Posted | By | On | Comment |
---|---|---|---|
Dec 17, 2021, 7:42 PM | MDTravis | Game: Magnavox Odyssey 200 |
another thing that i didn't expect to see on this site |
Dec 17, 2021, 7:01 PM | Deep Weeb | Sheet: Black Knight |
I remember him looking darker (blacker?) and edgier |
Dec 17, 2021, 7:00 PM | Murphmario | Sheet: Pokémon Mugshots (Starters / Miscellaneous) |
Hopefully they make another PMD game with the unused stuff, it's already done after all. |
Dec 17, 2021, 6:30 PM | TakeTwoAncy | Sheet: Spamton |
isn't the right side of the background very shifty? i know it's not pre-rendered, but you could rip the parameters of what gets shifted, i suppose? |
Dec 17, 2021, 6:29 PM | TakeTwoAncy | Sheet: Spamton (Expanded) |
on second thought both of these are pretty cursed regular looks goofier facing forwards though |
Dec 17, 2021, 6:28 PM | TakeTwoAncy | Sheet: Spamton (Dialogue Sprites) |
the "dreamy"/looking directly at you one looks odd didn't his nose also shift? |
Dec 17, 2021, 6:27 PM | Mitchell.B | Sheet: Squitter the Spider |
THE DRIP SPIDER! |
Dec 17, 2021, 4:44 PM | DogToon64 | Sheet: Bite Marks |
The robot Warios reminds me of the MechaWario bosses from Arrow in Game & Wario. |
Dec 17, 2021, 4:36 PM | DogToon64 | Sheet: Mario |
Swing your arms from side to side! |
Dec 17, 2021, 4:33 PM | estrogonof | Sheet: HUD |
glad they added that |
Dec 17, 2021, 4:19 PM | AztecCroc | Sheet: Pokémon Icons (Small) |
It bothers me that Hippopotas and Hippowdon still don't have alternate PC sprites for the female versions. |
Dec 17, 2021, 3:02 PM | Meg510 | Sheet: Bing Bong |
R.I.P Bing Bong |
Dec 17, 2021, 2:52 PM * | aoe | Sheet: Spamton NEO |
what's that random green square in the parts section? to the right of the legs |
Dec 17, 2021, 1:57 PM | JonGandee | Sheet: Peter (Zelda 2-Style) |
I love this. |
Dec 17, 2021, 1:54 PM | Ton | Sheet: Cut Rabbit |
But it has an axe. |
Dec 17, 2021, 1:43 PM | Dakino | Sheet: Babylon |
So Zomg copied (ripped off) this design for their monsters, for example the OMG, OMGWTF and OMFG (google it with a zOmg next to those names). I always knew they copied other games but not really was sure where this one comes from, now I finally found it. |
Dec 17, 2021, 1:16 PM | Dakino | Game: Secret of Mana |
I don't know where the Japanese get this bright idea using tame or cute animals being your enemies. They have these morbid game mechanic designs that I will never understand... ''we need to protect the nature of our land'' 1st quest ''kill all animals and destroy greenery...'' logic & common sense = zero |
Dec 17, 2021, 1:05 PM | Sonic the Sketchhog | Sheet: Stage 2 (Dark Side) |
diamonds everywhere… |
Dec 17, 2021, 12:41 PM | Dakino | Sheet: Cut Rabbit |
I don't know where the Japanese get this bright idea using tame or cute animals being your enemies. They have these morbid game mechanic designs that I will never understand... |
Dec 17, 2021, 12:27 PM | Markee | Game: Meme Run |
this game's a masterpiece |
Dec 17, 2021, 11:48 AM | Bandicootbrawl96 | Game: Sonic Shuffle |
Way better than Crash Bash at least |
Dec 17, 2021, 11:40 AM | SiFi270 | Sheet: Post Special World Enemies (Super Mario Maker 2-Style) |
How did I never notice the similarities between ANNSMB's goombas and SMA2's post-Special World Galoombas? |
Dec 17, 2021, 10:26 AM | Dolphman | Sheet: Peter (Zelda 2-Style) |
"Boy, this is worse than the time I ended up in the Adventures of Link!" |
Dec 17, 2021, 10:20 AM * | DogToon64 | Sheet: Seesaw (NSMBU) |
@MrDoubleA: That's how they are, ripped straight from the game's files. :/ |
Dec 17, 2021, 10:05 AM | MrDoubleA | Sheet: Seesaw (NSMBU) |
Are the normal maps actually blurry like that? Or was it scaled up for the sheet? |
Dec 17, 2021, 8:54 AM | B1uelight | Sheet: Horror Land |
Laughing place... Br'er Rabbit? |
Dec 17, 2021, 8:52 AM | yunslove | Sheet: Fire Leo 03 "Styx" (Thunder Force IV-Style) |
In Thunder Force Gold Pack 2(On SEGA Saturn) or Nintendo Switch Version of Thunder Force IV(Part of SEGA AGES), Styx is also playable character on Styx mode... |
Dec 17, 2021, 8:23 AM | Ton | Sheet: Cyan Garamonde |
A very subtle change here, but Cyan is given black accents to his armor instead of all of it being blue. |
Dec 17, 2021, 8:22 AM | Ton | Sheet: Celes Chere |
This design is modeled after her Amano art! |
Dec 17, 2021, 7:15 AM | 1MarioFan | Game: Sonic's Schoolhouse |
@Bromaster pretty balller move o sonic to do if im presumably a 4 year old |
Dec 17, 2021, 6:56 AM | Gaming Fan | Sheet: Work it with Wario |
oh my god they're literally those dancing mario sprites except wario i'm really feeling the nostalgia |
Dec 17, 2021, 5:02 AM | ilovescratchcie | Game: Super Mario Bros. |
They used fceux palette |
Dec 17, 2021, 4:53 AM | Problem_Pixel | Sheet: GONER Human |
oh ok! THanks for explaining. Altough... I'm already making new base sprites based on the sprites both from the sheet, edited of the sheet, and newly made, so now basically I'm now making new sprites for the mod. |
Dec 17, 2021, 3:51 AM | Dolphman | Game: Wolfenstein 3D |
Best bet would be the Wolf3D tools. They can open the other files that XWE can't. |
Dec 17, 2021, 3:35 AM | Dunkelschwamm | Game: Wolfenstein 3D |
Slade's not the best way to export sprites from Wolf3d's VSWAP files. XWE works good for bulk exporting if you can match up the palette. Otherwise there's a plethora of Wolf3d specific modding tools out there. |
Dec 17, 2021, 12:25 AM | Murphmario | Sheet: Horsehead (Zelda 2-Style) |
Finally, we can now have Horsehead fight Horsehead. |
Dec 16, 2021, 11:42 PM | DinoBablino | Game: Pocket All-Star Smash Bros. (Bootleg) |
Will there be the other characters sometime soon? Just wondering. |
Dec 16, 2021, 9:52 PM | Pik | Sheet: Sound Test |
An invisionfree URL, I love it |
Dec 16, 2021, 9:21 PM | Dr. Bazinga | Sheet: Mario |
Waiting for them to rip the white block for Mario's eyes. |
Dec 16, 2021, 7:56 PM | alonsothesonicgamer | Sheet: Miles "Tails" Prower |
Holy shit is that where Tails' Mania victory pose came from? |
Dec 16, 2021, 7:17 PM | StarmanElite | Sheet: Ms. Pac-Man (SNES, Arcade-Style) |
Ah, Yes, My favorite fruit... ...H A N D |
Dec 16, 2021, 6:28 PM | Mr. L | Sheet: Acid Man (NES-Style) |
Oh dang, this is the best Acid Man yet. |
Dec 16, 2021, 6:01 PM | PhantomHedgehog | Sheet: Ms. Pac-Man (SNES, Arcade-Style) |
Nicely done! I always wondered how that would look like lol |
Dec 16, 2021, 5:59 PM | PhantomHedgehog | Sheet: Billy & Jimmy (SMS-Style, Improved) |
Bimmy and Jimmy lookin good! Great conversion! |
Dec 16, 2021, 5:10 PM * | DogToon64 | Sheet: A-maze-ing |
I love the derpy dragon. XD |
Dec 16, 2021, 5:08 PM | DogToon64 | Sheet: Yoshi |
@thejohnston7: In terms of pixels, 40. |
Dec 16, 2021, 4:51 PM | thejohnston7 | Sheet: Yoshi |
How long is Yoshi's tongue in the game? |
Dec 16, 2021, 4:21 PM | Tert | Game: The Binding of Isaac: Rebirth |
I'm gonna start adding spritesheets from Repentance in a bit lol |
Dec 16, 2021, 3:45 PM | tent2 | Game: Meme Run |
@Lumpy Spirit That's actually very incorrect for the era this was based on. Those memes actually lived for almost a decade I'd say. |
Dec 16, 2021, 3:23 PM | theawsomario | Sheet: Mecha-Trogador |
For sure. |