Posted | By | On | Comment |
---|---|---|---|
May 22, 2022, 9:46 PM | Junonoon | Sheet: Battle Box |
oh this has been a lifesaver thank you so much |
May 22, 2022, 9:08 PM | Red Fox | Sheet: Artwork |
Capcom should make a game with the same style of these artworks. They look great. |
May 22, 2022, 9:05 PM | Red Fox | Game: M&M's: Shell Shocked |
The greatest chocolate themed game of all time. |
May 22, 2022, 9:05 PM | ComputerBoi13 | Sheet: Particles and Effects |
@Greater_UltraMan Thanks for letting me know! |
May 22, 2022, 8:21 PM | BlastoiseTheVGRipper | Sheet: HOME Menu Icons |
The Europe Icon is retained from Gates |
May 22, 2022, 7:24 PM | RiffOsci | Game: Cookie Run: OvenBreak |
@Sylveon Silverstream Sorry about that. I got lazy to work on it, but I'll try my best. @meatcat Sure, I'll rip them. |
May 22, 2022, 6:20 PM | YorkieYT | Sheet: natsuki.chr |
Some rich guy would pay $19,000,000 for it |
May 22, 2022, 5:43 PM | YorkieYT | Sheet: Congratulations Screens |
Yoshi gets crushed in his coffin |
May 22, 2022, 4:22 PM | Alefy San | Sheet: Character Select |
This is something that words can't describe. It's truly the nicest thing I've seen. ? |
May 22, 2022, 3:34 PM | LuzRoja29 | Sheet: Character Select Portraits |
obeja rosa |
May 22, 2022, 3:20 PM | Theopold | Sheet: Minibosses |
Yoooo I didn't know Blobo was in this game |
May 22, 2022, 2:44 PM | TonyWanKenobian | Game: Street Fighter |
Mmm, i see, thanks for the answer |
May 22, 2022, 2:29 PM | shadowman44 | Sheet: Nika Kangaroo (Mega Man 8-bit Deathmatch-Style) |
Hansungkee never disappoints making the most random character into a banger megaman style sheet. |
May 22, 2022, 1:55 PM | Paraemon | Sheet: Mecha Sonic Mk. II |
Thank you though, I'll put the noted items on the list for next weekend. It shouldn't take too long to fix, but last thing I want to do after working 9 to 5 on a computer is more work on the computer in the evening and it's pretty much the end of the weekend here. Gotta relax somehow. |
May 22, 2022, 1:39 PM | Random Talking Bush | Game: Street Fighter |
@TonyWanKenobian: We discovered that the user who submitted those stole them from elsewhere. |
May 22, 2022, 1:34 PM | TonyWanKenobian | Game: Street Fighter |
Why some sprites were deleted? i mean the ryu prototype sprites and some of the stages |
May 22, 2022, 1:13 PM | thad4002 | Game: Changed: Special Edition |
are there any more sprites? |
May 22, 2022, 12:59 PM | ThatoneKirbofan123 | Sheet: Large Menu Sprites |
Bruuuuh when i revisited playing KSU and saw the sad kirby icon i legit felt bad and i 100% that file instead of the one i was playing on too |
May 22, 2022, 12:14 PM | Random Talking Bush | Game: System BIOS |
@resekf: I've merged it and the other default system apps together now, since it made more sense that way. |
May 22, 2022, 11:58 AM | meatcat | Game: Cookie Run: OvenBreak |
hello ! i was wondering if there were plans to add sheets for the various ingredients, or if they've already been added and i just haven't found the right zip yet ? i'm working on a personal spreadsheet to help me keep track of all the cookies i'm working on, and this has been a great boon to me, so thank you for all your hard work ! |
May 22, 2022, 11:56 AM | lichenprincess | Sheet: Mr. Saturn (Expanded) |
i can't believe mr. saturn fucking died |
May 22, 2022, 11:51 AM * | DogToon64 | Sheet: Character Select |
@FunkyGamer47: The sheet. |
May 22, 2022, 11:39 AM | MollyChan | Sheet: Ghosts |
Congratulations to Pac-In-Time for being one of only two Pac-Man games to somehow lack any orange ghosts entirely (the other game being Pac-Attack). The light yellow one that is used alongside the three other "classic" colours in most levels is probably meant to be Clyde... but IDK, Clyde ain't bright yellow. Figured people would want to have Clyde exist with his orange colouration, so I did a custom orange palette using some colours from other existing sprites in the game. Also a green ghost palette because Pac-Mania rules (and the original game already has a palette for a grey ghost) |
May 22, 2022, 11:32 AM | MollyChan | Sheet: Enemies (Forest) |
By the way, before anybody asks why there are frames of Pac-Man on these enemy sheets, its because these frames of Pac-Man are part of those exact enemy sprites. Even things like Pac-Man holding on to that little yellow fella on this sheet is stored exactly like it is here, fully "assembled", in the game data |
May 22, 2022, 11:28 AM | NES Boy | Sheet: Mecha Sonic Mk. II |
My apologies. I guess while Sonic 3 Unlocked can be a good resource, its lack of epilepsy warnings are another. I was inspired by Silverlight's recent comment on the LRZ Act 2 Map 1/3 sheet, and I admit I went a little overboard… |
May 22, 2022, 11:06 AM | FunkyGamer47 | Sheet: Character Select |
The pfp or the sheet lol |
May 22, 2022, 10:51 AM | Yawackhary | Sheet: Cutscenes |
Sure they are screen captures from the movies (most likely from VHS tapes, don't think it came out on DVD when this was made) but that's really good quality for the GBC. Some of these licensed games are pretty surprising on what they can do. |
May 22, 2022, 10:27 AM | Kc64 | Sheet: Mecha Sonic |
I thought he was called silver sonic |
May 22, 2022, 9:57 AM | tent2 | Sheet: Mecha Sonic Mk. II |
Yowch, my eyes didn't like that too much. Thanks Ton! |
May 22, 2022, 9:55 AM | tent2 | Game: Donkey Kong Customs |
Thanks for making me feel like I'm back in 2015. A little nostalgia doesn't hurt anybody. |
May 22, 2022, 9:07 AM | resekf | Game: System BIOS |
This "game" (System BIOS) should be merged with Wii U Menu. |
May 22, 2022, 8:54 AM | Ganbare-Lucifer | Game: Phantom Fighter / Reigen Doushi |
Fun Fact: The Japanese Version of this game is based on Mr. Vampire, AKA Rai Rai Kyonshis. |
May 22, 2022, 8:51 AM | Paraemon | Sheet: Mecha Sonic Mk. II |
NES PLEASE UNDERCLOCK THE FLASH |
May 22, 2022, 8:49 AM * | NES Boy | Sheet: Mecha Sonic Mk. II |
(I deleted the gif because of the rapid flashing -Ton) This is what the hit flash palette was intended to look like. To restore it in-game, use the Pro Action Replay code "07D344:000A". And, for good measure, here are the fixes for the throwback bosses' hit flashes as well: •07A5D2:0006 (Sonic 1 throwback) •07AD26:0006 (Sonic 2 throwback) |
May 22, 2022, 8:41 AM | Paraemon | Game: Sonic the Hedgehog 3 |
I don't use SonMapEd often, and half the controls/options don't actually work when I do, so I don't see much incentive with it - generally, I have a set structure for ripping things, and it varies from object to object since the method has to be adapted suited to what it is and what its colors are. |
May 22, 2022, 8:32 AM | Paraemon | Sheet: Dr. Robotnik / Eggman |
Thanks NES, can you do it without the nightmare speed flashes? It's making me want to throw up and that's from having it in peripheral vision. |
May 22, 2022, 8:25 AM * | NES Boy | Sheet: Heat Arms |
(I deleted the gif because of the rapid flashing -Ton) This is what the hit flash palette was intended to look like. To restore it in-game, use the Pro Action Replay code "078C46:000C". |
May 22, 2022, 8:21 AM | LuzRoja29 | Sheet: Sheep |
oveja rosa, oveja rosa |
May 22, 2022, 8:17 AM * | NES Boy | Sheet: Egg Golem |
(I deleted the gif because of the rapid flashing -Ton) This is what the hit flash palette was intended to look like. To restore it in-game, use the Pro Action Replay code "07826A:5A98". |
May 22, 2022, 8:08 AM | ipg5 | Sheet: Scrap Brain Zone (Somari-Style) |
this is so cool |
May 22, 2022, 7:59 AM * | NES Boy | Sheet: Dr. Robotnik / Eggman |
(I deleted the gif because of the rapid flashing -Ton) This is what the hit flash palette was intended to look like. To restore it in-game, use the following Pro Action Replay codes: •06639E:0006 (HPZ) •080E7C:0006 (DEZ) |
May 22, 2022, 7:35 AM | EvilMariobot | Update: And I'll submit 500 sheets and I'll submit 500 more! |
There's always the prepaid cards you buy at stores; or you could link your accounts. (I have my 3DS and Switch accounts linked, so I draw from a single pool of funds.) |
May 22, 2022, 4:18 AM | ChistalClear | Game: Five Nights at Freddy's Customs |
yea, its kinda weird. |
May 22, 2022, 3:41 AM * | RaguRando | Sheet: Winnie the Pooh (Super Mario Bros. 1 SNES-Style) |
Yesterday, I found out that Lu9 (who made the Pooh voices for Uberduck.ai) apparently made a short series of fan games called Winnie the Pooh Lost in Mario World 11 years back. They used SMB1 SNES graphics with the Adventures in the 100 Acre Wood sprites. Alas, he didn't shade/recolour them to fit into the game's style and just left them 8 bit. From what I saw in the screenshots, he didn't remove Mario's name from the HUD either. Very curious indeed. |
May 22, 2022, 3:18 AM | RaguRando | Sheet: Mario (Syobon Action-Style) |
I once modded the game "back" into SMB1, but with the NES graphics and music. If this existed back then, I would've used it with the original graphics and tried spriting the enemies/other details myself. Wonderful work. |
May 22, 2022, 12:15 AM | Ganbare-Lucifer | Sheet: Patra-Kun |
Fun Fact: She's actually a guest character from another game named Cleopatra's Fortune. Also her name is Patrako, Kun is a male given suffix in Japanese. |
May 21, 2022, 11:37 PM | Ganbare-Lucifer | Game: Kiki Kaikai |
Fun Fact: This game was the basis for the Pocky & Rocky series. |
May 21, 2022, 10:59 PM | Benjamin the Raccoon | Game: Sesame Street A-B-C |
Okay, about the thumbnail, why is the moonlight reflected on the background's water look so nice? |
May 21, 2022, 10:48 PM | Ganbare-Lucifer | Game: Streemerz - superSTREengthEMERgencysquad-Zeta (Homebrew) |
So... this is a parody crossover between an Action 52 game and Bionic Commando. |
May 21, 2022, 10:19 PM | Rainbow Question Mark | Sheet: General Sprites |
I'M GONNA WRECK IT!!! |