Sonic the Hedgehog
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| Asset Info favorite | |
|---|---|
| Name | Sonic the Hedgehog |
| Category | PC / Computer |
| Game | Sonic Mania |
| Section | Playable Characters |
| Submitted | August 31, 2017 |
| Uploaded By | AsuharaMoon |
| Size | 223.79 KB (1226x2466) |
| Format | PNG (image/png) |
| Hits | 400,066 |
| Tags (3): | |
Animated GIFs (1)
Sonic - Run

Comments (122)
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@Sonicyay2 Probably in Lava Reef Zone.
@tonicthehedgefox The missing super sprites are replaced with the normal sprites. They did the same in Sonic 1 IOS/Sonic 2/Sonic 3/Sonic and Knuckles.
*looks at idle animation* Pana Der Hejhog just got rekt.
@Davy Jones agreed, paintDOTnet did this in a couple of seconds
welp my life's been changed
still looks rather outta style for a transition
still looks rather outta style for a transition
@Krebbit:
someone screwed up the sheet.
first dash sprite ain't used.
first dash sprite ain't used.
@Coolsonickirby
I hope you didn't do it per hand, because even in my good old Paint Shop Pro 5 you can do this in a couple of seconds.
I hope you didn't do it per hand, because even in my good old Paint Shop Pro 5 you can do this in a couple of seconds.
Added the unused "Ink" palettes, as discovered by codenamegamma.
(EDIT: Added the underwater Super palettes, and fixed the regular water palettes.)
(EDIT: Added the underwater Super palettes, and fixed the regular water palettes.)
Hey everyone, I went through the trouble of removing the green colors and made it transparent so it can be compatible with unity or any other program/engine. Here is the picture
@Random Talking Bush Ah, Okay, Thanks
@SpritZ: Nope!
The "Hedgehog Day Dance Party" One wasn't removed, it was used when Sonic was riding The Tornado to Angel Island.
Super Sonic is also here.. i thought it was separate.. but its just a pallete swap!
The Hedgehog Day Dance Party Sprites Were Are An Unused Sprite From STH/CD. Not from Ice Cap Zone. (Fun Fact: They're Repurpused for Sonics Idle Animation In Sonic Adventure.)
@Mr. Porkchop The skid turn is based on the one from the Sonic 2 prototype.
In case you guys wanted to know, I have ripped the animation from Here: https://youtu.be/sGCvoOcqg40?t=26s
I also renamed every instance of "Jump Dash" to "Drop Dash". You're welcome.
I also renamed every instance of "Jump Dash" to "Drop Dash". You're welcome.
The 3rd frame of the "Breathe" animation looks similar to the unused Sonic 1 "holding breath" face.

...and the "Skid Turn" animation is also from an unused animation from Sonic CD, I believe.
I think it would've been cool if they made a variation for the unused "walking underwater" animation, but I like this new(?) "Jog" animation. It kinda reminds me of the normal walk animation from a Sonic 2 beta. Also, the Jog, with the others, adds up with the others to six normal walk/run cycles, which took me by surprise.

...and the "Skid Turn" animation is also from an unused animation from Sonic CD, I believe.
I think it would've been cool if they made a variation for the unused "walking underwater" animation, but I like this new(?) "Jog" animation. It kinda reminds me of the normal walk animation from a Sonic 2 beta. Also, the Jog, with the others, adds up with the others to six normal walk/run cycles, which took me by surprise.
I know at least one of the Goggles sprites are used, they show up in the intro and Mirage Saloon Act 1 if you're playing as Tails
THEY'VE FINALLY APPEARED
I was clicking off and on, refreshing for like two hours
I was clicking off and on, refreshing for like two hours
