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| Posted | By | On | Comment |
|---|---|---|---|
| Oct 24, 2024 3:32 AM | kellym | Asset: Ending | interesting star placement for sure |
| Oct 24, 2024 3:31 AM | MSM-RIPPER | Asset: VS Screen | rat |
| Oct 24, 2024 3:23 AM | Tailikku | Asset: Character Portraits | I just noticed that the character art for DoS is a bit more colorful in the Dominus Collection. Best example being with Soma as he uses a more natural peach color for his dialogue |
| Oct 24, 2024 2:55 AM | undake30 | Asset: Faces | I guess they don't like Yoshi to face front anymore |
| Oct 24, 2024 2:37 AM | undake30 | Asset: Rocko | Some animations were taken from pilot apparently |
| Oct 24, 2024 2:36 AM | undake30 | Asset: Thomas (SMB3 SNES-Style) | Fantastic work |
| Oct 24, 2024 2:24 AM | Dolphman | Asset: Mr. Rental's Christmas Greeting | You can shut up now. Only said that back then because that was when the soundclip of "GRAND DAD!!" was constantly annoying in their songs, before we got the more interesting remixes. (Like songs from one game being in the style of the other, or extended versions of existing songs) Also, seriously, replying to an ancient post like that |
| Oct 24, 2024 1:12 AM | TheRadicalRadiator | Asset: Bark | This is giving me some Newtrogic Panic vibes. |
| Oct 24, 2024 1:09 AM | FlynMaker | Asset: Common Words | So basically announcing words |
| Oct 24, 2024 1:06 AM | bloxthewox | Asset: Sonic (SMB1 NES-Style) | peal |
| Oct 24, 2024 12:55 AM | JJJman94 | Game: Undertale Yellow | @JJJman94 to clarify for those who don’t know, it’s sans, the answer is sans, his battle sprite is in the files of the game, you can never escape the tumblr Sexyman. |
| Oct 24, 2024 12:54 AM | JJJman94 | Game: Undertale Yellow | Apparently in the files of this amazingly crafted fangame, is a special someone, a special, skeletal jokester…if you will. |
| Oct 24, 2024 12:17 AM | Unoriginal_Fox | Asset: Mr. Rental's Christmas Greeting | @Dolphman BOO GET OFF THE STAGE |
| Oct 24, 2024 12:04 AM | Doc von Schmeltwick | Game: Rise of the Guardians | One of the last movies to get a game adaptation as a matter-of-course, I'd say. Nowadays they're lucky to get a shitty app. |
| Oct 23, 2024 11:50 PM | GlitchRipsNDraws | Game: Rise of the Guardians | because of course this movie has a game |
| Oct 23, 2024 11:14 PM | ForeheadDavidPC | Asset: HUD | bloody hand |
| Oct 23, 2024 11:05 PM | 125scratch | Game: Dominoes | I think this game is titled "Dominos", without the E. |
| Oct 23, 2024 10:55 PM | Maxgammer2014 | Asset: Mario | probably |
| Oct 23, 2024 10:33 PM | KlondikeFops | Asset: Ending | @Doc von Schmeltwick As filmnstuff put it: "Edgar Allen Poe's ghost was behind the whole alien invasion, and he won, and you lost, and now you have to be his slave for the rest of eternity. The end." |
| Oct 23, 2024 10:29 PM | KlondikeFops | Asset: Round 2 (USA) | @Doc von Schmeltwick The US version has way more ladders than the Chinese version, where they're just blank spots. There's a few other minor things, like crate placement and the platform right before the end of the stage. |
| Oct 23, 2024 9:53 PM | Yawackhary | Asset: Game Parodies | Had another look at this and these parodies kind of accidentally became part of Sega's future history. - Darius became included on the Mega Drive mini. - Sega bought TMS meaning they were involved with later Lupin III entries - Sega also bought Atlus (Maken X) - Mega Man had a comic crossover with Sonic - A few Pokémon games appeared on the Pico and even had a special Pikachu Pico. - Clutching straws but Sega Lolly coincidentally caused Sega later on to do the Sega Hard Girls series, just with consoles and not the cars from Sega Rally... - Another clutching straws but not Sega this time... Bandai went with Namco and Bandai Namco mainly do anime licensed games @Dark Weeb I think it might be a pixelated version of Tokimeki Memorial, it does kinda look like Shiori Fujisaki... Japanese copyright law is quite strict to the point where I think if Sega did this now, they might only include six of them (even the Lupin one is questionable now...). |
| Oct 23, 2024 9:53 PM | I-like-Sonic-91 | Asset: Sonic | What a terrible "credit" icon. |
| Oct 23, 2024 9:50 PM | Doc von Schmeltwick | Asset: Ending | Well, it makes about as much sense as the rest of the game... |
| Oct 23, 2024 9:50 PM | Doc von Schmeltwick | Asset: Round 2 (USA) | What's different? |
| Oct 23, 2024 9:48 PM | Doc von Schmeltwick | Asset: Enemies | Love how the game starts as a no-frills military-vs-aliens game and then starts throwing balloons at you. |
| Oct 23, 2024 9:47 PM | 125scratch | Asset: Mario & Luigi | Woah, awesome |
| Oct 23, 2024 9:46 PM | Doc von Schmeltwick | Asset: Japan-Exclusive Sprites | Ouch, poor gator |
| Oct 23, 2024 9:24 PM | Doc von Schmeltwick | Asset: HUD and Inventory | Revision sent: The white was off for some reason, fixed. |
| Oct 23, 2024 9:13 PM | Doc von Schmeltwick | Asset: Cutscene Backgrounds | Revision sent: fixed some inconsistent colors. |
| Oct 23, 2024 9:07 PM | Gusvenga | Game: Town With No Name (CDTV) | Darn! Just one more page... |
| Oct 23, 2024 8:32 PM | playgames169vg | Asset: Skinner | @Son1c No, no, I said steamed hams, that's what I call hamburgers! |
| Oct 23, 2024 8:20 PM * | Doc von Schmeltwick | Game: Super Mario Bros. 3 | Going through and correcting issues I see on these, as well as re-ripping with the NEStopia colors since many of these were ripped on ancient emulators or unaltered FCEUX. (You can change the palette data on FCEUX to use the NEStopia colors, actually, very helpful.) |
| Oct 23, 2024 8:18 PM | Doc von Schmeltwick | Asset: Fireworks | Revision sent to use NEStopia colors. |
| Oct 23, 2024 8:18 PM | Doc von Schmeltwick | Asset: Map Popups | Revision sent to use NEStopia colors. |
| Oct 23, 2024 8:14 PM | Doc von Schmeltwick | Asset: Battle Mode | Revision sent, switched to higher quality/accuracy NEStopia palette. |
| Oct 23, 2024 8:12 PM | Doc von Schmeltwick | Asset: Ending Screens | Revision sent: Palette check (to proper NEStopia colors), ripped the individual sprites shown on the different scenes. |
| Oct 23, 2024 8:04 PM | Doc von Schmeltwick | Asset: Bosses | Revision sent: now includes color flashes. |
| Oct 23, 2024 8:04 PM | Doc von Schmeltwick | Asset: Enemies | Revision sent: Color check (now uses accurate NEStopia palette), included all possible palette cycle flashes. Added Scattering Blooper/Bloober and palette notes for it. Also included Goombas, Troopas, and Buzzy Shell seen on the title screen sequence. |
| Oct 23, 2024 8:03 PM | Doc von Schmeltwick | Asset: Mario & Luigi | Revision sent: Color check (now uses accurate NEStopia palette), included all possible palette cycle flashes. |
| Oct 23, 2024 8:02 PM | MollyChan | Asset: Secret Character VS Portraits (Vampire Savior) | A thing I did a while ago, custom/edited VS portraits for the Vampire Savior / Darkstalkers 3 secret characters who actually lack portraits for themselves. Normally in-game, Shadow and Marionette use no portrait on the character select and the portrait of the character they're possessing/copying on the VS screen, while the Lilith with Morrigan's colours is exclusive to the PS1 port and can only be played as when one enables the "shortcut" option that uses a text-only character select screen and totally REMOVES the VS screen (in order to reduce the number of load times between matches). |