Snake Man (Mega Man 7-Style, Revamped)
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| Asset Info favorite | |
|---|---|
| Name | Snake Man (Mega Man 7-Style, Revamped) |
| Category | Custom / Edited |
| Game | Mega Man Customs |
| Section | DWN-022 Snake Man |
| Submitted | October 24, 2026 |
| Uploaded By | DraconicMusic |
| Contributors | HJE-Cobra |
| Size | 42.56 KB (621x619) |
| Format | PNG (image/png) |
| Hits | 678 |
| Tags (4): | |
Animations (0)
Comments (3)
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Thank you so much! The sprites were already really well-made, but I wanted to give them a color palette that was more game and artwork accurate. I used Zedicon's own MM7-style Snake Man sprite as a reference for the colors.
Wow talk about a major over hall. Lady's and gentlemen, we have a good lottery number.
These feel genuine to the eye, and I feel it match MM7 style properly. Well done brother.
These feel genuine to the eye, and I feel it match MM7 style properly. Well done brother.
I'm pretty much focused right now on finishing the MM1 bosses an converting them to mm7, and I learned a lot of things doing so. If you make a player version of the character, you have to match EVERY sprite pose in mega-mans original sprite sheet, and add every reference that the boss has (minus special weapons unless they apply to the character).
Pretty much this sheet meets these requirements, but are lacking some animation sets in my opinion, but I still gave this post some shout outs. These are still grade A material.