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Posted | By | On | Comment |
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Feb 7, 2024 2:22 AM | Doc von Schmeltwick | Game: Famicom Golf: U.S. Course (JPN) | Gonna update on the below comment: That requires a physical copy that had a cumulative score of at most 320 (about 80 points for four slots) AND was registered with Nintendo's "Disk Fax" system back in 1987 -OR- The prize card "Special Course" after getting the cumulative score under 320. As only the latter has a ROM dump, I will be attempting to get it from that version, but as it's harder, it may take a while, even with save states. Worth noting is that the palettes appear to be the same as Mario's. |
Feb 7, 2024 2:17 AM * | Doc von Schmeltwick | Asset: Subscreens | Apparently the appearance of the service data screen could be updated with Nintendo's "disk fax" service back in the day, but that would require a physical copy that had gone through it back in '87. Anyways, I've added some more default-state screens accessible by hitting the select button on the name register, which also replace the other two screens on the main menu in Professional Course (and probably Champions Course). |
Feb 7, 2024 2:00 AM | Imirui | Asset: Character Portraits & Related | This is missing icons. One that is missing is the "?" character icons for Daisy and Waluigi. If you force the game to start with uninitialized data, they will instead be represented by a ? and be locked, unable to be used. |
Feb 7, 2024 1:48 AM | Doc von Schmeltwick | Game: Rakugakids | Was this by the makers of Parappa and Lammy? |
Feb 7, 2024 1:29 AM | Silverlight | Game: Sonic the Hedgehog CD | Genesis/CD sprites are more difficult to rip than people realize. |
Feb 7, 2024 1:25 AM | Unoriginal_Fox | Asset: Inkling Girl (Gameboy) | woomy |
Feb 7, 2024 1:22 AM | Silverlight | Asset: Goblin | i ain't the sharpest tool in the shed |
Feb 7, 2024 1:21 AM | Ya Block | Game: Neal.fun Games | You did 6.3% on "Draw a Perfect Circle"? ha |
Feb 7, 2024 1:09 AM | Unoriginal_Fox | Asset: $1-$350 | Mario |
Feb 7, 2024 1:09 AM | Unoriginal_Fox | Asset: $12,000-$5,250,000 | Mickey D's |
Feb 7, 2024 1:08 AM | Unoriginal_Fox | Asset: Subscreens | it's the famicom guy |
Feb 7, 2024 12:57 AM | Miner Eleven | Asset: Pokémon (Menu) | @Sawkfan hik hik yeah true, as a kid i always thought these sprites where element type specific but it seems theyre not |
Feb 7, 2024 12:53 AM | Miner Eleven | Asset: Characters (Battle) | god i love this style so much |
Feb 7, 2024 12:30 AM | AppleBoy | Game: Sailor Fuku Bishoujo Zukan Vol. 1-6 (Bootleg) | rad |
Feb 7, 2024 12:24 AM | Doc von Schmeltwick | Asset: Lady Golfer | Sending in revision. Turns out the underwear thing is actually on a different layer, just like the eyes... probably so they're white for player 2 as well. Real classy, devs. |
Feb 6, 2024 11:54 PM | DragonBreath | Game: Ratchet & Clank: Going Mobile | We need another 2D ratchet game, maybe something top down? |
Feb 6, 2024 11:40 PM | Greenstachio | Asset: Pepperman (Demo) | toothman |
Feb 6, 2024 9:28 PM | jummy0 | Asset: Mario & Luigi | thank you so much for preserving these hilarious sprites |
Feb 6, 2024 8:44 PM | Mc Ninja | Asset: Tails (Sonic 3-Style, Updated) | i like that this has been done in 3 different mods for s3 air |
Feb 6, 2024 8:38 PM | ValisEmma | Game: The Flintstones: Big Trouble in Bedrock | @JonGandee nope, siivagunner refuses to accept the fact its getting old which is why its somehow still alive |
Feb 6, 2024 8:17 PM | Mc Ninja | Asset: Neo Metal Sonic | @ShadowFanMTD well in the credits of this sheet, mecha sonic is mentioned |
Feb 6, 2024 8:17 PM | Random Talking Bush | Game: Sonic Adventure | @somekindofygofan: We can't accept rips from pre-recorded video files. |
Feb 6, 2024 7:59 PM | CC2.0 | Asset: Sonic 3 Save Portraits | cancer edition but these look beatiful! |
Feb 6, 2024 7:30 PM | freyacantsleep | Asset: Orbot & Cubot | Congrats on the first custom Orbot & Cubot sprites on the site, they look great! |
Feb 6, 2024 7:22 PM | DragonDMV | Asset: Sugarstar (SMB1 NES-Style) | My Leaping Smackerel sheet also has too many colors, but still has the SMB1 vibe. If you need sprites for an NES game, I'd be happy to make some that work for the NES! |
Feb 6, 2024 7:20 PM | DragonDMV | Asset: Sugarstar (SMB1 NES-Style) | Thanks! I know it's too many colors, but it has the vibe of SMB1 and it won't be an issue unless you're literally making an NES game. |
Feb 6, 2024 6:41 PM | TobyTheGoober | Asset: Super Mushroom | Toad is on the zaza |
Feb 6, 2024 4:33 PM | 89spectralpup | Asset: Sugarstar (SMB1 NES-Style) | Cool. Just that this is too many colors for it to be SMB1 style, by about 2. One could put them exclusively in courses with a black background, and even then these would still have one color too many. But hey, cool sprites anyway! |
Feb 6, 2024 4:30 PM | ooyyyESSmile | Asset: Luigi and Yoshi | front facing yoshi he's scary |
Feb 6, 2024 4:20 PM | ooyyyESSmile | Asset: Icons | С И С - Т Е М А |
Feb 6, 2024 3:55 PM | Fidgetplayz48 | Asset: Numbers | Where is this from? |
Feb 6, 2024 1:13 PM | JonGandee | Game: The Flintstones: Big Trouble in Bedrock | Can the Grand Dad meme just die already? It's literally being spammed on Flintstones stuff that has nothing to do with it and it's the most annoying thing SiIvaGunner has overused |
Feb 6, 2024 12:55 PM | somekindofygofan | Game: Jet Set Radio / Jet Grind Radio | man stuff like that must GRIND your gears |
Feb 6, 2024 12:54 PM | somekindofygofan | Game: Sonic Adventure | submitted the sonic team water intro |
Feb 6, 2024 10:38 AM | shadowman44 | Asset: Rudy (Expanded) | Are there any sources for the green sweater? Or is that a completely original creation? |
Feb 6, 2024 9:50 AM | FridayFunkGaming291 | Asset: Monitor | i agree |
Feb 6, 2024 7:48 AM | PGE | Asset: Sonictchi | I can finally live my lifelong dream of watching Sonic die from neglect |
Feb 6, 2024 7:21 AM | Arima | Asset: Koopa & Paratroopa | @Barack Obama 高く突き出た馬鹿は首を切られる。 |
Feb 6, 2024 6:55 AM | Paraemon | Game: Sonic the Hedgehog CD | Trying to. With the way the tiles are, it's very trial and error. |
Feb 6, 2024 6:42 AM | Jumper | Asset: Mario & Luigi | @sawibis Yeah, that's one of the things that bothered me about this sheet (sans the obvious disorganization). If I knew how to rip GBA graphics (w/o screenshot-editing) I may update this to be more accurate (if it hasn't already) and organized. |