Mario
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| Asset Info favorite | |
|---|---|
| Name | Mario |
| Category | Sega Genesis |
| Game | Super Mario World 64 (Bootleg) |
| Section | Playable Character |
| Submitted | August 3, 2026 |
| Uploaded By | mildannerofc |
| Size | 14.17 KB (372x416) |
| Format | PNG (image/png) |
| Hits | 2,205 |
| Tags (1): | |
Animations (0)
Comments (9)
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I kinda like how some sprites has Mario's chin coloured a brighter [skin colour name I'm too lazy to look it up], so it looks like Mario is showing his teeth to seem more serious.
Both snes and mega drive used the same 4 bpp colors, so... Only mega drive used 4 bpp, SNES used 3 for images
These sprites atleast look soo identical to the SNES ones
This is not even related to the asset rip, but the ripper author which is me. You aren't in the same community of Sonic as me anymore.
Yo it's the guy who got exiled on SSRG
Using a save state program and making it RAW tiles, which made easier to be ripped. Also copied the palette from in-game.
- I used the ROM to extract the sprites, as these were uncompressed.
- I used the ROM to extract the sprites, as these were uncompressed.
Oh, wow! How were these ones ripped?
*stock cartoon boing*
- jokes aside, yeah. the developer has to convert the SNES palette and art to Mega Drive, but seens simple for the tileset of the sprite. so it caused me to rip it quick.