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Dec 18, 2014 8:18 PM kaizxclaw12 Asset: Roy (Mega Man Zero-Style) is there a sprite of him walking/running?
Dec 18, 2014 3:00 PM DragonDePlatino Asset: Kirby Ugh...why did you shove a white character on a white background? That's makes getting sprites from this sheet a million times harder than it should be.
Dec 17, 2014 10:19 AM Mister Ton Asset: Angry Sun (Tales of the World-Style) Haha, you made it!
Dec 16, 2014 7:50 PM Deathbringer Asset: Final Weapon Yeah, the only things I could find for Egg Bomber were from the 2006 game and Advance...2, I think.
Dec 16, 2014 5:33 PM Mister Ton Asset: Final Weapon Where did you hear that? I'm not finding that in any literature.
Dec 15, 2014 11:33 AM E-Man Asset: Toll Knight Glad to see that you're still rocking those pixels, chum!
Dec 15, 2014 9:56 AM MotorRoach Asset: #0560 Scrafty That has to be the oddest way to P-balloon someone. The sprites are pretty cool, but I'll never understand the way you P-balloon animals.
Dec 14, 2014 1:03 AM SmithyGCN Asset: Angry Sun (Tales of the World-Style) This is a terrible sprite sheet.
Dec 12, 2014 8:25 PM puggsoy Update: Final Background XVII Gotta love me some backgrounds :) Nice update!
Dec 12, 2014 5:40 PM Shade Asset: #0560 Scrafty You bust these out ridiculously fast. Awesome stuff!
Dec 12, 2014 9:03 AM Starlow Game: Mario & Luigi: Dream Team Any More?
Dec 11, 2014 6:19 PM SmithyGCN Asset: Imperial Camp Great!
Dec 11, 2014 3:53 PM Mister Ton Asset: Pantyhose Taro According to "Continue?" this guy can be a giant red bull.
Dec 11, 2014 1:51 PM Mister Ton Asset: Imperial Camp Should be fixed now!
Dec 10, 2014 10:03 PM Pik Asset: Mega Man Yay
Dec 10, 2014 10:03 PM Pik Asset: MEGA Tileset Looks pretty good.
Dec 10, 2014 2:41 PM Techokami Asset: Stock Icons (Small) It represents the shoe/armband color, for the other colorations. Makes it a little easier to tell apart, since so many of Sonic's alts are blue.
Dec 9, 2014 6:59 PM Superjustinbros Asset: #0002 Ivysaur Nor did he ever have Kirby's powers.
Mario World didn't let you eat anything really unless you were riding Yoshi.
Dec 9, 2014 7:11 AM Dragonoid Game: Pokémon X / Y Having Groudon as the icon is confusing, as it makes it seem like Pokemon Ruby. Why not change it to Xerneas or Yveltal?
Dec 8, 2014 10:21 PM JadeMonsuta Game: Kero Blaster Wow thats alot, Ripping these sprites isnt actually that hard. The most tedious part is making these fancy Thumbnails
Dec 8, 2014 7:23 AM Dazz Asset: #0002 Ivysaur This is based on Super Mario World - It's based on Mario's actions in that game.
Dec 7, 2014 8:32 PM MotorRoach Asset: Mega Man Jesus, this is so good looking.
Dec 7, 2014 8:32 PM MotorRoach Asset: #0002 Ivysaur I don't recall Ivysaur ever being able to suck or eat anything.
Dec 7, 2014 12:31 AM GuywithPie3376 Asset: Stock Icons (Small) Why does Sonic's small stock have a scarf? The origins of Sonic Boom's scarf?
Dec 7, 2014 12:24 AM Frario Asset: Mega Man Pik, I love you
Dec 6, 2014 11:32 PM Shade Update: Christmas Time Is Here Again All the Christmas cheer is cheerful. Fantastic work to all the submitters as usual. :)
Dec 6, 2014 6:45 PM puggsoy Update: Christmas Time Is Here Again It just wouldn't be Christmas without tacky decorations!
Dec 6, 2014 4:08 PM Garamonde Update: Christmas Time Is Here Again Aah the little lights are so cute! I love it!
Dec 6, 2014 11:22 AM Erior Game: Fire Emblem: Awakening Mmm, would benefit from having more hair palettes, but great to have anyway.
Dec 5, 2014 11:58 AM Mister Ton Asset: Luigi (Super Mario RPG-Style) Meh, I made this about 10 years ago, so I'm sure there are a lot of oversights. Oh well.
Dec 5, 2014 7:59 AM SiFi270 Asset: Crazy Otto Glad to see this on the site. Is this a recreation, or has the rom finally been legit dumped?
Dec 5, 2014 2:35 AM Random Talking Bush Asset: Luigi (Super Mario RPG-Style) @GuyywithPie3376: The white in the sprites (RGB 240/240/240) is a different enough shade from the background (RGB 255/255/255) that you should be able to either recolour the BG or change the colour tolerance percentage without it losing the white spots on the sprites.
Dec 4, 2014 11:33 PM ShaunNoWay Game: Crash Team Racing Could someone put up the tires sprites?
Dec 4, 2014 11:26 PM GuywithPie3376 Asset: Luigi (Super Mario RPG-Style) White background? How do you expect me to use these without having Luigi's hands cut off when using the Magic Wand tool in Paint.NET?
Dec 4, 2014 3:27 PM Deathbringer Asset: General Sprites Neither is J, Q, or W.

I checked the ROMs (Japan, Europe, Namco & Tengen US) and they are in the game. So this is a simple mistake on the rippers part.
Dec 4, 2014 2:08 PM SuperMarioFan1234 Asset: General Sprites I looked in the alphabet of this sprite sheet, and the letter Z wasn't there!
Dec 4, 2014 12:04 PM nicfaulkner Game: Pokémon Omega Ruby / Alpha Sapphire Can anyone rip the PSS icons? Please
Dec 4, 2014 12:04 PM nicfaulkner Game: Pokémon X / Y Can anyone rip the PSS icons? Please
Dec 2, 2014 3:45 PM ACE_Spark Asset: Font & Interface Sidenote, not all Palettes for all enemy mugshots are even used, but included because they do exist in the game data. As another aside, enemy mugshots are only used in the Duel mode, therefore not every enemy has a mugshot. The Knight's mugshot are particularly interesting as it suggests at one point they might've had a head.
Dec 2, 2014 2:40 PM Giddy Jones Update: brb So when are you coming back?
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