Posted | By | On | Comment |
---|---|---|---|
Sep 7, 2022, 3:32 PM | LuckyLever | Sheet: Opening Cutscenes |
The bad guy looks like a thumb with sunglasses |
Sep 7, 2022, 3:29 PM | Yawackhary | Game: Streets of Rage 2 |
@ScepticalSquirrel The sprites were ripped from the ROM via TileMole-ster (added the dash due to the unfortunate name) a long time ago so they are the correct size. Yeah, your emulator just had the screen doubled in size or more and you just didn't know. It is understandable since often they are the default settings because having it in 320x224 (the resolution in Genesis games unless it is PAL where on the Mega Drive it is 320x240 and used for some Codemasters games) would show up tiny on modern monitors. Many first time rippers were caught out on this, not just on the Genesis but for others. I'm curious to know what you used to rip the stages. |
Sep 7, 2022, 2:20 PM | 16-Bit Globe | Game: Sonic the Hedgehog |
@Greenknight9000 to be fair he might be about to get to the running animation in the thumbnail and just barely make it to the end of the loop |
Sep 7, 2022, 1:55 PM | YorkieYT | Sheet: Mega Man and Roll |
You should check the GB games, they have some walking sprites and ending sprites you could add |
Sep 7, 2022, 1:46 PM | PixelCrunch | Sheet: Satan |
Why is Satan so smug and cheeky? |
Sep 7, 2022, 1:30 PM | Ton | Game: Streets of Rage 2 |
@ScepticalSquirrel Your emulator might simply have the wrong setting. It's nbd, especially if it makes capturing easier. You just have to make sure they're 1x1 when you submit. That's all. |
Sep 7, 2022, 1:28 PM | Unoriginal_Fox | Sheet: Fred Flintstone (Expanded) |
a truly grand sheet |
Sep 7, 2022, 1:16 PM | JonGandee | Game: Streets of Rage 2 |
What do you mean? They are twice their normal size. Also I'm not accusing you. |
Sep 7, 2022, 1:06 PM | BoyfriendGlitchy472 | Game: Among Us Customs |
the only sprites here are just pixel art/mario bros based how is it possible that you guys are so unoriginal |
Sep 7, 2022, 12:35 PM | ScepticalSquirrel | Game: Streets of Rage 2 |
They are NOT rescaled, I have NOT rescaled them. Straight to accusing me of that, than wondering hmmm maybe Yawackhary used a different process/program to rip his sprites to me, hence the size discrepancies? |
Sep 7, 2022, 12:09 PM | Murphmario | Sheet: World 2-Airship |
I feel like the tiling here is inaccurate to the actual game. |
Sep 7, 2022, 12:07 PM | JonGandee | Game: Streets of Rage 2 |
@ScepticalSquirrel Why are they rescaled? |
Sep 7, 2022, 11:34 AM | asym | Sheet: Toriel's House |
@LifeWithKai late response but done |
Sep 7, 2022, 8:54 AM | MegaDrive2000 | Sheet: Mystery Room |
The Toad(stool) council will decide your fate. |
Sep 7, 2022, 7:31 AM | Ton | Game: Streets of Rage 2 |
@ScepticalSquirrel They're definitely at 2X. ![]() |
Sep 7, 2022, 6:25 AM * | ghghyhtgtgt | Sheet: Boyfriend |
my man typed exclusive wrong |
Sep 7, 2022, 5:21 AM | AlexiscoWasTaken_YT | Sheet: PVR Graphics |
B A L L S |
Sep 7, 2022, 2:55 AM * | ScepticalSquirrel | Game: Streets of Rage 2 |
They're re-sized? Are you basing that on the size of the other sheets others uploaded? As your statement is false if so - mine are actual size, the others are downsized compared. I should know, as the sheets of characters I ripped myself are accurate size compared to the stage, not x4 smaller. |
Sep 7, 2022, 2:11 AM | Sonico415797 | Sheet: Continue & Game Over Screen |
*shrug* |
Sep 7, 2022, 1:29 AM | MegaDrive2000 | Sheet: Boomer the Turtle |
I wonder if anyone has made a Boomer rom hack yet. |
Sep 7, 2022, 1:20 AM | MegaDrive2000 | Sheet: Super Sonic |
I'm suprised they actually gave Super Sonic unique sprites for actions like hanging and rotating for this remaster, as the original akwardly used the normal Sonic sprites with the Super palette for those occasions. |
Sep 7, 2022, 12:56 AM | MegaDrive2000 | Sheet: Blue Spheres Menu & Objects |
Sonic's face on the icon |
Sep 7, 2022, 12:36 AM | shadowman44 | Sheet: Gen |
They made Gen look younger here! Mainly just the hair being ginger though. |
Sep 7, 2022, 12:30 AM | pokso_epsilon | Sheet: Dr. Schabbs |
Mein Gott in Himmel! |
Sep 6, 2022, 11:31 PM | GensokyoZXRedAce | Game: Sonic Origins |
Where are the coin sprites? |
Sep 6, 2022, 11:07 PM * | Dolphman | Sheet: Walt Wallaby & Barby Koala |
@Larry's Hare Freedom Fighters from Sonic World's equivalent to Australia, Downunda (Really great name, Archie... *Rolls eyes*) They first appeared in a mini-series focused on Tails. The other members include Wombat Stu (Har har) Guru Emu (Who was a hippie emu, which didn't make sense since hippie culture isn't THAT present in Australia) And Duck Bill Platypus (Who's quite possibly the worst-looking platypus I've seen. He's literally drawn like a beaver with a beak! Good thing DB Platypus from Boom and Dr. Starline from IDW look way better than him) They had a newer member intoduced very late during Ian Flynn's run, Thrash the Tasmanian Devil. He was very one-dimensional, being a racist bigot who hated echidnas (Due to Ken Penders being the asshole that he is, they weren't allowed to use the echidnas again, so they had to find a way to axe them all, by having Thrash dump literally all of them but Knuckles into a dimensional void) Barbie was often ship-teased with Tails, which is something that makes you scream "what were they thinking?!" due to the pedophilic implications. As mentioned before, Walt (Team leader) is a male wallaby but he has a pouch. Only female marsupials have a pouch, which is why you never give them to a male one. |
Sep 6, 2022, 10:41 PM | MegaDrive2000 | Sheet: Michael Jackson |
The best Genesis sprite sheet on this site. |
Sep 6, 2022, 10:28 PM | MegaDrive2000 | Sheet: Mega Man |
Thicc |
Sep 6, 2022, 9:56 PM | MegaDrive2000 | Sheet: Villagers |
Capussi pls |
Sep 6, 2022, 9:55 PM | MegaDrive2000 | Game: Mario Paint |
Holy shit, GREEN MARIO |
Sep 6, 2022, 9:31 PM | Alxala | Game: Dark Arena |
Fun fact: This game for the GBA was released in January 18th, 2002. |
Sep 6, 2022, 8:39 PM | ittan-momen | Sheet: Numemon |
The original is lousy, have a better one. |
Sep 6, 2022, 8:19 PM | Stephen Universe | Sheet: Ghost King |
This is literally King Boo. |
Sep 6, 2022, 6:54 PM | Unoriginal_Fox | Sheet: Walt Wallaby & Barby Koala |
who are these dweebs |
Sep 6, 2022, 6:02 PM | LeoLuster214 | Sheet: Boyfriend |
Well excuuuuuse me, impatient TSR users (jk, y'all are great) I'm just trying to work on revising this and make sure I'm missing nothing that's rippable. |
Sep 6, 2022, 5:55 PM | Deathbringer | Sheet: Robot Enemies and Obstacles |
Technically Buzzer and Servibot are correct because their equivalents from Shredder's Revenge had those names in the files. |
Sep 6, 2022, 5:20 PM | Jumper | Sheet: Yoshi (Prototype Sketch-Style) |
@TheEric132 I disagree; while this sheet DOES contain Yoshi, it's actually based on an idea in SMB1 that was eventually moved to SMW, so I think this counts as a "Mario Customs" submission, rather than a "Yoshi Customs". |
Sep 6, 2022, 5:17 PM | Jumper | Sheet: Chief Chilly (Paper Mario-Style) |
Icy a really cool sheet. To be serious, I dig this recreation of Chief Chilly; looks like something you'd (most likely) find in one of the Modern Paper Mario games. |
Sep 6, 2022, 4:42 PM * | GrandMaster Rain | Game: The Ninja Saviors: Return of the Warriors / The Ninja Warriors Once Again |
could you pls do stage rips i would love to use it in a future SoRMaker mod how did you rip these? |
Sep 6, 2022, 3:25 PM | arringtastic1 | Update: Quick Update For The Holiday Weekend |
Labor Day is over. |
Sep 6, 2022, 2:45 PM | RavenclawNimbus | Game: Cuphead: Don't Deal With the Devil! |
@Another Random Dev: Oh, interesting. |
Sep 6, 2022, 2:44 PM | Omega | Sheet: Numemon |
beautiful |
Sep 6, 2022, 2:32 PM | PixelCrunch | Game: Where's Waldo? |
This game makes my eyes hurt from straining. Thanks, THQ, very cool. |
Sep 6, 2022, 2:18 PM | Barack Obama | Sheet: Draygon |
Delivery is on the way. |
Sep 6, 2022, 2:12 PM | Dolphman | Game: Streets of Rage 2 |
@ScepticalSquirrel You might want to scale them down to 1x. They're resized and not the actual scale |
Sep 6, 2022, 1:53 PM | Sonico415797 | Sheet: Thorsten |
why is this missing so much |
Sep 6, 2022, 1:03 PM | TheEric132 | Sheet: Yoshi (Prototype Sketch-Style) |
@R4ndomDud3, the style is sorta related to the first SMB game, but since it is a sheet about Yoshi, it should belong here: https://www.spriters-resource.com/custom_edited/yoshicustoms/ |
Sep 6, 2022, 12:06 PM | Another Random Dev | Game: Cuphead: Don't Deal With the Devil! |
@RavenclawNimbus basically that sprite where you can choose the number of players originally featured at e3 2015. |
Sep 6, 2022, 11:49 AM | JoeyTheRabbit | Sheet: Lovelitchi |
fluffy! owo |
Sep 6, 2022, 11:32 AM | DeltaMudkip | Sheet: Gadora |
@Murphmario I don't know much about SNES memory but perhaps Kraid uses most of the tile space in his room? |