Comments List

All Comments on Sheets RSS Feed
Posted By On Comment
Sep 13, 2022, 6:56 PM Junonoon Sheet:
Knuckles
Didn't know these were activity being worked on can't wait the style is so apealing
Sep 13, 2022, 6:20 PM Theopold Sheet:
Editor Icons (SMB1)
I love how horribly inconsistent the pixel sizing is
Sep 13, 2022, 4:34 PM freyacantsleep Sheet:
Waltz
This is 100% the most obscure Mega Man custom sheet on this site. Good job! Wish they did something with this character.
Sep 13, 2022, 1:25 PM Random Talking Bush Sheet:
Basic Jellies
@RiffOsci: I'm not blaming you for that in this instance, I've seen that kind of thing happen from time to time. I'm moreso talking about the one who approved it, as those kinds of mistakes would normally get caught *before* they show up on the site...
Sep 13, 2022, 1:20 PM RiffOsci Sheet:
Basic Jellies
@Random Talking Bush
Just a mistake, okay?
Sep 13, 2022, 1:08 PM Zenksren Game:
Space Harrier
The graphics for System Sega games are almost entirely compressed and can't be viewed in MAME
Sep 13, 2022, 12:45 PM Random Talking Bush Sheet:
Guilty Spark
@That guy: No it's not, Wheatley is a completely different character. And an actual sphere.

Besides, Halo was released a decade before Portal 2 was.
Sep 13, 2022, 12:29 PM Random Talking Bush Sheet:
Basic Jellies
For the time being, I've reverted this submission back to its September 13th 2021 revision. I'm not even going to ask how that was approved in the first place.
Sep 13, 2022, 12:06 PM That guy who loves trains Sheet:
Guilty Spark
This isnt "Guilty Spark", This is Wheatley from Portal 2!
Sep 13, 2022, 11:39 AM TEST12 Game:
Horizon in the Sky
Where Did You Find This?
Sep 13, 2022, 11:02 AM Maxton667hunter Sheet:
Gate
According to the words of Haruki Suetsugu, I expected Gate to return, the truth is that I would have liked X7 to return as the new antagonist, instead of the overexploited Sigma
Sep 13, 2022, 10:35 AM TEST12 Game:
Splatoon 3
I Thought It's Very Hard To Rip.
Sep 13, 2022, 10:10 AM GrandMaster Rain Game:
The Ninja Saviors: Return of the Warriors / The Ninja Warriors Once Again
@kanbei no worries man I understand
Sep 13, 2022, 9:53 AM playgames169vg Sheet:
Metallic Madness Zone 3 (Good Future)
those leaves kinda remind me of yoshi's island
Sep 13, 2022, 9:44 AM FridayFunkGaming291 Sheet:
Henry Thinking
he be thinkin'
Sep 13, 2022, 9:39 AM JonGandee Sheet:
Mario (Psycho Fox-Style)
I like Mario with red overalls too much.
Sep 13, 2022, 8:54 AM FridayFunkGaming291 Sheet:
Game Icon (Windowed)
hap boi
Sep 13, 2022, 8:15 AM * FridayFunkGaming291 Sheet:
Ending Logos (Fleeing the Complex)
@LBlueTheSpriter yeah half of the ending logos are animated
Edit: its coded i think
Sep 13, 2022, 8:11 AM sil3nt j Sheet:
Mai Shiranui
This is just what was in the zip file. Default color pallets weren’t that great anyway.
Sep 13, 2022, 7:53 AM * sil3nt j Sheet:
Haohmaru
I’m proud of this one because adding that gray background was tough. He has black hair and the white slash marks from the sword so it was a lot of manual recoloring.
Sep 13, 2022, 7:37 AM MtfujiInMyPants Game:
Octopath Traveler: Champions of the Continent
64 original characters in the gacha; 8 for each of the 8 class/weapon types. I love the character design.
Sep 13, 2022, 4:55 AM Dolphman Game:
Space Harrier
@Yawackhary. The sprite viewer is how I ripped these. The program seems to only read sprites and nothing else. (Cinematics and level art) When browsing Altered Beast. Moldy Snail (Third level boss) strangely doesn't appear in the data at all, so he must be tileset data or something.
I really should get to ripping the Harrier himself and environmental props effects and Uriah. (There's also unused objects in the data with no confirmed palettes)
Sep 13, 2022, 4:10 AM Yawackhary Game:
Jim Power: The Lost Dimension in 3D
@Alefy San Marketing term from the publisher Electro Brain and only on the SNES, basically the game came with red and blue glasses that you put on having a primitive 3D effect from the background scrolling. Those glasses are similar to what people wore in cinemas in the 1950s for "3D" movies. People didn't like this version because the parallax scrolling goes the other direction compared to most games.

The original game that came out on all sorts of systems just called the game Jim Power in Mutant Planet.
Sep 13, 2022, 3:55 AM Yawackhary Game:
Space Harrier
@MegaDrive2000 Despite being a classic (Space Harrier will always be a classic to me), the old Sega arcade games are a bit harder to rip. The sprites don't show up in MAME that is the go to emulator for ripping arcade games.

So you only have two options, both not the easiest to use due to requiring knowing command line. One is find a ROM interleaver and merge some ROMs so the graphics show up in TileGGD (this is what I think Ragey did) and the second is a little bit easier where you get the list of ROM addresses from MAME via their source code then you run Sega System 16 Sprite Viewer. Even then unless it is Out Run, you have to recolor the sprites but just checked and there's an update that supports some palettes for the more popular games. Due to the palettes, it is only more recently that Space Harrier can be ripped with the correct palette.
Sep 13, 2022, 3:36 AM JonGandee Sheet:
Mario (Psycho Fox-Style)
Thanks!
Sep 13, 2022, 2:55 AM Smoke-The-Pyroling Game:
Sonic Eraser (JPN)
Could be because it's the bare minimum of what can even be considered a Sonic Game.
I mean the only Sonic part about it is the name, and Sonic himself, everything else is not very Sonic.
Sep 13, 2022, 2:38 AM Topaz Light Game:
Dragon Quest 5 (JPN)
@Mooshry Most likely just because the original SNES version of Dragon Quest V is so overshadowed in people's minds by the remake available on DS and mobile devices. I honestly can't speak to qualitative differences between the versions, since I myself have only played the DS one, but it is a shame that more of the SNES original's sprites haven't been ripped.
Sep 13, 2022, 1:26 AM Silverlight Sheet:
Jason Voorhees
@~CaMtEnDo~ Thanks for the compliments. And more movie edits might be in store.
Sep 12, 2022, 11:55 PM Murphmario Sheet:
Mario (Psycho Fox-Style)
These are so much better than the SMB1 edits in Master Smash Bros.
Sep 12, 2022, 10:05 PM shadowman44 Sheet:
Password Screen
Ronald looking an awful lot like Doug Walker in that picture
Sep 12, 2022, 8:45 PM Kanbei Game:
The Ninja Saviors: Return of the Warriors / The Ninja Warriors Once Again
@MaterroG no problem, almost done ripping the other 2 bosses
Sep 12, 2022, 8:41 PM HylianFox Sheet:
Town of Daybreak
Referred to as "Daydreak" in-game but I think we can ignore that.
Remember this is also the game that gave us "Guri" (from Star Wars?) and "DWORF"
Sep 12, 2022, 6:40 PM MegaDrive2000 Game:
Space Harrier
Im surprised no one has been ripping the sprites from this game until recently.
Sep 12, 2022, 5:26 PM shadowman44 Game:
Montezuma's Revenge (USA)
Wonder why they only wanted to port this to the Master System? You'd think the NES would get a remake like this too.
Sep 12, 2022, 4:07 PM Alefy San Game:
Jim Power: The Lost Dimension in 3D
3D, huh?
Sep 12, 2022, 4:07 PM carloscreate Sheet:
Badges
I wish we had a bigger artwork with high resolution. Because it's too small.
Sep 12, 2022, 3:09 PM Yawackhary Game:
Super Mario World 64 (Bootleg)
@Magic Mike Matei Another stage had one of themes from TaleSpin IIRC.

The developers took whatever music was in other games and not really bothered following the songs from the original game. Since it used GEMS, there is a LOT of choice that they could have stole from. (As a note: Super Mario World on that list is the Squirrel King bootleg and Super Mario 98 is also Sonic Jam 6, SMW 64 isn't on the list). Usually bootlegs use the Data East High Seas Havoc or the Wonder Boy III: Monster Lair sound engines but at least try to do original songs, even the covers at least are rearranged... This means that this game is worse than most bootlegs in sound since the GEMS sound engine to put it lightly is kind of crap with a few highlights (not as bad as Sound Images or Steve Hayes [EA Marble Madness, Lotus Turbo Challenge] though, those hurt your ears)...
Sep 12, 2022, 2:06 PM RiffOsci Sheet:
Bad Ending
Nevermind, I guess it's already been ripped.
Sep 12, 2022, 1:42 PM mario121 Sheet:
Sans
Can't wait for Papyrus
Sep 12, 2022, 11:36 AM geometricentric Sheet:
Bombdran
thx! i’m currently trying to rip hangmerudia!
Sep 12, 2022, 11:02 AM FridayFunkGaming291 Sheet:
Helicopter (Fleeing the Complex)
@RiffOsci RETRY, CHARLES, THIS IS THE GREASTEST PLAAAN!!
Sep 12, 2022, 9:49 AM Magic Mike Matei Game:
Super Mario World 64 (Bootleg)
One of the stages from the Vanilla Lake world had the Jeopardy theme.
Sep 12, 2022, 7:58 AM Tailikku Sheet:
Karnov
even as a Neanderthal, he's still a badass
Sep 12, 2022, 7:56 AM fazmade112 Sheet:
Save Them
i love retro games that just look like this its so accurate!
Sep 12, 2022, 7:55 AM fazmade112 Sheet:
Other Animatronics
why are these in a seperate sheet
Sep 12, 2022, 7:51 AM playgames169vg Sheet:
Introduction
@geometricentric i know but the problem is that i'm busy with a lot of things right now.
Sep 12, 2022, 7:47 AM playgames169vg Sheet:
Poppo
@geometricentric yes
Sep 12, 2022, 7:34 AM RavenclawNimbus Game:
Cuphead: Don't Deal With the Devil!
@GLITCH3000O1: You can rip from the legacy version?
Sep 12, 2022, 7:11 AM Dolphman Sheet:
Wham Bam Rock
Palette swapping might be the only answer to a patch. Here's my take on how a censored version could work.
Posted Image
It sorta makes it closer to his redesign.
Sep 12, 2022, 6:45 AM Deathbringer Sheet:
Wham Bam Rock
Changing palette for the Virtual Console just required making a patch to change a variable for it, changing sprites would be more work to put in for just a re-release.
<<First <Prev Page of 2,885 Next> Last>>
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!