Weapons


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Weapons
Asset Info favorite
Name Weapons
Category MS-DOS
Game Wolfenstein 3D
Section Miscellaneous
Submitted A long, long time ago
Contributors PGE
Size 8.98 KB (326x594)
Format PNG (image/png)
Hits 38,455
Animations (0)

Comments (25)


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Oh. That seems likely.
PGE Oct 9, 2026 2:57 AM
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Reply to comment by PGE posted Oct 9, 2026 1:09 AM
Actually, I just realized something: EGAGRAPH.WL6 is only 32 kilobytes. It's very likely that all it contains is the TED5 tiles, which are already available in the LBM files.
KlondikeFops Oct 9, 2026 1:21 AM
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Not sure. The person who released it said she got it from the moderator of a Wolf3D Discord server mixed in with a collection of beta builds, and that they were sourced from old BBS uploads.
PGE Oct 9, 2026 1:09 AM
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Reply to comment by PGE posted Oct 8, 2026 7:00 AM
Try as I might, EGAGRAPH.WL6 refuses to work in WDC or Slade. The guy who made WDC also made an editor for Hovertank, but it was made back in 2007 and doesn't seem to run on modern computers. How was the site license found, anyway?
KlondikeFops Oct 9, 2026 1:03 AM
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Dunno. Maybe try changing it to a Hovertank or Catacomb extension? If all else fails, .WL1 is worth a try.
PGE Oct 8, 2026 7:00 AM
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Reply to comment by PGE posted Oct 2, 2026 12:55 AM
For WALL 5V, the corruption starts at X= 50, Y= 41. For WALL15V, it starts at X= 245, Y= 37. As stated earlier, removing the broken data allows you to view the bottom parts, albeit heavily stretched to fit the 320*200 image size.

P.S. I threw the EGA files into WDC, and unless I'm doing something wrong, it gives me nothing but errors. Do I need to change the file extension from .WL6 to something else?
KlondikeFops Oct 8, 2026 2:09 AM
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Weird. Where does the red bar data start, then?
PGE Oct 2, 2026 12:55 AM
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Reply to comment by PGE posted Oct 1, 2026 8:50 PM
I threw it in a hex editor, got rid of the corrupted data, and was able to recover the bottom portions of the image. Unfortunately, the graphics taken up by the red bar seem to be a lost cause. There is something weird, however: Deluxe Paint displays the thumbnail just fine, possibly meaning the missing data is in there somewhere.
KlondikeFops Oct 2, 2026 12:52 AM
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Dunno how, sadly. Though, I remember some of the RomeroDoomDump LBMs being broken at first before someone fixed them. Maybe there's a way?
PGE Oct 1, 2026 8:50 PM
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Reply to comment by PGE posted Sep 29, 2026 7:15 PM
The broken LBM files can open now, but are heavily corrupted by a giant red bar splitting the screen in two. Is there a way to recover them?
KlondikeFops Oct 1, 2026 7:28 PM
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Yeah, I remember those showing up all wonky in SLADE (pre 3.2.7 I could trick SLADE into viewing LBMs). I remember using a program at some point that let me view EGA stuff (since I wanted to look at the TED5 icons for the RotT protos). Maybe try WDC since it can open Catacomb and Hovertank?
PGE Sep 29, 2026 7:15 PM
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Reply to comment by PGE posted Sep 29, 2026 5:47 PM
Will do, PGE. I also found some files titled "EGADICT.WL6:, "EGAGRAPH.WL6", and "EGAHEAD.WL6" included in the archive. I suspect these might have some more of the original EGA graphics, but they won't open with any program. Additionally, there are two LBM files ("WALL5V" and "WALL15V") that refuse to open, with Deluxe Paint citing a "bad IFF form".
KlondikeFops Sep 29, 2026 7:11 PM
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Eh, you should be fine. Most recent attack on TCRF was a 4-day-long DDoS. Besides, the Wolf3D Site License needs documented. Remember that XnView lets you convert LBMs to paletted PNGs ;)
PGE Sep 29, 2026 5:47 PM
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Reply to comment by PGE posted Aug 6, 2026 5:22 AM
There is actually a mod (Spear of Destiny Reloaded by KFH Games) that includes the picking up and moving dead bodies feature.

There's also a recently leaked Wolfenstein 3D developer kit that includes a little bit more prototype content viewable with Deluxe Paint. I would upload them to the Cutting Room Floor, but I've been scared to use the site ever since a neo-Nazi forum leaked every user's password and vandalized several pages with Nazi crap because they didn't like that Xkeeper is transgender.
KlondikeFops Sep 29, 2026 4:54 AM
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I *do* wonder what could've been, but at the same time I understand why they sanded off the more strategic elements. Translating a top-down randomly generated maze crawler into a fast-paced 3D shooter was a big task for such a small team.
PGE Aug 6, 2026 5:22 AM
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Reply to comment by PGE posted Aug 2, 2026 7:35 AM
With each passing day I wish that the original stealth game Wolfenstein 3D came to fruition
MoonTheCraft Aug 5, 2026 9:27 PM
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Those are from Version 1.0. Probably a leftover from when the game was a more direct adaptation of "Escape From Castle Wolfenstein" and you could steal a guard's clothes for added stealth.
PGE Aug 2, 2026 7:35 AM
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Did the beige armed versions go unused? I imagine they'd have been used in every episode but 1, but that doesn't seem to be the case
MoonTheCraft Aug 1, 2026 2:45 PM
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Technically, it's Cyan.
PGE May 1, 2024 7:18 PM
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cool, a rerip with the 1.0 sprites
kellym Nov 22, 2023 9:27 AM
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