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Mar 23, 2021, 8:31 PM RaposaCadela Sheet:
Doki
What the hell, I remember this guy
Mar 23, 2021, 8:26 PM Luggy Sheet:
Welcome Screen Stage
amazing level
Mar 23, 2021, 7:40 PM squidiskool Game:
Lisa: The Painful RPG
@Doc von Schmeltwick, I agree with you, it's just an opinion, just yelling at it doesn't make it any better
Mar 23, 2021, 7:01 PM Doc von Schmeltwick Game:
Lisa: The Painful RPG
@Tardy And somehow you think cursing out a two-and-a-half-year-old comment is any better?
Mar 23, 2021, 6:16 PM FizzyChalice Sheet:
Rider
Based on the localisation changes PPT made, do you think the name of the page will be changed to Lidelle?
Mar 23, 2021, 6:06 PM FizzyChalice Sheet:
Character Portraits
Where are the portraits for the DLC characters?
Mar 23, 2021, 6:00 PM Ayumi Shinto Sheet:
Boards
I'm pretty sure I remember that stage in Donkey Kong 94.
Mar 23, 2021, 5:44 PM Topaz Light Sheet:
Overworld Characters
Certain sprites here, such as Arthur's and Borgin's, have some odd transparency errors. I elected not to fix these because that's how the sprites actually look in-game, and I felt it only proper that this sheet reflect THAT rather than my own assumptions about what may have been intended.
Mar 23, 2021, 5:42 PM Murphmario Sheet:
Sponge
There's a misplaced small Sponge head on this sheet, just in case someone wants to fix that.
Mar 23, 2021, 5:22 PM MrMonotone Game:
Lisa: The Painful RPG
@Akira So let me get this straight. Instead of minding your own damn business,
you leave a hate comment on a GAME. Pardon my French buy your an asshole. And keep your opinion to yourself sometimes.
Mar 23, 2021, 5:08 PM gsman243 Sheet:
#194 Wooper
This
Mar 23, 2021, 4:32 PM MonochromeKirby Game:
Pokémon Duel
@Babycake Just got those in!
Mar 23, 2021, 4:31 PM squidiskool Sheet:
Emerald Hill Zone Act 1
the dirt looks strange when it's fully shown, which made me think this was a custom
Mar 23, 2021, 4:30 PM Theopold Sheet:
Castle & Fortress Entrance
Now I want to see what it looked like.
Mar 23, 2021, 4:13 PM Czarlo Sheet:
Birdo (Color Splash-Style, Expanded)
it looks like she's ready for friday night funkin
Mar 23, 2021, 3:58 PM SpyrotheDragon2021 Sheet:
Puro
Puro is such a cute latex creature. OwO
Mar 23, 2021, 3:54 PM runticks Sheet:
Dark Sonic (Sonic X, Battle-Style)
the most overused advanced sprite
Mar 23, 2021, 3:34 PM P-Tux7 Sheet:
Star (Link to the Past-Style)
This is good except it forgets the sprite where it trips when you hit it
Mar 23, 2021, 3:03 PM Czarlo Sheet:
Mario Characters (Expanded)
it's smiling
Mar 23, 2021, 2:20 PM Czarlo Sheet:
Wiggler Bus
the wiggler looks surprised XD
Mar 23, 2021, 2:16 PM * Czarlo Sheet:
Coins + Power Star (Super Mario Odyssey)
I just noticed this was used in Mari0: AE!
Mar 23, 2021, 12:10 PM R7CrazyCanucks Sheet:
Yummer
i'm watching you wazowski
Mar 23, 2021, 11:53 AM Isai_Games Sheet:
Secret Picture
What is this even about?
Mar 23, 2021, 11:44 AM mjmannella Game:
Sammy's Science House
Very nostalgic game
Mar 23, 2021, 11:00 AM QuadFactor Sheet:
Metal Knuckles (Pokémon Yellow-Style)
#bringbackmetalknuckles
Mar 23, 2021, 9:59 AM JonGandee Sheet:
Hambo's Adventures
"A pig version of Rambo?" AVGN - 2011
Mar 23, 2021, 8:53 AM elpegaso7 Sheet:
Outer Wall Transparent Background
In the same image are both the background and the foreground; You must cut the image in photoshop, obtaining the layers so that you can use them. Very important, you have to save them as .png file. It is the best quality you can find from the castle.
Mar 23, 2021, 8:36 AM Happy Time Boredom Sheet:
Digimon (Pokémon G/S/C-Style)
Can't say I ever expected to see this. The sprites are really great, but the backsprite is two times the size of the backsprites in R/G/B/Y, so it's more like G/S/C really. Still really good sprites though.
Mar 23, 2021, 8:29 AM SK64_productions Game:
Danganronpa V3: Killing Harmony
nvm i was wrong shit
Mar 23, 2021, 8:25 AM Sopons2521 Sheet:
Miscellaneous Fonts
However I do re-ripped into sprites (including with missing letters, numbers, and symbols) when you needed to users requests. Thanks you!
Mar 23, 2021, 8:23 AM SK64_productions Game:
Danganronpa V3: Killing Harmony
if anyone is wondering how to remove the black backround from the sprites
import a image of the sprite and then go to channel and press mask and it should be transperant in vtfedit
then just export it
Mar 23, 2021, 6:35 AM * DogToon64 Sheet:
Metal Knuckles (Pokémon Yellow-Style)
@shadowman44: Same. I really wish they'd put him in another Sonic game...
Mar 23, 2021, 6:30 AM Sonicspritemaster Sheet:
Sonic the Hedgehog
@squidiskool It's actually still Classic Sonic, just with a different color pallete.
Mar 23, 2021, 6:29 AM Tailikku Sheet:
El Greco
Adios, amigo.
Mar 23, 2021, 6:28 AM Tailikku Sheet:
Chief Scalpem
"Me get ready for powwow!"
Mar 23, 2021, 5:44 AM * DogToon64 Game:
Antonball Deluxe
They haven't got around to fixing this section yet...

I've already requested for this section to be changed a couple weeks ago, so there's nothing else I can do, besides waiting...
Mar 23, 2021, 2:49 AM DanDoesThings Game:
Antonball Deluxe
Why are Peppino and the application icon of the final game ripped if this is for the demo???
Mar 23, 2021, 2:16 AM shadowman44 Sheet:
Sonic (Super Mario Bros. 3-Style)
I love the frog suit one!
Mar 23, 2021, 2:14 AM shadowman44 Sheet:
Metal Knuckles (Pokémon Yellow-Style)
Metal Knuckles was such wasted potential, especially with his cool design
Mar 22, 2021, 11:33 PM shadowman44 Game:
Wonder Boy
Adventure Island was built off of this.
Mar 22, 2021, 10:43 PM Luggy Sheet:
Crewmate & Impostor (Kirby Advance-Style)
sus
Mar 22, 2021, 9:03 PM runticks Sheet:
Sonic the Hedgehog
Oh yeah my bad, it was released on saturn aswell but for some reason was also pixelated
Mar 22, 2021, 8:39 PM PrismKick Sheet:
Mario (Super Mario Bros. 1 NES-Style)
Is it alright if I edit this for my SMB Hack?
Mar 22, 2021, 8:06 PM runticks Sheet:
Sonic the Hedgehog
3D Blast was made around the 3D BOOM Era, where everybody was extremely interested in that type of thing, and pixel games started to recede in popularity, it was almost necessary for game producers to go over to 3D and capitalize on the sucess they can gather from this, rather than making 2D games that will get much less sales. Unfortunately, Sega was making the new Sonic game on the.. genesis? for some reason, but due to the genesis being unable to make polygons and what not, they had to go for 2D. But, they had an Idea. Making the game isometric / at a 3D Point Of View could gather the game some popularity and sucess, but the only way to make the animations were to render them in a 3D Modeling software, and convert it to the genesis. ( They had to render EVERY single frame. Which is why there isn't as much sprites. ) But this posed a problem. Since the genesis had a limited color Pallete and resolution, this resulted in sonics arm being invisible some times due to the resolution and sometimes Sonic's eyebrows appeared as his eyes color, or his thingy in the middle of his eyes appeared as his eyes. Also, rendering it frame by frame made the animation more and more linear and un natural, as I'd assume making so many individual poses would be a hassle, and rendering would take more that todays usual because of unadvanced PC Hardware and specs. Ultimately it wouldve been a better descision to simply render just have the 3D Model in game but they were on the genesis so that couldnt happen.
Mar 22, 2021, 7:31 PM Smoke-The-Pyroling Sheet:
Sans (Dr. Robotnik's Mean Bean Machine-Style)
Weird Mouth, but ight
Mar 22, 2021, 6:40 PM JetTheFox96 Update:
No Need to Beware the Ides of March
Oh look its a giant talking shrub!
Mar 22, 2021, 5:39 PM JonGandee Game:
Wonder Boy
Is this an official Adventure Island bootleg.
Mar 22, 2021, 5:33 PM Goji54 Sheet:
Generic Units
Godzilla Monster Of Monsters?!?!?!?!
Mar 22, 2021, 5:21 PM smedis2 Sheet:
Death Animations
Whuaw is that the BLOOD in the NINTENDY GAME!?!?!? I can't believe they got away with that!!!!!!!!!
Mar 22, 2021, 5:14 PM Czarlo Sheet:
Tilesets
bird go BRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
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