Sim City 2000


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Buildings "animate" with palette cycling, which I did not extrapolate due to not being able to track those changes very easily with current Saturn emulation. Also that info is not in the general palette file and is stored elsewhere. If someone finds it, I still have the scripts for the graphics decoding and I could possibly add them, or at least a swatch. Most of the buildings are the same as the PC version or came with the SCURK tool for PC, but there are a few unique ones like the SEGA building, which is why I bothered to rip the buildings as well.
DarkWolf Feb 16, 2025 7:56 PM
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Mhhh seems like the Animations from many of the Buildings are Missing.
Nadia Apr 23, 2024 7:09 AM