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New Super Mario Bros. 2
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Comments 27
New Super Mario Bros. 2
New Super Mario Bros. 2
Tilesets
[21]
Miscellaneous
[1]
Console Genre Developers
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Mar 21, 2018, 3:10 PM
Found the Backgrounds, turns out, they're models, not skyboxes. It's just that, the model is pretty messed up, so I don't think that it would be a good idea to upload it to TMR. I Might upload the Textures here, or The Texture's resource, which one?
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Feb 5, 2018, 6:07 PM
@TheLEGOGamer Pretty sure inconsistent depth is still an issue. Also, to my knowledge, skyboxes are textures used of the backgrounds, without which the background will do strange things like use the previous screenshot of gameplay as a background, which is what happens here in an unfinished Battle for Bikini Bottom level:
https://youtu.be/WAkcQcAGdVU
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Feb 5, 2018, 3:59 PM
Don't summon RTB for me please, I know that Mario is a model in this game, but since he is seen in only one angle, is it possible to rip him? Like in NSMB? And also the fact that the 3DS has a Low-Res Screeen.
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Jan 19, 2018, 2:42 AM
What are skyboxes?
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Jan 18, 2018, 3:19 AM
Well, they're skyboxes.
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Jan 18, 2018, 12:54 AM
ok, Sorry
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Jan 17, 2018, 3:36 PM
No, they are MODELS.
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Jan 11, 2018, 3:23 AM
The Backgrounds here are sprites...right? If not, i'm sorry for not knowing, its just that when you play the game in 4K, It looks blurry so they got to be sprites.
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Sep 6, 2017, 5:03 AM
@Jose_el_Pro: Models are not sprites.
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Sep 5, 2017, 9:52 PM
Oh dear...
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Sep 5, 2017, 9:50 PM
Summoning RTB...
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Sep 5, 2017, 8:07 PM
Where are the Mario and Luigi Sprites?
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Aug 11, 2016, 12:54 PM
@TheGreenDev only the Goombas and Koopa Troopas in NSMB.The rest of the Enemies were using 3D Models.
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Jul 7, 2016, 8:34 AM
They already were sprite sheets
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Mar 21, 2016, 2:34 PM
Then guys why did you made the NSMB DS Enemies into Sprite Sheets?
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Mar 2, 2016, 2:59 PM
or at least the same quality
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Feb 1, 2016, 7:56 AM
If anybody wants better quality Tileset rips use this build of CoinKiller: http://kuribo64.net/get.php?id=8KljwWJdVWmbj33x
Tileseteditor -> Export Image
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Nov 1, 2015, 5:32 AM
Actually, it may be correct. The places it looked off are meant to be partly transparent.
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Jul 5, 2015, 1:23 PM
The transparency looks off in places.
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May 4, 2015, 6:47 AM
They just look different to the rips made by the NSMB2 fork of Reggie Next's tilesetthingy.exe
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Mar 24, 2015, 12:50 PM
Nope. They came directly from the games files. I just cropped them a little so they didn't have those weird edges. Something look off?
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Mar 24, 2015, 8:18 AM
I'm not sure if these are ripped correctly...
Did you use the NSMB2 fork of Reggie Next's tilesetthingy.exe?
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Feb 12, 2015, 10:24 AM
@Matt421421 That is also a 3D model.
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Feb 10, 2015, 5:25 PM
wheres the lava sprite
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Feb 2, 2015, 6:35 AM
M&L are models, like in all the other games :P.
The backgrounds are flat-ish models, unlike the high-res models in NSMBW/NSMBU/NSLU.
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