The Henry Stickmin Collection
The Henry Stickmin Collection
| Game Info arrow_drop_down favorite | |
|---|---|
| Category | PC / Computer |
| Assets | 28 |
| Hits | 113,555 |
| Comments | 48 |
| Tags (9): arrow_right | |
arrow_drop_down
[3]
Main Menu
arrow_drop_down
[2]
Breaking the Bank
arrow_drop_down
[3]
Escaping the Prison
arrow_drop_down
[4]
Stealing the Diamond
arrow_drop_down
[2]
Infiltrating the Airship
arrow_drop_down
[4]
Fleeing the Complex
Bowels of The Complex Background
Ending Logos (Fleeing the Complex)
Fail Screen (Fleeing the Complex)
Helicopter (Fleeing the Complex)
arrow_drop_down
[2]
Completing the Mission
arrow_drop_down
[4]
Miscellaneous
arrow_drop_down
[4]
Unused Content
Comments (48)
You must be logged in to post comments.
There were distraction dance sprites. They just got removed as well as the fleeing the complex section.
Wait a minute! I could've swore there were distraction dance sprites. Where did they go? Or am I imagining things?
sprites can be extracted by loading the .SWFS from the HenryStickmin folder into JPEXS, then exporting all the part types you need to your computer. i recommend making a folder specifically for the sprite dump, and be warned exporting will take a LONG time and will absolutely shred your CPU and RAM. you could also export specific files individually but its very hard to find specific sprites this way since there are so many (about 53k in the sprites folder alone) and NONE of them are labeled or sorted. if you arent sure where the HenryStickmin folder is you can look up how to find your steam library, it should be in there. TL;DR dump the sprites with a flash decompiler
How. Do. I. Extract. Files.
i wish we had a sprite of charles/charlie/chuck/whatever you call him
my sheet got approved
c o m e d y
c o m e d y
we'd be lucky if we get more than just GUI sheets
wait, were getting sprites for this game?
| keyboard_double_arrow_left keyboard_arrow_left | Page 3 of 3 | keyboard_arrow_right keyboard_double_arrow_right |