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Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Oct 12, 2026 11:49 PM | Doc von Schmeltwick | Game: Paper Mario: The Thousand-Year Door | prompt_suggestion This game uses mapped textures for that sort of thing. |
| Oct 12, 2026 11:45 PM | Desmondferguson | Asset: Bomb | now why now |
| Oct 12, 2026 11:43 PM | MG64 | Game: Thomas the Tank Engine and Friends | prompt_suggestion I'll admit. Even I did when I was little |
| Oct 12, 2026 11:40 PM | SuperSonic13 | Game: SEGA Superstars Tennis | How can you rip off the sprites from the DS version of this game? |
| Oct 12, 2026 11:30 PM | Ultrick | Game: Undertale | does anyone know where the glitchy blocks that go over the lost soul's faces are (the versions of the characters from the Asriel fight) |
| Oct 12, 2026 11:23 PM | Miner Eleven | Game: Doki Doki Literature Club | Does this page have the fucked up event images like the corrupted image of Natsuki or Sayori hanging? |
| Oct 12, 2026 11:16 PM | DGMO | Game: My Singing Monsters: Dawn of Fire | I am now making Sprite sheets of the updated monster sprites taken from the game files. the layout is reminiscent of Xanderrock98's Baby single and double element monsters sheets. Baby Triple Element Monsters has already been accepted. |
| Oct 12, 2026 11:07 PM | Miner Eleven | Asset: hxppy thxughts.png | you really left her hanging |
| Oct 12, 2026 10:46 PM | FireyPaperMario | Update: The Leaves are Changing! | prompt_suggestion You shouldn't had said that. Cuz that'll motative some troll to join us & submit a sprite sheet where the sprites look ai-generated. Unless the staff can see thru that... : |
| Oct 12, 2026 10:04 PM | Ganbare-Lucifer | Asset: Elf | What in the friggin hell- PANOTTY?! |
| Oct 12, 2026 10:01 PM | IcyThePuff | Asset: Boyfriend (Sonic Pocket Adventure-Style) | Since When Can This Guy Spindash?! |
| Oct 12, 2026 9:44 PM | LapisLink | Asset: Ending Cutscene | prompt_suggestion a reference to sonic CD scratch edition, an ambitious initiative to port the entirety of sonic the hedgehog CD to the scratch game engine, which I am so gratefully a part of? |
| Oct 12, 2026 9:20 PM | Eliot - Genesis - 32X | Game: Paper Mario: The Thousand-Year Door | No Tiles? |
| Oct 12, 2026 9:04 PM | Kirbo3750KMM2 | Asset: Infinite (DOOM-Style) | I feel like this was required |
| Oct 12, 2026 9:02 PM | Bitowsky | Asset: Title Screen (Gamescom Presentation Demo) | Here's the Twitter Post, where this texture is visible (and was leftover in the final game): https://x.com/KaMiZoTo/status/1959356194549580141 |
| Oct 12, 2026 8:44 PM | Potato_yoshi_real | Asset: JY Logo | I shat myself while trying to do the inputs cause it just cut to this screen with no warning. ;-; |
| Oct 12, 2026 8:14 PM | FreezysTSRaccount | Asset: Bayonet (Unused) | notice that doomguys arms werent hairy during development |
| Oct 12, 2026 7:33 PM | LucasRCD | Asset: Eol | prompt_suggestion Interesting. I wonder if it's actually supposed to be a play on "cruel" + "Eol," meaning it could be translated as "Crueol?" |
| Oct 12, 2026 7:12 PM | Tom64supertom | Asset: Early Peppibot Factory Tiles | this is a real tile? |
| Oct 12, 2026 6:39 PM | Tom64supertom | Asset: Sayori (Sonic 1-Style) | prompt_suggestion and on that line we should end |
| Oct 12, 2026 6:21 PM | TheRedGhost2010 | Asset: Sonic (Super Mario Bros. NES-Style) | prompt_suggestion feels illegal |
| Oct 12, 2026 6:10 PM | Doc von Schmeltwick | Game: Mitsume Ga Tooru (JPN) | Kunio-ish sprite style. |
| Oct 12, 2026 6:02 PM | Doc von Schmeltwick | Game: Lucky Star: Net Idol Meister | Dang it, Miku! You're breaking formation! |
| Oct 12, 2026 6:01 PM | Doc von Schmeltwick | Asset: Sub Characters | Artstyle clash! |
| Oct 12, 2026 5:58 PM | Mr. Castles | Asset: Coins | Moneh |
| Oct 12, 2026 5:55 PM | TheRedGhost2010 | Asset: Pac-Man | puccmun. |
| Oct 12, 2026 5:54 PM | TheRedGhost2010 | Asset: Ghosts | I think you forgot to rip their eye sprites lol |
| Oct 12, 2026 5:42 PM | TheRedGhost2010 | Asset: Block Town (Normal Brightness) | prompt_suggestion also funnily enough, Namco actually collab with LEGO to produce the Pac-Man Arcade Cabinet set that was released in 2022. peak coincidence there. :) |
| Oct 12, 2026 5:40 PM | TheRedGhost2010 | Asset: Block Town (Normal Brightness) | mmm, legos... |
| Oct 12, 2026 5:23 PM | EarthBounder | Asset: Fonts | Why is the letter "S" in "MARIO START" and "LUIGI START" in a slightly different shade to the other letters? |
| Oct 12, 2026 5:20 PM | BlitherDev | Game: Deltarune | does anyone know where the dummy sprite and bullet sprite is? |
| Oct 12, 2026 4:59 PM | Cyan2024 | Asset: Bomberman (Battle Lode Runner-Style) | it came full circle |
| Oct 12, 2026 4:58 PM | Cyan2024 | Asset: Bomberman (NES) Tileset / Sprites (Atari 2600-Style) | love how pass/parce is just monga (the face enemy) but with ears |
| Oct 12, 2026 4:52 PM | sasha79k | Asset: Chef Pig (Pre-Chrome-Style) | please don't murder my family |
| Oct 12, 2026 4:35 PM | TheSonicDudeReal | Asset: Font | this is an old font oooooohohoohkfog |
| Oct 12, 2026 4:22 PM | TheSonicDudeReal | Asset: Cotton Town (2022 Demo) | this needs an update so bad |
| Oct 12, 2026 4:14 PM | LimeRandomatiu | Asset: Spamton (SMB1 NES-Style) | Super big shot |
| Oct 12, 2026 4:13 PM | Redpandaxolotl | Game: Undertale | prompt_suggestion It's probably just drawn with a rectangle function, if not it's in the respective battle sprite sheet |
| Oct 12, 2026 4:11 PM | Redpandaxolotl | Game: Undertale | prompt_suggestion The "HP" text is in battle menu, the bar itself is drawn in game |
| Oct 12, 2026 3:47 PM | KuroRaiden | Game: Bishoujo Senshi Sailor Moon S | prompt_suggestion I plan to upload them very soon. |