Posted | By | On | Comment |
---|---|---|---|
Jul 12, 2021, 5:09 AM | Hebereke | Sheet: Lammy (Lammy-Style, HD) |
leave it to lammy! |
Jul 12, 2021, 4:04 AM | Snessy the Duck | Sheet: SpongeBob |
god it's really uncanny how off-model he is here |
Jul 12, 2021, 3:08 AM | XenithXenaku | Game: My Little Pony: Pocket Ponies |
They look... strange without the color in their eyes... |
Jul 12, 2021, 2:25 AM | broozerpunch | Sheet: Character Select |
The unlockable character icons are still missing. Any chance this page will be updated with those? |
Jul 12, 2021, 1:36 AM | Sylveon Silverstream | Game: Cookie Run: OvenBreak |
@Periwinklekid you're most welcome |
Jul 12, 2021, 1:14 AM | sg85 | Sheet: SpongeBob |
this might be the first ever spongebob sprite either this or the nicktoons racing gba one |
Jul 12, 2021, 1:09 AM | sg85 | Sheet: Characters Portraits |
nice cropping lol |
Jul 12, 2021, 12:54 AM | Periwinklekid | Game: Cookie Run: OvenBreak |
aight tranquil bloom is now pending thanks @Sylveon Silverstream |
Jul 12, 2021, 12:41 AM | Murphmario | Sheet: Sonic the Hedgehog (128x160) |
If Sonic Advance had Sonic 3's competition mode. |
Jul 11, 2021, 11:35 PM | Aarontal | Game: Friday Night Funkin' Customs |
a question can you create a category of separate parts but mods? because I'm already doing one and I don't want to stay with the job |
Jul 11, 2021, 11:18 PM | Sylveon Silverstream | Game: Cookie Run: OvenBreak |
@TrashReploid nope |
Jul 11, 2021, 10:42 PM | Doc von Schmeltwick | Sheet: Goomba |
It was likely going to be used for the one disguised as a mushroom on the sign in Goomba Road rather than the normal mushroom graphic. |
Jul 11, 2021, 10:42 PM | Swords | Sheet: Textboxes (Week 6) |
No I did medbay scan |
Jul 11, 2021, 10:33 PM | Memelords Memeland | Sheet: Mario (Lou Albano) |
@onetoothpig that game sucked |
Jul 11, 2021, 10:30 PM | Memelords Memeland | Game: Luigi's Mansion Customs |
when are they gonna respond to me about the sprite sheet i submitted |
Jul 11, 2021, 10:21 PM | Memelords Memeland | Game: Super Mario Bros. 0.2 (PICO-8) |
this is awesome |
Jul 11, 2021, 10:12 PM | bucanneerguy12 | Sheet: Amoeba Droid |
@BestBowserFan4 both use chemicals as an attack and shield and both swim said chemicals |
Jul 11, 2021, 10:08 PM | gobro9000 | Game: Sonic the Hedgehog 3 |
I mean, It should be Sonic 3 & Knuckles |
Jul 11, 2021, 10:06 PM | gobro9000 | Game: Sonic the Hedgehog 3 |
seriously, Sonic 3 page and Sonic & Knuckles page should be one page by now |
Jul 11, 2021, 10:04 PM | TrashReploid | Game: Cookie Run: OvenBreak |
i dont want to repeat myself but im curious, has anyone ripped the dialogue boxes used for story cutscenes? |
Jul 11, 2021, 9:55 PM | ROBLOXNoob246 | Game: Microsoft Office XP |
The Dot actually has to be assembled if extracted. The showing animation, "0229.bmp", the stamping animation, the thinking animation, the processing animation and MOST of the animations are already assembled if extracted. |
Jul 11, 2021, 9:52 PM | sg85 | Sheet: SpongeBob |
could you do the parts separately as well? |
Jul 11, 2021, 8:33 PM | Sylveon Silverstream | Game: Cookie Run: OvenBreak |
@Random Talking Bush Oh... |
Jul 11, 2021, 6:45 PM | TheCrushedJoyconTSR | Sheet: Sonic Cover RI-B (Sonic Mania-Style) |
Now this is some quality spriting. |
Jul 11, 2021, 6:03 PM | SteamyJ | Game: Venom / Spider-Man: Separation Anxiety |
I meam, why wait until someone asks? Theres a lot of stuff ripped already. |
Jul 11, 2021, 5:59 PM * | Dolphman | Sheet: Badniks (Sonic Colors & Generations) |
New update. With the help of Techokami, I got more fitting Genesis styled Badniks to replace the Colours edits. Plus Butterdroid from Generations 3DS. (I'm skipping Mad Mole as it has very little changes from what I've seen) |
Jul 11, 2021, 4:26 PM | DiamondmanPixel76 | Sheet: Sonic the Hedgehog (128x160) |
These sprites are resized from the GBA version, aren't they |
Jul 11, 2021, 3:36 PM | 125scratch | Sheet: Big Yellow Cat |
Hello there everynyan. |
Jul 11, 2021, 3:26 PM | mateusjosegames | Game: Candy Crush Saga |
basketball |
Jul 11, 2021, 3:10 PM | E253MechaShadow | Sheet: Battle Kukku XVI / Speedy |
Love seeing these obscure characters in this style. |
Jul 11, 2021, 3:09 PM | E253MechaShadow | Sheet: Yuko Asou (SYD of Valis Design) (Sonic 3D Blast 5-Style) |
Even being a Valis fan, I really hate that game. |
Jul 11, 2021, 2:18 PM | Franketepoke2 | Sheet: Cutscenes |
A satanic illustrstion,a nuclear explosion,a graphically explicit skull,and a tombstone as a Game Over are the last things i would expect from a card game,not even the word Grim is enough to describe. |
Jul 11, 2021, 2:11 PM | pacmastermeow | Sheet: General Sprites |
Where's the question mark from the intro? |
Jul 11, 2021, 2:04 PM | Franketepoke2 | Sheet: Sonic the Hedgehog (128x160) |
Thought ripping Sonic's frrom this port would be pointless since they're identical at the original game. Maybe had to take the other resolutions in count. |
Jul 11, 2021, 1:46 PM | smedis2 | Game: Fantasy Zone II: The Tears of Opa-Opa |
The Fantasy Zone 2 you're seeing here WAS that version on PS2, but it DID have a limited arcade release, and, more importantly, runs on enhanced hardware based on the System 16 arcade board that the original game used. So, the version on PS2 is technically emulated. |
Jul 11, 2021, 1:16 PM | playgames169vg | Sheet: World 8 Tank |
people in the early 2000's really though this was the inside of peach's garden |
Jul 11, 2021, 1:11 PM | pacmastermeow | Sheet: Players |
what is the purpose of the largest sprites and splats |
Jul 11, 2021, 1:11 PM | smedis2 | Sheet: The Maverick |
don't you mean mikhael |
Jul 11, 2021, 11:38 AM | Alefy San | Update: The Big Welcome |
Great job on the update @Deathbringer! Your profile picture fits the homepage so well! |
Jul 11, 2021, 11:19 AM | QuadFactor | Sheet: #298 Azurill |
@Dolphman: I agree. I never liked how they made Azurill look sad for no reason. |
Jul 11, 2021, 11:18 AM | chaoseight | Sheet: Mini Crewmate |
love this dude |
Jul 11, 2021, 11:12 AM * | QuadFactor | Sheet: Sniper Joe 01 |
Sniper Joe 06 ruined the series. |
Jul 11, 2021, 9:49 AM | JonGandee | Sheet: Arrows (Bad Piggies-Style) |
Gotta say, these are pretty neat. |
Jul 11, 2021, 9:18 AM | KoaPlay | Sheet: Title Screen & SEGA Logo |
love these 3d models |
Jul 11, 2021, 9:08 AM | MrDoubleA | Sheet: Keyhole Effect |
@DiamondmanPixel76 Nope, the SNES cannot natively do sprite scaling. The only scaling it has built in is background mode 7, which only lets the BG layer scale, only gives a single BG layer, and has a bunch of its own quirks. Bowser and most of the boss fights in this game use it, so everything else either needs to be sprites or use HDMA to change the background mode in sync with the scanning beam. Yoshi's Island sprite scaling does not actually use mode 7, but rather the Super FX2 chip. |
Jul 11, 2021, 8:59 AM | MrDoubleA | Sheet: Spotlight |
@Murphmario I believe the way it works is that it rather than just replacing the colour below it, it instead subtracts the colour here from whatever is below it, using the SNES' colour math abilities. |
Jul 11, 2021, 8:03 AM | Smoke-The-Pyroling | Sheet: Metal Sonic |
This WAS made in 2013 or earlier, so... (i didn't say 2009 because i don't think metal was in the 2009 release) |
Jul 11, 2021, 8:02 AM | Smoke-The-Pyroling | Sheet: Silver |
I doubt it |
Jul 11, 2021, 7:39 AM | Random Talking Bush | Game: Cookie Run: OvenBreak |
@Sylveon Silverstream: Yeah, I went and "undeleted" the original sprite submissions after I saw that they were officially released. |
Jul 11, 2021, 7:18 AM | DogToon64 | Sheet: Mario (No Portal Gun) |
That second climb sprite looks like Mario has his mouth open... |