Posted | By | On | Comment |
---|---|---|---|
Aug 24, 2021, 1:14 PM | 16-Bit Globe | Sheet: Sonic (StH1 Part 1+2-Style, Expanded) |
This is awesome |
Aug 24, 2021, 1:11 PM | Gaia | Sheet: Meat |
Yeeeow. |
Aug 24, 2021, 1:08 PM | Gaia | Sheet: Sky Sanctuary Zone |
Very intruiging that it was S3K that kickstarted the "Only Sonic has access to the true final stage" trend in games where there are multipule playable characters, since Knuckles' games end here as the Final Zone while Tails stops at the Eggman Robo aboard the Death Egg. |
Aug 24, 2021, 1:05 PM | Gaia | Sheet: Arle Nadja |
Quite interesting they went for a more arcade-y story mode for Tsuu this time around... |
Aug 24, 2021, 11:59 AM | fajnygosciu1234 | Sheet: Maps |
the golden pot maps are missing |
Aug 24, 2021, 11:49 AM | Greenknight9000 | Sheet: Sonic (Ohshima Design, Sonic 1-Style) |
I'd say that'd be a little out of character for Super Sonic, seeing as he's often shown to be fearless and ready (and understandably so, seeing as he's...well...Super!) But aside from the eye thing, the sprites themselves look fantastic! |
Aug 24, 2021, 11:46 AM | Greenknight9000 | Sheet: Mugshots (Classic) |
My boi Super Sonic looking good, actually, all of them are! I feel like these'd make great life icons in a Sonic R Mod or SRB2 Mod - they're just so perfect and capture not only their expressions and personalities perfectly, but it's done within an authentic Classic Sonic style that looks straight out of an official Sonic game! |
Aug 24, 2021, 11:29 AM | SonicPhoenix | Sheet: Frisk |
am i the only one that finds these sprites really weird like theyre so gangly and weirdly done and they clash so hard with the rest of the games artstyle |
Aug 24, 2021, 11:28 AM | Louplayer | Sheet: Sonic (Ohshima Design, Sonic 1-Style) |
it is intentional, he is a bit surprised, like normal sonic. |
Aug 24, 2021, 11:22 AM | HylianFox | Sheet: Robots |
The sprites of the Maintenance Robot with the broom arm extended sideways are unused, and are mostly conjecture. Same for the sprites of the Security Robot that has sparks on its laser arms. |
Aug 24, 2021, 11:20 AM | QuadFactor | Sheet: Dr. Eggman (Ohshima Design, Sonic 1-Style) |
Nice work! He's a lot more expressive here. |
Aug 24, 2021, 11:19 AM | QuadFactor | Sheet: Sonic (Ohshima Design, Sonic 1-Style) |
I noticed that Super Sonic's pupils change size the Labyrinth pipe cling animation (unless that was intentional?), but other than that, these are really good! |
Aug 24, 2021, 11:06 AM | QuadFactor | Sheet: Mugshots (Classic) |
These are really nice! |
Aug 24, 2021, 10:55 AM | QuadFactor | Sheet: Sonic the Hedgehog |
Those "micromod sprites" are giving me MFZ vibes. |
Aug 24, 2021, 10:39 AM | CrazySockpuppet | Game: Sonic the Hedgehog (LeapFrog Didj) |
Turns out, YouTube doesn't know much about this game, other than the drowning theme. |
Aug 24, 2021, 10:34 AM | Speems | Sheet: Level Select |
So, if the level select is accessible based on these sprites, how the shit do you access it? Oh and debug too since I'm curious and didn't understand how SNick did it. |
Aug 24, 2021, 10:30 AM | CrazySockpuppet | Sheet: Sonic the Hedgehog |
@Dolphman: Okay, won't happen again. Though, he could've Curse-ye-ha-me-ha'd in jail. |
Aug 24, 2021, 10:16 AM | IvanP | Sheet: Sonic (Ohshima Design, Sonic 1-Style) |
Yes Sonic got the 100th top sprites sheets. |
Aug 24, 2021, 8:49 AM | MDTravis | Sheet: Sonic |
@KKHell It would've been on the sheet if it was a unique sprite (all of the player sprites should be uncompressed). It instead just uses the normal push sprite. |
Aug 24, 2021, 8:31 AM | StarmanElite | Game: Kotoba no Puzzle: Mojipittan |
Yes |
Aug 24, 2021, 7:52 AM | hansungkee | Sheet: Ice Man (NES-Style, Expanded) |
do you Missed Arm Color Something? |
Aug 24, 2021, 7:43 AM | FunkyGamer47 | Sheet: Yoshi (Mario World Prototype) |
@Ton me too |
Aug 24, 2021, 7:15 AM | DogToon64 | Sheet: Mugshots (Classic) |
Nice job on these! I like that you included Metal Knuckles with this. :) |
Aug 24, 2021, 7:10 AM | XenoTriggerEevee | Sheet: Time Attack |
I remember the demo for this game having a thumbnail for its boss level, accessed by being fast enough in both PPZ1 and QQZ1. The demo was basically Time Attack lite. |
Aug 24, 2021, 6:48 AM | TheWispGuy | Sheet: Bridget the Baker / Luna (Wario & Mona's Stories) |
@ShyGuyXXL Indeed. It's quite a shame, really. That being said, I did give her some attention during a WarioWare Art Collab, so there's some small acknowledgement for her. |
Aug 24, 2021, 6:41 AM | Potatoboot the Luggage | Game: Mega Man 8-bit Deathmatch |
Ok then |
Aug 24, 2021, 6:41 AM | TheWispGuy | Sheet: Luigi's / Waluigi's Mansion (Super Mario Land 2-Style) |
@ninetalescommander Thank you! Dang, I hadn't thought of that. Perhaps I'll include it at some point. Thanks for the feedback! |
Aug 24, 2021, 6:11 AM | Rottytops64 | Game: Minesweeper (Windows 7) |
@shadowman44 Yes, it's the same version |
Aug 24, 2021, 6:07 AM | Ton | Sheet: Yoshi (Mario World Prototype) |
omg he's so ugly i love him |
Aug 24, 2021, 5:33 AM | KKHell | Sheet: Items & Objects |
Front-facing Peach/Toadstool? |
Aug 24, 2021, 5:21 AM | Kendotlibero | Sheet: Gradiusic Cyber |
@Lugiathekingofantartica wouldn't sirprise me, it's a Konami game |
Aug 24, 2021, 4:00 AM | Tyra_Byte | Sheet: Title Screen |
I remember I used to collect the hell out these as a kid. Didn't realise there was a game though... looks pretty meh. |
Aug 24, 2021, 2:01 AM | pacmastermeow | Sheet: Clyde (Blinky) |
where's blinky (clyde) |
Aug 24, 2021, 1:22 AM | pacmastermeow | Sheet: Pac-Man World Rally Ghosts (Arcade Style) |
hey i did that |
Aug 24, 2021, 12:11 AM | Sonic3Expanded | Sheet: Sonic (Sonic 3-Style, Expanded) |
@Retro I figured that since nobody made it and/or finished it properly, I decided to be the first one to make a much more complete version, featuring Super, miscellaneous, ending, palettes & all. :D |
Aug 24, 2021, 12:02 AM | shadowman44 | Game: Germ Killer (Bootleg) |
Fun fact: this is a bootleg port of a very old flash game called "Happy Pill". Look out for that when I get around to it. |
Aug 23, 2021, 10:12 PM | KKHell | Sheet: Player Characters |
quality sprites |
Aug 23, 2021, 9:53 PM * | Random Talking Bush | Sheet: Mai |
@Rabish: Yeah, this is the Mai from Mystic Square, Mai Teireida (from Hidden Star in Four Seasons) is a different character entirely. |
Aug 23, 2021, 9:35 PM | Rabish | Sheet: Mai |
isn't Mai Teireida the name from a separate character |
Aug 23, 2021, 8:58 PM | hansungkee | Game: Mega Man 8-bit Deathmatch |
All of Them. |
Aug 23, 2021, 8:43 PM | Max Ward | Sheet: Enemies |
the mess of pixels is this game's Brainy, the evil twin of Robbie. His sprites were overwritten by Aries', which resulted in the absolute mess you can see here. Just like on the cheetahman's sheet, the green bits in the pieces are a different color in the raw sprites, but the palette used for them make that bit the same yellow as the rest of the fur. |
Aug 23, 2021, 8:42 PM | Max Ward | Sheet: Aries |
the green bits in the pieces are a different color in the raw sprites, but the palette used for them make that bit the same yellow as the rest of the fur. |
Aug 23, 2021, 7:37 PM | Lumpy Spirit | Sheet: Pac-Man (Advanced) |
frogman |
Aug 23, 2021, 7:36 PM | Lumpy Spirit | Sheet: Dancer |
That animation though |
Aug 23, 2021, 6:52 PM | EmRuHire | Sheet: Ice Man (NES-Style, Expanded) |
That's very nice man. |
Aug 23, 2021, 6:16 PM * | jhojho216 | Sheet: HOME Menu Banners |
i remember this in 3d? |
Aug 23, 2021, 6:13 PM * | hansungkee | Sheet: Sniper Joe (Expanded) |
Next up : Machinegun Joe |
Aug 23, 2021, 6:11 PM | dreggsufromnewgrounds | Sheet: Mega Man and Friendly NPCs |
we need more sprites of the black megaman |
Aug 23, 2021, 6:11 PM | dreggsufromnewgrounds | Sheet: Fake Man |
faek men |
Aug 23, 2021, 4:34 PM | Garfunkel | Sheet: Sausage Boss |
Yeah, will probably move to the tilesets after a few other random things. |