Point Roundup Stars
(Current scale is below 100% - zoom in to view full detail)

| Asset Info favorite | |
|---|---|
| Name | Point Roundup Stars |
| Category | PC / Computer |
| Game | Deltarune |
| Section | Backgrounds |
| Submitted | July 29, 2025 |
| Uploaded By | waluigiregected |
| Size | 177.76 KB (822x822) |
| Format | PNG (image/png) |
| Hits | 13,776 |
Animations (1)
Blue Star

Comments (7)
You must be logged in to post comments.
even so, he could've made a monochrome version in white and then drawn it using a different color, since that's how blending works.
i dont think he used color shaders because i dont think there are color shaders in gamemaker 2 (i use gamemaker 2)
why didn't toby just use a greyscale animation and then apply the color to it in-engine? Tobv "I don't know what a shader is" Fox.
And on top of that, there were other variants which weren't included, so those all are here now, too.
@Saadexe: That was a mistake on my part; I thought for sure I had sheeted this before approving it, but it seems I just sort of... forgot and didn't. :v Apologies for the inconvenience.
did this really need to be a zip
you can just easily fit every frame on here into a sheet considering its like 80x80 and has 29 frames
you can just easily fit every frame on here into a sheet considering its like 80x80 and has 29 frames

Alternatively, since it's a tiled sprite that's assumedly drawn by an object, draw_sprite_tiled_ext(ex_sprite, subimg, xoff, yoff, 1, 1, $78160c, 1).