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Mario & Luigi: Dream Team
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Mario & Luigi: Dream Team
Mario & Luigi: Dream Team
Playable Characters
Bros. Attacks
Non-Playable Characters (Overworld)
Non-Playable Characters (Battle)
Enemies (Battle)
Bosses (Overworld)
Unused Content
Console Genre Developers
3DS Turn-Based RPG Developer coming soon!
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Dec 25, 2019, 10:26 PM
How were these ripped? I want to get the Command Block sprites.
Nov 16, 2019, 6:57 PM
uhhh where are x bosses?
Dec 5, 2017, 10:48 AM
So can the Seadrings not be ripped?
Oct 9, 2017, 2:23 PM
I just realized, where are the Dream World sprites? Some of them like Kamek wearing Peach's dress aren't present in any of these sprite sheets
Sep 27, 2017, 2:41 PM
Are there sprites used for the Mad Skillathon here?
Sep 26, 2017, 3:50 AM
I'm guessing MLSS+BM has similar formats to this game, and I'm able to get some battle and overworld maps but not characters. I remember looking over DT's files back when the 3DS ripping scene was new and being utterly confused. I wonder if a ripping tool for M&L 3DS games is publicly available yet.
Aug 13, 2017, 8:18 AM
I'm sorry for asking since this is probably the wrong place but how did "you" rip these sprites? i dumped the entire romFS and the sprites are somewhere in the folders with the OBJ in the name, but how did "you" open these?(or extract the sprites?)
Jul 25, 2017, 8:49 AM
@Madbird82 The X-palettes are on the sheets as alternate palettes, they don't need their own sheets. The R ones don't need separate sheets at all, since they visually are the exact same thing.
Jul 24, 2017, 3:46 PM
Where are the "R" enemies? And the X palettes. Where are they? (Not trying to be mean.)
Jul 9, 2017, 6:55 PM
I'm wondering what the texture of the Luiginary Ball in battle is made from. Is it just random Luigi pose frames combined into a ball by the game, or is it a preset texture?
Jul 7, 2017, 12:21 AM
@GSVProductions In my opinion, ML:BiS had the Best art style! i personally hate the ML:SS Bowser and Some Overworld stuff but its nice
Jun 14, 2017, 11:34 PM
@GSVProductions Well, I'm guessing that will be exactly what happens once Mario and Luigi: Superstar Saga + Bowser's Minions is released.
Aug 7, 2016, 3:13 PM
As much as I love Superstar Saga's sprites, I personally hope that sprite animators notice how fantastic the sprites from this game are & start using them.
Also to all of the people who have been working on getting this game's sprites ripped: your doing a fantastic job! keep up the good work.
Jun 17, 2016, 3:13 PM
Not to give off the wrong impression but are we ever gonna see the dreamy/sidescroller sprites?
Trust me, I'd totally rip them myself if I knew how -- which, I don't know how, I always get lost -- it's just I'm working on a game and decided recently to switch to the DT style.

But like Rioku said, at worst I could just use the battlesprites or edit my own, or just change the concept a bit. No biggie.
Dec 8, 2015, 8:20 AM
Great work. At last we've got battle sprites
Dec 4, 2015, 7:11 PM
is anyone gonna start ripping from mario and luigi paper jam yet
Jul 31, 2015, 6:12 PM
By the way, for anyone else looking to use the Dream World sprites, I found that the Battle Sprites are good enough for it
Jun 29, 2015, 1:11 PM
These sprites must be difficult to rip. Really nice job !
May 16, 2015, 2:15 PM
What program is used to extract the Sprites from the game?
Apr 22, 2015, 3:51 PM
Oh yes, the dream world. I forgot all that. I will try to get them up eventually.
Apr 22, 2015, 9:32 AM
should be good have a sprite sheet for the characters from the dreamworld,i only find overworld sprites T_T
Mar 19, 2015, 10:31 AM
LooneyTunerIan, the airship attack appears to be the Shy Guy Airtub DX, as mentioned by the Mario Wiki (and the in-game hints)
Feb 24, 2015, 8:48 PM
How about the airship attack from the final battle with Dreamy Bowser?
Jan 26, 2015, 11:02 AM
YES, that's what I need it :D
Jan 24, 2015, 10:14 AM
I noticed the image for Luigi Battle sprites uses the same sprite as the Early rips sprites that I made.
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