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Nov 7, 2024 2:14 PM BunkBuddy Game: Jack - Haitoku no Megami The PC98 had some real interesting visual novels.
Nov 7, 2024 12:50 PM Nontendo11 Asset: Meanwhile Back to the future
Nov 7, 2024 7:14 AM Gaia Asset: Blizzard Man (Mega Man 7-Style) Nice expansion, but I'd like to see a "boss death/hit by weakness" animation since that's a thing in Mega Man 7.
Nov 7, 2024 7:10 AM Gaia Asset: POW Block (Chinese, Various SMB-Style) OOO
Nov 7, 2024 3:46 AM (+The Blue Plumber+) Asset: Mario, Luigi, Toad & Toadette (SMB3, SML1/2 Power-Ups) (SMW-Style) Yeah it will definitely make sense if this was made with Separate Sheets
Nov 7, 2024 3:29 AM 3SixtyYT Asset: Kid Quick (Super Punch-Out!!-Style) "Show him how quick you really are!"
Nov 7, 2024 3:27 AM 3SixtyYT Asset: Pizza Pasta (Super Punch-Out!!-Style) "Quick, Grab Him!"
Nov 7, 2024 3:10 AM E-Tank_4280J Asset: Toby toby's diagonal views give me a "here's johnny" kinda vibe
Nov 7, 2024 3:09 AM Yawackhary Update: The Start Of The Christmas Season Is Upon Us @Dark_Ansem My ripping schedule is so late, it's ridiculous...

@//X-Gluon// They had to take it off in the respects of the developers who told them.

It probably will come back on when the game is officially released on consoles as you can only play it on PC/Steam Deck at the moment...
Nov 7, 2024 3:04 AM //X-Gluon// Update: The Start Of The Christmas Season Is Upon Us Say, where did the Maiden Cops game page and all its sprite sheets go?
Nov 7, 2024 2:58 AM E-Tank_4280J Asset: Trucks, Vans and More (Genesis-Style) u got da season one trucks!
Nov 7, 2024 2:52 AM E-Tank_4280J Asset: BoCo (Genesis-Style) "BOCO! MY DEAR ENGINE! SAVE ME!" -Gordon
Nov 7, 2024 2:17 AM GlitchRipsNDraws Asset: Introduction, Logos & Title Screen amazing
Nov 7, 2024 2:10 AM Ninetails2000 Asset: HOME Menu Icon [Insert Super Trunks Joke Here]
Nov 7, 2024 12:14 AM GlitchRipsNDraws Asset: Mega Man and Friendly NPCs i love how this is like an ultimate mega man sheet lol
Nov 7, 2024 12:10 AM GlitchRipsNDraws Game: Mega Man 4 criminally underrated
Nov 7, 2024 12:07 AM GlitchRipsNDraws Asset: Mega Man and, still, the sprite is very different from the nes games (aside from colors, obviously)
Nov 7, 2024 12:05 AM BonfireTheBat Asset: Mecha Sonic Mk II (Expanded) HEDGEHOG LIFE FORM DETECTED, INITIATING PROTOCOL 429
Nov 6, 2024 11:14 PM WooperTheWhopper97 Game: Sonic the Hedgehog Customs As much as I understand the reason why, there are literally thousands of them, I wish the official remake of Sonic.EXE was allowed. It had really great sprite art. (I do get why it isn't allowed though. Please don't attack me saying "Sonic.EXE doesn't deserve to be on this website", because I know.)
Nov 6, 2024 9:48 PM ZTO Asset: Frylock (Sonic 3-Style) Yeah I'm gonna agree with everyone and say this isn't sonic 3 style, it'd help a lot to study said style.
Nov 6, 2024 8:27 PM Keenfan1990 Asset: Dude Zombie johnny bravo
Nov 6, 2024 7:45 PM * Keenfan1990 Asset: Objects & Effects (Animated) @Dolphman I had a bit of trouble at the beginning, as ChaosEdit (yes, it can actually read Corridor 7 files) doesn't include the extra cycle palettes or even the infrared, but I was able to get into a pretty good workflow after a bit. Thank god Aseprite has palette remapping capabilities.

Probably the hardest of these were the two infrared traps, as they're completely black in the standard palette. I had to take a screenshot to get the proper colors and go back into ChaosEdit to change the palette from Corridor 7 to Wolf3D, then remap the gray and blue from Wolf into the red seen here.

I'll also be re-ripping the weapons soon, as the taser and rocket launcher also have palette cycling.
Nov 6, 2024 7:23 PM * The14thGamer Asset: Moguera (NES G:MOM) Add Expanded on it
Nov 6, 2024 6:53 PM Barack Obama Asset: Bugmuck Just like the ship in Crustacia, the big bug was part of the map and not just a bg object, therefore I reripped everything.
Nov 6, 2024 6:51 PM Catperson6 Asset: Final Sigma W this boss name sound so funny interpreted as modern-day slang
Nov 6, 2024 6:38 PM P-Tux7 Asset: Needle Man Tileset (MM10-Style) Looks good but you forgot the hard hats
Nov 6, 2024 6:36 PM hyperturbofox17 Asset: Shadow on Dark Rider This is CLASSIC!
Nov 6, 2024 6:23 PM EmRuHire Asset: Progress Bar Speaking of Super Mario World, these sprites actually look almost similar to the SMW NES bootleg sprites.
Nov 6, 2024 6:11 PM SmashBrosFan137 Asset: Regression Test Background Isn't this also in the "Hammer" editor?
Nov 6, 2024 5:56 PM WF4123 Game: Grease the chick will what?
Spoiler:(it actually says cream)
Nov 6, 2024 4:45 PM Dan0145 Asset: Language Flags Maybe the "?" flag is a placeholder
Nov 6, 2024 4:44 PM Dan0145 Asset: Language Flags I lives in Spoiler:Russia :)
Nov 6, 2024 10:57 AM TannerTH25 Asset: Super Sonic (Sonic 3-Style) @Monitor2X because the original Sonic 3 Sonic Sheet uses recolored versions of those sprites and I wanted to stay as accurate as possible to the source
Nov 6, 2024 8:52 AM LegoLoco7 Asset: Logos Ah yes, very informative.
Nov 6, 2024 7:18 AM MissMoonshadow0501 Game: Monika After Story Is this a fangame?
Nov 6, 2024 7:11 AM MissMoonshadow0501 Game: Thomas & Friends: Trouble on the Tracks I remember this game! I loved this game as a kid. :)
Nov 6, 2024 7:03 AM MissMoonshadow0501 Asset: Pigpatch *banjo music intensifies*
Nov 6, 2024 5:52 AM SlashterYT Asset: Evil Eb's Littlest Brother Thumbnail: D:>
Nov 6, 2024 5:43 AM Dolphman Asset: Objects & Effects (Animated) Kudos on getting the palette cycles. Was it any trouble to rip?
Nov 6, 2024 5:42 AM Unoriginal_Fox Game: Grease YO THIS IS THE PUSSY WAGON GAME
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