Posted | By | On | Comment |
---|---|---|---|
Sep 26, 2022, 8:02 AM | TakeTwoAncy | Sheet: Kris' Fountain (Unused) |
so maybe kris just stabbed a gas pipe in the house instead? but yeah!! what the hell |
Sep 26, 2022, 7:58 AM | LuzRoja29 | Sheet: Items, Objects & NPCs |
golden worm |
Sep 26, 2022, 7:10 AM | WarioFan64DS | Sheet: Mario |
behold teh mario in the style of yoshis island |
Sep 26, 2022, 6:53 AM | ValisEmma | Sheet: Para-Beetle & Heavy Para-Beetle (SMB1 NES-Style) |
SO CUTE |
Sep 26, 2022, 6:22 AM | ilovescratchcie | Sheet: Mario |
@Bavoomian Map art |
Sep 26, 2022, 6:05 AM | Yawackhary | Sheet: Ray the Flying Squirrel |
@RonaTheRTD Yeah, it's palette limitations. While there are 512 colors to choose from, for a sprite you can only have 16 colors (well 15 + one for transparency that the developers usually choose black to the annoyance of sprite rippers). Since there is a maximum of 61 colors (64 - transparency) with 4 palette slots, in theory you could have the same sprites with a different palette like beat em ups e.g. Streets of Rage series. It isn't used much because it would mean less options for the background, the best example that I can give is the port of Captain America & the Avengers and notice how limited the background is in terms of color (I think the background is only like 16 colors but not sure, it's very starved anyway). I don't think the trick where some tiles of a sprite use one palette and other tiles use another work like the NES. The bosses being split between sprites and background tiles trick for a larger palette should work though. On the other hand Sonic 1's palette is very limited because Sonic's palette is also used for the badniks meaning that hacks either have to be creative, change a color but also affects an enemy or reprogram the palette to be like Sonic 2 onwards. The palette restrictions is also why Knuckles' socks can be a different color in Sonic 3&K (think it is yellow during gameplay but green during cutscenes, said green also makes the HUD go green at one point in Angel Island). There are tricks with the shadow & highlight and the DMA but they have more limited uses. @TakeTwoAncy Mighty was in SegaSonic. Also Mania and SegaSonic have a LOT more colors to choose from (Mania being a modern game while SegaSonic was on the System 32 arcade board, a lot more advanced than the Genesis). |
Sep 26, 2022, 5:04 AM | hmmmwhatdoimakemyname | Game: Deltarune |
where can i find the snowgrave sprites? like the attack |
Sep 26, 2022, 4:47 AM | RiffOsci | Game: Kirby's Avalanche / Kirby's Ghost Trap |
Broom Hatter: "Oh, what a mess! Must I clean up this entire forest?" Kirby: "I'd worry more about cleaning up your Avalanche skills first!" |
Sep 26, 2022, 4:21 AM | Magic Mike Matei | Game: Super Mario World 64 (Bootleg) |
@Yawackhary good point about SMW64 using the GEMS sound engine. Had they added the same amount of levels, hidden levels and switch palace levels as SMW (but with modifications), then there's a lot of songs from the GEMS sound driver-based games SMW64 could've also taken from: in addition to TaleSpin, Super Battle Tank, Ariel and Jeopardy, there's AAAHH! Real Monsters, Aladdin, Barbie Super Model, Batman:Revenge of the Joker, Batman Returns, Caesars Palace, Clue, Cool Spot, Dragon:The Bruce Lee Story, Duke Nukem 3D, Earthworm Jim 1 & 2, Greendog, Home Alone, Jungle Book, Jurassic Park, Kid Chameleon, Krusty's Fun House, Marko's Magic Football, Mick & Mack Global Gladiators, Monopoly, Mortal Kombat 3, NBA Jam, NBA Jam TE, NBA Hangtime, Paperboy II, Pocahontas, Ren & Stimpy:Stimpy's Invention, Scooby Doo Mystery, Shaq Fu, Bart's Nightmare, Star Trek:The Next Generation, Sylvester & Tweety in Cagey Capers, Taz-Mania, Toy Story, Ultimate Mortal Kombat 3, Vectorman 1 & 2, Virtual Bart and Zombies Ate My Neighbors. |
Sep 26, 2022, 4:02 AM | Yoni Arousement | Sheet: Password Screen |
The 5th character in Stage 3's Password is actually Red Sword, but in this sheet it's listed as Red Sparkster. |
Sep 26, 2022, 3:32 AM | Yoni Arousement | Game: Sparkster: Rocket Knight Adventures 2 |
@Sonictheoofhog4 You might be thinking of the SNES Sparkster game, which had a bootleg that changed Sparkster's sprites to Sonic. |
Sep 26, 2022, 2:18 AM | E253MechaShadow | Sheet: Collection Panels |
Hey, VSauce! Michael here. |
Sep 26, 2022, 2:06 AM | Yawackhary | Sheet: Mario's Puzzle Party |
@SpyrotheDragon2021 It means that you don't have to give Mr. C credit or ask permission to use the sheet. You can use it for whatever you like. |
Sep 26, 2022, 12:39 AM | RonaTheRTD | Sheet: Ray the Flying Squirrel |
@TakeTwoAncy if I had to guess, it could likely be because of palette limitations with the Genesis. I don't exactly know how the palette limits work on the Genesis, but if I were to guess a reason for the limited colors, it'd probably be that. I could also be completely wrong, but I'm just speculating here. |
Sep 25, 2022, 11:46 PM | SpyrotheDragon2021 | Game: Krtek Customs |
I remember watching this mole when I was extremely young |
Sep 25, 2022, 11:31 PM | SpyrotheDragon2021 | Sheet: Mario's Puzzle Party |
What does Mr. C exactly means by "No credit" and "No permission" ? Doesn't he want anyone using his sheets in a fangame or something? |
Sep 25, 2022, 10:55 PM | miyabi95_ | Sheet: Enemies |
these are so cute, thanks gors! |
Sep 25, 2022, 10:07 PM | DinoBablino | Sheet: Waltz |
Remind me who Waltz is? |
Sep 25, 2022, 7:50 PM | Rabbid4240 | Sheet: Mega Man |
thank you |
Sep 25, 2022, 7:47 PM | PGE | Game: Elmo's Letter Adventure |
"An underwater adventure? Wooooow..." |
Sep 25, 2022, 7:07 PM | Rabbid4240 | Sheet: Mega Man |
someone should rename that to just "Mega Man" |
Sep 25, 2022, 6:52 PM | Dougredfield87 | Game: Teenage Mutant Ninja Turtles: Shredder's Revenge |
can you update Mall Meltdown if possible? from what it looks like the arcade machine sprites are missing from the arcade entrance. |
Sep 25, 2022, 6:37 PM | Lunar994 | Sheet: Items |
I legitimately forgot about that, and I was the one who added that info to the wiki in the first place. I should make an update to this. |
Sep 25, 2022, 6:36 PM | Super Piter | Sheet: Encounter Swirls |
Huh, really? Well damn. Guess i better go check which ones i managed to miss. |
Sep 25, 2022, 5:22 PM | MegaDrive2000 | Sheet: Font |
@Rainbow Question Mark Dang I just realised that. |
Sep 25, 2022, 4:51 PM | amine retro | Sheet: Mike Tyson (Super Punch Out!!-Style) |
it looks like beetlejuice |
Sep 25, 2022, 4:49 PM | MrSonicSpriter | Sheet: Sonic the Hedgehog (Sonic 2 SMS-Style, Expanded) |
EnemSsj thanks |
Sep 25, 2022, 4:48 PM | MrSonicSpriter | Sheet: Sonic the Hedgehog (Sonic 2 SMS-Style, Expanded) |
JoeyTheRabbit well, has the sonic corkscrew animation and the sonic advance 2 pose, |
Sep 25, 2022, 4:39 PM | TakeTwoAncy | Sheet: Ray the Flying Squirrel |
oh, yeah, that's weird the skin tone doesn't match the tone in mania and segasonic the hedgehog! same thing on mighty (though mighty's wasn't in segasonic?) how come? |
Sep 25, 2022, 4:27 PM | Limbo_Kimbo | Game: Deltarune Customs |
King, Lancer, and Queen should all be grouped into their own section. The little spade family |
Sep 25, 2022, 4:01 PM | UnknownUney | Sheet: Sonic (Sonic 1-Style, Redone) |
Sure! just show me the project! |
Sep 25, 2022, 3:38 PM | LeoLuster214 | Sheet: Dishes (Ruined) |
burnt apple pie% is still the best speedrun category |
Sep 25, 2022, 3:16 PM | MegaDrive2000 | Sheet: Engineer (Super Mario Maker-Style) |
Now THIS is Engineer Gaming. |
Sep 25, 2022, 3:12 PM | MegaDrive2000 | Game: Somari Customs |
I can't believe this has a customs page, thats actually kind of funny. |
Sep 25, 2022, 3:08 PM | MegaDrive2000 | Game: Among Us Customs |
@BoyfriendGlitchy472 Says the guy who has a BF recolor as their profile icon. Plus its not really that unoriginal if all of the pixel art are done in different and unique styles, most custom sprites on this site are pixel art based anyway. |
Sep 25, 2022, 1:28 PM | Dolphman | Sheet: Bubsy |
Gah! He looks so off when he says "hello" to the player. |
Sep 25, 2022, 1:19 PM | Solgaleo35 | Sheet: Oil-Painted Stars and Moon |
It’s funny that people always talk about how cool the Painted Swamp levels in NSMBU are since this game has a very similar aesthetic to it. Honestly, I’d love to see another game with this artstyle. So many awesome visuals, not to mention gameplay. |
Sep 25, 2022, 1:15 PM | Solgaleo35 | Sheet: Stage 4-8 (Boss Arena Clouds) |
Hard to believe this is a Mode 7 background, meaning that this is all sprites, like the boss backgrounds in SMW. This is honestly amazing, with the mode switching so smoothly on the fly as you walk through the fog, transitioning to this, appearing to be the hills seen earlier shrouded in mist. This game is honestly amazing. |
Sep 25, 2022, 12:42 PM | MegaDrive2000 | Sheet: Bubsy |
What could paw-ssibly go wrong? |
Sep 25, 2022, 12:16 PM | TimoWorld | Sheet: Berdly |
rip bozo |
Sep 25, 2022, 12:13 PM | TimoWorld | Sheet: Sweet Cap'n Cakes |
sweet, cap'n and CAKES ?!? (fix it) |
Sep 25, 2022, 11:19 AM | Shedjr_ | Game: 2 Games in 1: Sonic Advance + ChuChu Rocket! |
@MartianBEAX since 2005 |
Sep 25, 2022, 11:09 AM | KUSANAGI | Game: Battle Circuit |
Where is other three playable heroes, anyway? |
Sep 25, 2022, 9:31 AM | gsman243 | Sheet: Mao Mao (Mega Man 8-Bit Deathmatch-Style) |
SCRUNKLY |
Sep 25, 2022, 9:17 AM | ZTime | Sheet: Title and Results Screen (NES, Remastered) |
@IceClimber_1984 Thank you so much! |
Sep 25, 2022, 8:54 AM | MunchlaxINC | Game: Pop n' Music Series |
these give a puyo pop fever vibe, I wonder if it's the same artist? |
Sep 25, 2022, 8:00 AM | SiFi270 | Game: Super Bubsy |
If they'd put this on Steam instead of a rom of the SNES version, I might have seriously considered it. |
Sep 25, 2022, 7:59 AM | dad34853 | Sheet: Scarecrow |
I think scarecrow might be green because they were going to palette swap him? |
Sep 25, 2022, 7:59 AM | dad34853 | Game: Batman DOOM |
I wish more sprites were made for this mod. I love the art style. |
Sep 25, 2022, 7:34 AM | Sylvs_basement | Sheet: Objects (Common) |
if anybody was wonder (and nobody probably is) the bumper sprites are in the spring yard objects sheet |