illustrate some custom sprites, and I would gladly pay them. |
Feb 3, 2021, 5:41 AM | Yoni Arousement | Game: Shogun Warriors / Fujiyama Buster |
It's showtime! |
Feb 3, 2021, 5:37 AM | Yoni Arousement | Game: Tinkle Pit |
Holy smokes! I did not expect anyone to rip & share graphics from this obscure-as-hey Arcade game that was released only in Japan. While the two Cosmo Gang arcade games made it to Wii Virtual Console, this game never had a re-release as far as I can tell. |
Feb 3, 2021, 4:58 AM | WallE_8_0YT | Sheet: Bond Man (NES-Style) |
Great! |
Feb 3, 2021, 4:48 AM | Spicy Spicy | Game: Superman: The Man of Steel |
Virgin Games. |
Feb 3, 2021, 4:46 AM | Spicy Spicy | Sheet: Title Screen |
To be fair, the SMS is terrible at doing white skin tones, unless you like pink. Black is slightly better in this regard, but still annoying |
Feb 3, 2021, 4:32 AM | Spicy Spicy | Sheet: Button Icons (Ouya) |
auyo |
Feb 3, 2021, 4:30 AM | Spicy Spicy | Game: Sunky the Game (Part 3) |
@Void-the-Bat yes, action. Can't you see the action? |
Feb 3, 2021, 4:22 AM | Spicy Spicy | Game: Super Indie Karts |
Huh... Also, wasn't there a Smash Bros inspired game like this? Lilac would be much better in that setting and Shovel Knight IS better in that setting. Well at least it makes my job easier... |
Feb 3, 2021, 3:04 AM | Dazz | Game: Elebits: The Adventures of Kai and Zero |
This was Akihito Tsukushi debut as a character designer. |
Feb 3, 2021, 1:57 AM | CardboardBox | Game: Terraria |
then do it. |
Feb 3, 2021, 1:56 AM | Boyyen | Game: Don Doko Don (JPN) |
@MegaToon1234 Sure |
Feb 3, 2021, 1:04 AM | Bluestreaked Pangolin | Sheet: Chemical Plant Zone (Somari-Style) |
I may upload an Casino Night Somari sheet, based on the Beta. Sadly the art may look a bit too nice. |
Feb 2, 2021, 11:51 PM | D.M. | Sheet: Title Cards |
amy's text is bauhaus |
Feb 2, 2021, 9:45 PM | SmithyGCN | Sheet: Obstacle Course |
Are these complete maps or are they just screenshots? |
Feb 2, 2021, 9:15 PM | JJ314 | Sheet: Boyfriend (Pixel) |
@SpeedyKylie2 It’s not apart of him, so I didn’t include it. |
Feb 2, 2021, 9:07 PM | Grinder74 | Sheet: Title Cards |
@JoshTheHedgehog33 i think Amy's text could be a reference to CD, as it kind of looks like it. I could be wrong though. |
Feb 2, 2021, 9:06 PM | Speedykylie2 | Sheet: Boyfriend (Pixel) |
Wheres the text box? |
(1 comment posted on NSFW sheet hidden.)