Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Mar 23, 2026 10:13 PM | Suprem calamitas | Asset: Sonic (Mario-Style) | Goated |
| Mar 23, 2026 10:11 PM | Suprem calamitas | Asset: Mario | 32 Bit mario is REAAAAAAL |
| Mar 23, 2026 10:07 PM | Suprem calamitas | Asset: Bomboy | Capcom love making enemies that got used 1 time |
| Mar 23, 2026 10:06 PM | cherrybon | Asset: Item Icons | Am I going crazy or is there no Whelk icon here? :( I have all the other sea creatures |
| Mar 23, 2026 9:32 PM | BulletTime | Game: Pizza Tower | prompt_suggestion @fnf_fan_9999 Funny thing is that i was the first ever comment for this section, guess its safe to say ive been an og pizza tower follower since 2019. |
| Mar 23, 2026 9:15 PM | maria305 | Asset: Jotaro Kujo | Hello, do you know how I can remove the red background color without losing resolution? |
| Mar 23, 2026 9:15 PM | tokosauce | Asset: DS Game Icons | ooh! there! i found waldo! |
| Mar 23, 2026 9:10 PM | PHArthuroGames | Asset: Princess Peach (Super Mario Bros. 1 NES-Style) | Heya! Can I Use These Sprites For A Super Mario Bros. Remastered Mod? |
| Mar 23, 2026 9:03 PM | ittan-momen | Game: DOOM RPG | I tried to update the icon, let's see if it goes through! |
| Mar 23, 2026 9:02 PM | Random Talking Bush | Asset: Wacky Workbench Boss - Egg Razer | Fixed a palette issue with the standalone "Robotnik" sprites where the gloves (and part of his teeth) were incorrectly coloured black instead of white. |
| Mar 23, 2026 7:50 PM | BgaOfficial8 | Asset: Gary | gary the snail... gary the penguin. |
| Mar 23, 2026 6:53 PM | otaking3582 | Asset: Mephisto | Insert obligatory One More Day reference. |
| Mar 23, 2026 6:49 PM | Builder Luigi | Asset: Parents | wa da flip is dat |
| Mar 23, 2026 6:48 PM | Builder Luigi | Asset: Application Icon | Size 5 is the only high detail one lol |
| Mar 23, 2026 6:43 PM | Builder Luigi | Game: Baldi's Basics Classic Remastered | The Error Screen is scaring me a bit :( |
| Mar 23, 2026 5:35 PM | Cool_Spot | Game: Toy Story | OW MY EARS AAAAAAAAEHGAEGHEGHAEGH WHY DIDN'T THEY RELEASE THIS FOR THE GBC AAEGAHEGAHEGAHEGGGAAAAAAAAA NY EARS AR EBELEEDING,. |
| Mar 23, 2026 5:22 PM * | Side Steppa | Asset: Koopa Troopa (SMB1 NES-Style) | just sent in a revision that will add some animations. hope it gets accepted! EDIT: it got accepted! |
| Mar 23, 2026 5:14 PM | Side Steppa | Asset: Koopa Troopa (SMB1 NES-Style) | prompt_suggestion haha thanks! |
| Mar 23, 2026 5:14 PM | Pipro | Asset: Tileset (SMW) | prompt_suggestion Because all of them (except for Castle) are unused. |
| Mar 23, 2026 5:13 PM | WilliamStef | Asset: Q*bert (Fix-It Felix Jr.-Style) | Stand by, my Q*bert-ese is a little rusty. |
| Mar 23, 2026 5:07 PM | Wildwildwoody64 | Asset: Q*bert (Fix-It Felix Jr.-Style) | What’s he saying Felix. |
| Mar 23, 2026 4:43 PM | Side Steppa | Asset: Castle (1986 Film) | I wish they made the modern castles look like the anime one |
| Mar 23, 2026 4:41 PM | Lincoln3184 | Game: Dragon Quest I and II HD-2D Remake | To anyone wondering why Zoma is here, yes, he's for some reason in the files of the game as an unused monster, you may also notice his sprite size here is different compared to DQIII hence why there's not very good smoothing or transparent pixels around each sprite |
| Mar 23, 2026 4:40 PM | Side Steppa | Asset: Ghost House (1986 Film) | oh its marios house! |
| Mar 23, 2026 4:39 PM | Lmelchi | Asset: Clare Cooper (Super Mario All-Stars: Super Mario Bros.-Style) | it's not a bad shoe |
| Mar 23, 2026 4:36 PM | Side Steppa | Asset: Underground (1986 Film) | is this the gold room where they get trapped by the goombas? really cool! |
| Mar 23, 2026 4:34 PM | Side Steppa | Asset: Bowser and Bowser Jr. (Super Mario Bros. 2-Style) | why is bowser junior a jester? |
| Mar 23, 2026 4:31 PM | Zainhaider | Asset: Mario | Why does Mario have a T-pose sprite? It isn’t a 3d model. |
| Mar 23, 2026 4:21 PM | Zainhaider | Asset: Title Screen | prompt_suggestion If the artwork really is from mkdd, why is there only one character per karts, I mean mkdd’s main mechanic was to have TWO characters per kart. |
| Mar 23, 2026 4:21 PM | Snow-Thunder | Asset: Pinhead (Mario & Luigi: Bowser's Inside Story-Style) | prompt_suggestion I'm Dirty Dan! |
| Mar 23, 2026 4:12 PM | Zainhaider | Game: Mario Party Advance | The character sprites are like the Mario and Luigi superstar saga sprites, did the same people that worked for superstar saga work on this game? |
| Mar 23, 2026 3:48 PM * | Side Steppa | Asset: Underwater (1986 Film) | Haha this is so cool! |
| Mar 23, 2026 3:34 PM | ScratcherGames64 | Asset: Ringside | wubadubadub is that true? |
| Mar 23, 2026 3:28 PM | suzukisan | Game: Rogue Shooter: The FPS Roguelike | this art style reminds me of something but i can't pinpoint what |
| Mar 23, 2026 2:56 PM | Snow-Thunder | Asset: Moonside | "Ness's HP drops to 0" "Jeffs HP drops to 0" |
| Mar 23, 2026 2:49 PM | Snow-Thunder | Asset: Goal Post | prompt_suggestion Twenny wan! |
| Mar 23, 2026 2:14 PM | Side Steppa | Asset: Keeby | forgot the flying sprites, oopsies |
| Mar 23, 2026 2:12 PM | Side Steppa | Asset: Piranha Plant (SMB1 NES-Style) | prompt_suggestion haha yeah, it looked really weird. |
| Mar 23, 2026 2:02 PM | Crystal_Syrup | Asset: Froggit (Expanded) | prompt_suggestion THAT WAS BEFORE THE DRAMA I SWEAR- I REGRET COMMENTING THAT |
| Mar 23, 2026 1:22 PM | WF4123 | Asset: Sagat | biker apricot |