Weapons
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| Asset Info favorite | |
|---|---|
| Name | Weapons |
| Category | MS-DOS |
| Game | Wolfenstein 3D |
| Section | Miscellaneous |
| Submitted | A long, long time ago |
| Contributors | PGE |
| Size | 8.98 KB (326x594) |
| Format | PNG (image/png) |
| Hits | 38,455 |
Animations (0)
Comments (25)
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Reply to comment by KlondikeFops posted Oct 9, 2026 1:21 AM
Oh. That seems likely.
Actually, I just realized something: EGAGRAPH.WL6 is only 32 kilobytes. It's very likely that all it contains is the TED5 tiles, which are already available in the LBM files.
Not sure. The person who released it said she got it from the moderator of a Wolf3D Discord server mixed in with a collection of beta builds, and that they were sourced from old BBS uploads.
Try as I might, EGAGRAPH.WL6 refuses to work in WDC or Slade. The guy who made WDC also made an editor for Hovertank, but it was made back in 2007 and doesn't seem to run on modern computers. How was the site license found, anyway?
Dunno. Maybe try changing it to a Hovertank or Catacomb extension? If all else fails, .WL1 is worth a try.
For WALL 5V, the corruption starts at X= 50, Y= 41. For WALL15V, it starts at X= 245, Y= 37. As stated earlier, removing the broken data allows you to view the bottom parts, albeit heavily stretched to fit the 320*200 image size.
P.S. I threw the EGA files into WDC, and unless I'm doing something wrong, it gives me nothing but errors. Do I need to change the file extension from .WL6 to something else?
P.S. I threw the EGA files into WDC, and unless I'm doing something wrong, it gives me nothing but errors. Do I need to change the file extension from .WL6 to something else?
Weird. Where does the red bar data start, then?
I threw it in a hex editor, got rid of the corrupted data, and was able to recover the bottom portions of the image. Unfortunately, the graphics taken up by the red bar seem to be a lost cause. There is something weird, however: Deluxe Paint displays the thumbnail just fine, possibly meaning the missing data is in there somewhere.
Dunno how, sadly. Though, I remember some of the RomeroDoomDump LBMs being broken at first before someone fixed them. Maybe there's a way?
The broken LBM files can open now, but are heavily corrupted by a giant red bar splitting the screen in two. Is there a way to recover them?
Yeah, I remember those showing up all wonky in SLADE (pre 3.2.7 I could trick SLADE into viewing LBMs). I remember using a program at some point that let me view EGA stuff (since I wanted to look at the TED5 icons for the RotT protos). Maybe try WDC since it can open Catacomb and Hovertank?
Will do, PGE. I also found some files titled "EGADICT.WL6:, "EGAGRAPH.WL6", and "EGAHEAD.WL6" included in the archive. I suspect these might have some more of the original EGA graphics, but they won't open with any program. Additionally, there are two LBM files ("WALL5V" and "WALL15V") that refuse to open, with Deluxe Paint citing a "bad IFF form".
Eh, you should be fine. Most recent attack on TCRF was a 4-day-long DDoS. Besides, the Wolf3D Site License needs documented. Remember that XnView lets you convert LBMs to paletted PNGs ;)
There is actually a mod (Spear of Destiny Reloaded by KFH Games) that includes the picking up and moving dead bodies feature.
There's also a recently leaked Wolfenstein 3D developer kit that includes a little bit more prototype content viewable with Deluxe Paint. I would upload them to the Cutting Room Floor, but I've been scared to use the site ever since a neo-Nazi forum leaked every user's password and vandalized several pages with Nazi crap because they didn't like that Xkeeper is transgender.
There's also a recently leaked Wolfenstein 3D developer kit that includes a little bit more prototype content viewable with Deluxe Paint. I would upload them to the Cutting Room Floor, but I've been scared to use the site ever since a neo-Nazi forum leaked every user's password and vandalized several pages with Nazi crap because they didn't like that Xkeeper is transgender.
I *do* wonder what could've been, but at the same time I understand why they sanded off the more strategic elements. Translating a top-down randomly generated maze crawler into a fast-paced 3D shooter was a big task for such a small team.
With each passing day I wish that the original stealth game Wolfenstein 3D came to fruition
Those are from Version 1.0. Probably a leftover from when the game was a more direct adaptation of "Escape From Castle Wolfenstein" and you could steal a guard's clothes for added stealth.
Did the beige armed versions go unused? I imagine they'd have been used in every episode but 1, but that doesn't seem to be the case
Technically, it's Cyan.
cool, a rerip with the 1.0 sprites
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