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Dec 1, 2024 8:27 PM SEAMUS Asset: Sonic the Hedgehog I noticed when counting the amount of frames when comparing this to the Genesis version, that the Saturn version has less frames on a few animations than the Genesis version. Specifically on the wait, spring, and ring hold animations.
Dec 1, 2024 8:22 PM AstalThe9 Asset: Knuckles 30th Anniversary IDW Cover Pixel Art That's actually pretty damn lit!
Dec 1, 2024 8:21 PM AstalThe9 Asset: Loading Screen Just from the thumbnail, I coulda swore that was Dazzler from X-Men.
Dec 1, 2024 8:13 PM Ya Block Game: The Simpsons: Tapped Out The game was referenced in South Park
Dec 1, 2024 6:57 PM ForeheadDavidPC Asset: Kazuma (Adventurer) where's the damn eighth page-
Dec 1, 2024 6:51 PM * Its-A-Me_Austin Update: A Very Late Update Ever wonder where snow comes from?
Dec 1, 2024 6:00 PM justcamtro Update: A Very Late Update I can't wait to see some updates!! Your site has been useful since I first seen this site in 2007 and I cannot wait to see more promising updates with these type you mentioned, and thank for all of staffs and contributors worked hard with site and sprite rippings.
Dec 1, 2024 5:56 PM ToadCracker Asset: #097 - Smogmagog smogmagog
Dec 1, 2024 5:49 PM Petie Update: A Very Late Update There will not be a way to edit a pending revision as building a system to edit pending edits just always felt silly to me. You will, however, be able to view and cancel your own pending revisions so you will not need to wait for them to be reviewed or request staff to reject them in order to fix a mistake.
Dec 1, 2024 5:44 PM Doc von Schmeltwick Update: A Very Late Update No kidding, I keep having to do back-to-back revisions because I keep missing tiny palette details.
Dec 1, 2024 5:28 PM 16-Bit Globe Update: A Very Late Update please tell me there'll be a way of viewing and editing revisions like how you can view and edit pending submissions. it would genuinely be so helpful
Dec 1, 2024 5:25 PM Birdfromegypt Asset: Characters Cool!
Dec 1, 2024 5:23 PM Birdfromegypt Asset: Hammer Editor Sprites The obsolete guy
Dec 1, 2024 4:54 PM Michael Darkwolf Asset: Enemies (SMB2 NES-Style) I love your designs.
Dec 1, 2024 4:15 PM Doc von Schmeltwick Asset: Items and Objects Attempted to find the perfect way of illustrating how the same item uses different color mapping in different contexts, while still showing everything you actually see in the game.
Dec 1, 2024 3:56 PM Ya Block Asset: Podd Podd
Dec 1, 2024 3:34 PM Otomecake Update: A Very Late Update Personally, I'm pretty excited for the new version. Can't wait to see what new stuff it has :)
Dec 1, 2024 2:00 PM EpicKMetalSonic Asset: Mighty the Armadillo they didn't even try to make it look like the sonic 2 style
Dec 1, 2024 1:53 PM Gaspar Asset: Boom Boom I'm pretty sure the reason his shell is blue is because of palette limitatios since bensalot used blue to make his wings (the wings are not separete from his body) also boom boom did never have a really oficial shell color in the artworks of smb3.
Dec 1, 2024 1:49 PM Gaspar Asset: Ludwig Thanks to whoever added his fireballs.
Dec 1, 2024 12:26 PM geometricentric Asset: Win borning?
Dec 1, 2024 12:05 PM Alexrun902 Asset: Super Sonic @Dolphman while I do agree with you that the lack of weird "bunny ear" quills is nice, that doesn't balance out the other things that kills this sprite sheet for me in favor of S3C's. Namely; the looking up, flume/hurt/falling, hanging, and those damn side ways cylinder sprites. Either because they look strange, or, in the case of the side ways cylinder sprites, aren't even stylized the same as EVERY OTHER S3&K SPRITE!!! So yeah, in my opinion, S3C did the extra Super Sonic sprites better.
Dec 1, 2024 11:44 AM 2up doodles Asset: Sonic (Classic) The only thing better than modgen classic sonic
Dec 1, 2024 10:37 AM SpritZ Asset: Mighty (Sonic Triple Trouble 16-Bit, Competition Campaign) These are nice sprites! Good job! (๑•̀ㅂ•́)و✧
Dec 1, 2024 10:19 AM Dazz Update: A Very Late Update I love when people say "all I'm going to say" before repeating something they've said multiple times, backed down on previously, and conceded on before.

I want all users to enjoy the new experience, but I won't pander to complaints of updates. It's ridiculous to argue we should still be using Windows 3.1, but you have the right to continue operating on monochrome displays if you please.
Dec 1, 2024 10:08 AM RudyGames Asset: Shadow's Theme In the 2nd grade, I let some kid borrow my copy of Sonic Adventure 2: Battle...
Dec 1, 2024 10:00 AM Abc_42 Asset: Mission Report & Saving Screen I'm pretty sure none of Zero's weapon graphics go unused..
Dec 1, 2024 9:45 AM Dark_Ansem Update: A Very Late Update Lots of new things and big update!
Dec 1, 2024 9:35 AM * MadeKillaSam Game: The Simpsons: Pinball Party holy crap lois
Dec 1, 2024 8:56 AM i dont know Asset: Sonic 1 (Tokyo Toy Show Recreation) @Sonic1TTSFan1990 is the arif the spriter text a sprite with it too
Dec 1, 2024 8:54 AM Abc_42 Asset: Meta Wheeler F That's not a circle, my life is a lie
Dec 1, 2024 8:50 AM i dont know Asset: Early / Concept Enemies (Sonic 1 / CD-Style) stones/big jaw should be reverted to the original sprite with tweaks
Dec 1, 2024 8:44 AM BlackFlightNine99 Asset: Loading Screen & Anti-Piracy Message I wonder if someone actually used these kind of infos to snitch on someone in their neighbourhood.
Dec 1, 2024 8:41 AM Elf of H and L Asset: Stage Tiles Green Grass part has garbage outlined rectangle.
Dec 1, 2024 8:01 AM SiFi270 Asset: Simondo Belmont (Player) I remember being blown away by this guy's inclusion, just because it meant an official Konami Belmont was playable in Vampire Survivors. At the time, I thought we were more likely to get a Bloodstained crossover than Castlevania, but here we are.
Dec 1, 2024 7:18 AM Dolphman Asset: Dwight D. Eisenhower "LET'S GET BIZZ-AYY!!"
Dec 1, 2024 6:48 AM Petie Update: A Very Late Update The issue here is that one particular person is getting up-in-arms every chance they get without actually knowing anything about the change to begin with. I could accept being upset they had seen and interacted with the new version and genuinely didn't like it but the constant and entirely baseless negativity is just ridiculous and I'm sick of seeing it.
Dec 1, 2024 6:35 AM Doc von Schmeltwick Asset: Enemies Further update: Put some actual negative space in between the sprites so it's possible to tell where one begins and another ends. Added a few more missing sprites and gave corrections to the bounding boxes on a few. Added more notes.
Dec 1, 2024 6:30 AM Doc von Schmeltwick Update: A Very Late Update Ever since X and Eclipse, people have been getting up-in-arms every time a website changes format, regardless of whether it's a good change.
Dec 1, 2024 6:27 AM Tailikku Asset: Dracula I can chalk this up to being an earlier sheet by Smithy, but Dracula is technically part of the background because of his "blurring"; it's a Mode 7 effect done on him
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