Posted | By | On | Comment |
---|---|---|---|
Jul 23, 2021, 2:19 PM | Jrock24cantbebeat | Sheet: Sonic (Modern) |
nvm |
Jul 23, 2021, 2:19 PM | Jrock24cantbebeat | Sheet: Sonic (Modern) |
needs running sprites too |
Jul 23, 2021, 2:08 PM | JosueCr4ft | Sheet: Koopalings (SMB1 SNES-Style) |
Great job!! but... Shouldn't the Koopalings of SMB1 look like those of SMB3? |
Jul 23, 2021, 1:57 PM | DogToon64 | Game: Google Doodles |
@Garamonde: Ah, I see. By the way, can I help with splitting up a few of the "Everything" submissions? I might re-rip the sprites for Google Pac-Man and Pangolin Love when I have time. |
Jul 23, 2021, 1:42 PM | QuadFactor | Sheet: Batton M48 |
Nowhere to be seen. Batton's sprites use every color expect that green yet it's included in the palette, how odd. |
Jul 23, 2021, 1:42 PM | Nintendo64render96 | Sheet: Other Opponents (Front, Parts) |
why do people add the backgrounds |
Jul 23, 2021, 1:40 PM | Garamonde | Game: Google Doodles |
@DogToon64: That's how it should have been but we probably weren't paying as much attention back then to what we were accepting. But yes, all Google Doodles, sans other standalone Google games like the Play games and Solitaire, are going to be grouped and have their own sections here. Hopefully someone will split these "Everything" submissions into separate sheets based on subject because we're trying to clean those up too to help with searching for what the user needs. |
Jul 23, 2021, 1:39 PM | Nintendo64render96 | Sheet: Other Opponents (Front) |
wheres the animations for these |
Jul 23, 2021, 1:26 PM | UnknownUney | Sheet: Tornado |
thats where these are now |
Jul 23, 2021, 1:05 PM | DogToon64 | Game: Google Doodles |
So we're putting the Google Doodle games into one section now? |
Jul 23, 2021, 1:02 PM | DogToon64 | Sheet: Dinosaur |
Update: - Added the new Olympics sprites. |
Jul 23, 2021, 12:56 PM | TomAndTheCats | Sheet: Koopalings (SMB1 SNES-Style) |
Dang, after seeing this, you can't prefer Josuecr4ft's sprites to this! |
Jul 23, 2021, 12:49 PM | MCBlade64 | Sheet: Title Screen |
I always thought the sprites for the outside and inside of Star Haven were the original models from Chapter 8 |
Jul 23, 2021, 12:45 PM | Jose_el_Pro | Sheet: Batton M48 |
Where green? |
Jul 23, 2021, 11:28 AM | Sonictheoofhog4 | Sheet: Cutscene Sprites |
"BRONTO BURT!" |
Jul 23, 2021, 11:22 AM | Sonictheoofhog4 | Sheet: Donkey / Donkey Kong Jr. |
dk jr as a teen |
Jul 23, 2021, 11:10 AM | Coffee Bee | Game: Cookie Run: OvenBreak |
i submitted all the splash screens from 2016 to now-- waiting for them to be approved |
Jul 23, 2021, 10:19 AM | Sonictheoofhog4 | Sheet: Kirby (Pokémon Smile-Style) |
cute |
Jul 23, 2021, 9:34 AM | playgames169vg | Sheet: Savanna Tileset (Super Mario Bros. 3 NES-Style) |
@LewisTehCat28 actually they're dead acacia trees |
Jul 23, 2021, 9:32 AM | Freezair | Game: Winged Warrior |
Many thanks to the person who uploaded this! I've been trying to remember the name of this game for YEARS! You just solved one of my personal mysteries! |
Jul 23, 2021, 9:31 AM | Sonictheoofhog4 | Sheet: Dark Matter |
woah a hd sheet |
Jul 23, 2021, 9:27 AM | Sonictheoofhog4 | Sheet: Chef Shiitake (Kirby's Adventure-Style) |
For a second I thought his name was Chef S***ake |
Jul 23, 2021, 9:26 AM | thebulbmin | Sheet: Pico (Week 7) |
pico unloaded be like |
Jul 23, 2021, 9:24 AM | DogToon64 | Sheet: Metal Sonic |
Ooooohh! Imma likin' these Metal Sonic sprites! :D |
Jul 23, 2021, 9:24 AM | Sonictheoofhog4 | Sheet: Kirby (The Binding of Isaac-Style) |
fat |
Jul 23, 2021, 9:19 AM | CrazyMario64 | Sheet: Debug Room Tileset & Background |
devs while make this: that's a nice bg we got here. it'd be a shame if it didnt get in the full game. me: why is it not in the game nintendo |
Jul 23, 2021, 9:06 AM | Paraemon | Game: Sonic the Hedgehog 3 |
Palette clashes when converting from a lighter scheme to a darker scheme. My best solution was to break the transition up to avoid any potential headaches (because I suffered some trying to organise them). |
Jul 23, 2021, 8:31 AM | Dckh34d | Game: Sonic the Hedgehog 3 |
Why there are so many backgrounds for Ice Cap Zone? |
Jul 23, 2021, 8:01 AM | playgames169vg | Sheet: JOKER4 |
HOW 'BOUT ANOTHER JOKE MURPHY?! |
Jul 23, 2021, 7:42 AM | Dckh34d | Game: Sakura Fantasy: Chapter 1 |
very... interesting thumbnail |
Jul 23, 2021, 6:08 AM | Tailikku | Sheet: Alex |
now THIS is a sheet that will be passed down through the Armstrong family for generations! |
Jul 23, 2021, 1:44 AM | Periwinklekid | Game: Cookie Run: OvenBreak |
like bruh![]() |
Jul 23, 2021, 1:36 AM | Periwinklekid | Game: Cookie Run: OvenBreak |
I think that's the way they're just displayed, since even the basic jelly files are like that, maybe they changed smth with the files, but sorry I can't, I've tried resizing them but they end up being blurry, I think they changed how everything is cut, because I checked, usually when ripping the bg sprites there's always this one image that has nothing in it, now it did not appear at all, they also probably changed how smaller jellies can be cut, they renewed everything even where some files are placed, maybe they minimized them so ovenbreak would take less storage when updating to season 6 maybe? but yeah I can't do anything, its really up to yall if you want to do anything |
Jul 22, 2021, 11:38 PM | someguyonline | Sheet: Sonic (Sonic 3) |
Ok corrected them AGAIN but now they use the proper color scheme |
Jul 22, 2021, 10:15 PM | Sylveon Silverstream | Game: Cookie Run: OvenBreak |
@Periwinklekid umm...the jellies that you ripped off seem to be a lot smaller than before. It's kinda tiny. Is there a way you can make them bigger? |
Jul 22, 2021, 10:01 PM | someguyonline | Sheet: Super Sonic (Sonic 3) |
Ok all fixed now. |
Jul 22, 2021, 8:00 PM | Theopold | Sheet: Item and Brick Blocks |
these are... odd comments |
Jul 22, 2021, 5:50 PM | Sonictheoofhog4 | Game: Hyper Pacman (Bootleg) |
I remember watching a walkthrough of this game |
Jul 22, 2021, 5:09 PM | B0W23R | Game: Super Princess Peach |
I wonder why most have green shells |
Jul 22, 2021, 2:57 PM | Sonictheoofhog4 | Sheet: Mario |
stop |
Jul 22, 2021, 2:08 PM | LewisTehKat28 | Sheet: Title Screen |
woah this hack was made in 1995? |
Jul 22, 2021, 2:07 PM | LewisTehKat28 | Sheet: World 1-1 |
also the part where you spinjump to access the pipe is inaccessible because the spin jump doesn't destroy the blocks |
Jul 22, 2021, 2:06 PM | LewisTehKat28 | Sheet: Ghost House |
change my mind, the ghost house background is the best back ground in the whole game also it was used in smb3mix lol |
Jul 22, 2021, 2:01 PM | LewisTehKat28 | Sheet: Overworld and Interactive Tiles |
@Czarlo apparently the ? block did have a 4 frame animation.. https://www.spriters-resource.com/snes/smarioworld/sheet/144428/ |
Jul 22, 2021, 2:00 PM | LewisTehKat28 | Sheet: Mario, Luigi, & Yoshi |
for some reason theres a glitch where if you hold down turbo a and b while riding yoshi you will fly infinitely until you stop holding down the buttons or die |
Jul 22, 2021, 1:34 PM * | LewisTehKat28 | Sheet: Overworld |
........................................TMSuper AI Bros 4 Super AI World Sorry that there is alot of effects |
Jul 22, 2021, 1:31 PM | LewisTehKat28 | Sheet: Mario, Luigi, & Yoshi |
ye it does for some reason |
Jul 22, 2021, 1:30 PM | LewisTehKat28 | Game: Super Mario World (Bootleg) |
so far they have made great progress but slowed down because they need help because they made new music, but don't know how to put it in. |
Jul 22, 2021, 1:28 PM | LewisTehKat28 | Game: Super Mario World (Bootleg) |
I heard someone is trying to remaster this and even made a whole forum on romhacking.net about it, its in the personal projects section |
Jul 22, 2021, 1:27 PM | QuadFactor | Sheet: Mario (Mega Man NES-Style) |
The running animation looks a little odd to me, but other than that, this sheet is really nice! |