Mario & Luigi: Superstar Saga + Bowser's Minions


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Category 3DS
Assets 406
Hits 1,551,785
Comments 76
Tags (13): arrow_right
Alternative Names (6): arrow_right
Mario & Luigi RPG1 DX (Japanese), Mario & Luigi: Superstar Saga + Bowsers Schergen (German), Mario & Luigi: Superstar Saga + Les sbires de Bowser (French), Mario & Luigi: Superstar Saga + Secuaces de Bowser (Spanish), Mario and Luigi: Superstar Saga + Bowser's Minions, 마루알 1 DX
arrow_drop_down [7] Playable Characters
arrow_drop_down [8] Bros. Attacks
arrow_drop_down [62] Non-Playable Characters
arrow_drop_down [30] Enemies (Overworld)
arrow_drop_down [52] Enemies (Battle)
arrow_drop_down [26] Bosses (Overworld)
arrow_drop_down [31] Bosses (Battle)
arrow_drop_down [50] Minion Quest (Overworld)
arrow_drop_down [87] Minion Quest (Battle)
arrow_drop_down [34] Battle Backgrounds
arrow_drop_down [19] Miscellaneous

Comments (76)


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Is the Bowser's Castle background in the end scene of Bowser's Minions a background or a 3D model?
TechWizard Oct 19, 2017 5:20 AM
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A lot of the battle backgrounds (and overworld maps) use the alpha channel for something, but I don't know what.

I just split it from the actual background itself and included them on the side
Ploaj Oct 15, 2017 9:21 PM
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Spangle is in with the Beanstar for some reason.
Fawfulthegreat64 Oct 15, 2017 6:02 AM
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Alright, guess the only sprites missing now are the sprites of the Starkiss with shades named Spangle.

That and the Koopa Cruiser if it's a sprite
Xingularity Oct 15, 2017 5:29 AM
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@Fawfulthegreat64 Ah, I suppose it would be easier for them to be models since there's less collision/sprite programming among other things to worry about.
Ultimatestopgame Oct 15, 2017 4:07 AM
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The maps are models, but their textures can be extracted with Ohana3DS. Problem is, I have a hard time finding where they all are. There's battle maps and overworld maps but some of them crash Ohana3DS while others open normally. There's several folders with these files.
Fawfulthegreat64 Oct 14, 2017 8:54 PM
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They could actually still be models @Bertrobot. If you look closely you'll notice the stuff can come off as fuzzy looking, especially background objects that are animated, so it's potentially sprites working as textures. Could be wrong but, we'll see.
Ultimatestopgame Oct 14, 2017 4:35 PM
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Anyone know if the overworld and battle backgrounds of this game will be ripable? I assume so since they look to be sprites unlike the overworld and battle backgrounds of DT and PJ.
Bertrobot Oct 14, 2017 3:55 PM
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And the Luigi's Mansion ghosts.
Doc von Schmeltwick Oct 13, 2017 4:15 AM
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@zeweirdmaster

Don't forget the Item Blocks, the Command Blocks and those Minion Quest in-battle Blocks.
LooneyTunerIan Oct 13, 2017 12:58 AM
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It seems that besides Chuckolator's overworld sprites, sprites of Spangle, Piper, and the Fake Bowser are missing as well.
Xingularity Oct 13, 2017 12:47 AM
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@zweirdmaster

Neither have the Item Blocks and Commands Blocks. :(
LooneyTunerIan Oct 12, 2017 7:44 PM
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Whoops, I meant the Chuckolator's overworld sprites
Xingularity Oct 12, 2017 3:23 PM
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I just realized the Chuckola Reserve's overworld sprite hasn't been uploaded yet
Xingularity Oct 12, 2017 3:19 PM
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@Yoshubs yes it is!
Jimereon Oct 12, 2017 5:11 AM
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Sheesh, you guys sure didn't waste time on this 1.
ninetalescommander Oct 12, 2017 12:49 AM
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@LooneyTunerIan The blocks most likely are spites, the special blocks in Minion's Quest I assume may be sprites too.
Ultimatestopgame Oct 11, 2017 8:59 PM
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@Ultimatestopgame

What about the item blocks in M&L:SS and specials blocks used in MinionsQuest?

Are they models or can they be ripped?
LooneyTunerIan Oct 11, 2017 5:22 AM
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@Yoshubs The head and hands are definitely models, but the body and arms seem to be sprites or textures. So unless the models can be ripped properly then I dunno how you'd get them.
Ultimatestopgame Oct 11, 2017 4:08 AM
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Is Cackletta's Soul a Model? i really want to use it =D
Yoshubs Oct 11, 2017 12:25 AM
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