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Eggman / Robotnik (Unused)
Category Arcade
Enemies & Bosses
Submitter Ragey
Size 337.74 KB (679x3382)
Format PNG (image/png)
Hits 32,639
Comments 29

Eggman / Robotnik (Unused)
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Jun 25, 2022, 8:01 AM
dude the fact that they were making a SATAM version of robotnik is amazing.
May 10, 2022, 5:06 AM
The english subtitles would've meant that the english dub was released, but it never was. The SatAM Robotnik also would've meant that the english dub was a part of SatAM games.
Jul 30, 2021, 6:20 PM
Jun 10, 2021, 11:23 AM
so theres some unused eggmobile sprites here i guess at one point in development you wouldve seen egg man escaping from the control room in his eggmobile
May 13, 2021, 12:39 PM
this button press animation has been reused in sonic mania....
Jun 27, 2020, 8:01 AM
How can people unuse perfection?
Jan 17, 2019, 11:10 AM
Which was what, 13 years after this game released?
Jan 17, 2019, 11:06 AM
@MCTravisYT This is the SatAM version. The Robotnik you're thinking of was on Adventures of Sonic the Hedgehog. And he wasn't popular because of that. That clip was taken out of context years after the show ended and became a meme.
Dec 1, 2018, 8:36 PM
This is a lot of unused content. Should someone make a SegaSonic rom hack featuring the English version of the sprites and such?
Oct 27, 2018, 1:48 AM
@Don Thanks For Meantioning Australia Cuz That's Where I'm From!
Sep 21, 2018, 8:46 PM
@Tattle That's what was used mainly for European (and a bit of Australian) supplementary materials, America used the SatAM one more, it seemed. The most blatant examples of this would be the respective comics between the US and the UK.
Sep 21, 2018, 8:19 PM
I Think PINGAS/AoStH Robotnik Would Of Been Better For Sega To Make If They Were Gonna Release This In English Countries
Jun 4, 2018, 12:15 PM
i will made fangame to segasonic the hedgehog + sonic 1 so.... this sprites will be help me so muchhh...... and 私はソニックファンです (I am sonic fan) さようなら (goodbye)
May 8, 2018, 10:37 AM
It's crazy how there was Egg-0-Matic sprties planned for the final level... I'm guessing Eggman was originally going to control it with a remote control, and after he self destructs it, he hops into the Hovercraft and flies away, leading to the ending where he fell into the ocean.
Nov 23, 2017, 8:43 PM
Thank goodness these butt-ugly SatAM sprites were never used. Not that the sprites were poorly done or anything, but the character design was really awful.
Aug 18, 2017, 6:25 PM
Aren't the blue dialogues meant to be for Sonic? I found this out on TCRF's SSTH prototype page.
Jul 25, 2017, 1:40 PM
@Tamincog Me neither!
Jan 23, 2017, 10:15 AM
:o Didn't know there was complete Robotnik sprites!
Oct 17, 2016, 10:43 AM
I'm suprised they managed to get that far in development with an asymmetrical design either way, since they would have to draw those exact sprites TWICE, one for Robotnik facing left, and another facing right (which would've been a tedious process when trying to meet with the deadline).
Oct 15, 2016, 11:23 AM
I guess they decided to give up on SATAM Robotnik before the cage vehicle, which might be a huge edit along with the ones in the last stage. It makes me wonder if Sonic Team was planning to hire Jim Cummings to do the voice overs or left the Japanese speech with English Translation added instead.
Oct 14, 2016, 9:30 AM
@Dolphman: Yeah, some people just try to be cringey ass motha fukaz
Oct 13, 2016, 6:05 PM
That meme's old as hell and no longer funny. So don't spam it on every Robotnik sheet.
And the fact you did it on a sheet with the WRONG Robotnik just made me facepalm.
Oct 13, 2016, 3:11 PM
Oct 10, 2016, 6:29 PM
You know what? I'm not a big fan of SatAM Robotnik but... I would have really loved this.
It's like a sequel to Sonic Spinball or something~ :p
Oct 9, 2016, 12:13 PM
SEGA's arcade games require some files to be merged for the sprites to display properly in a tile viewer. There's an explanation and a link to tools at the bottom of this page.
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