Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Feb 12, 2016 11:13 PM | Insert Kert | Asset: Napstablook and Dummies | Nice Job! Though you forgot one sprite, http://vignette1.wikia.nocookie.net/undertale/images/9/9c/Gladdummy.png/revision/latest?cb=20151103101230 |
| Feb 12, 2016 10:46 PM | Random Talking Bush | Asset: Napstablook and Dummies | ^ My thoughts exactly. Plus they show up in the same areas, too (first in the Ruins, then again in Waterfall). |
| Feb 12, 2016 10:45 PM | Random Talking Bush | Asset: Annoying Dog | I know the icon you had made was relevant to the game itself, but it was changed because it didn't show anything on the sprite sheet. |
| Feb 12, 2016 10:27 PM | JamminJelly | Asset: Napstablook and Dummies | The sheets would be really small, so i put them all together, since they're all ghosts i thought it made sense |
| Feb 12, 2016 10:25 PM | JamminJelly | Asset: Annoying Dog | The icon i chose was changed, which is a bit disappointing, but here it is in case anybody wants to see it.![]() |
| Feb 12, 2016 9:23 PM | MaxiGamer™ | Asset: Napstablook and Dummies | Erm shouldn't Nasptablook and the dummy/Mad Dummy have their own sheet? |
| Feb 12, 2016 5:51 PM | CountDarkmire | Game: Street Fighter II: The World Warrior / Street Fighter II Turbo: Hyper Fighting | Ryu? |
| Feb 12, 2016 5:14 PM | DatHax | Asset: MEGA Tileset | Sweet |
| Feb 12, 2016 3:18 PM | MegaManOmegaX | Asset: Hidden or Unknown | One of those were on the Sonic.EXE game,i think |
| Feb 12, 2016 2:44 PM | supermarioben2 | Asset: Emblems (Large) | Would it be possible to include the logo that's from that one mii island sports resort stage thing? Thanks in advance |
| Feb 12, 2016 12:37 PM | SonicStorm478 | Game: Dragon Ball Z: Dokkan Battle | Nice rips! Can't wait to see the rest of the characters! |
| Feb 12, 2016 12:12 PM | DITMAN | Asset: Ghosts | Hey, I don't remember these! Are they unused? |
| Feb 12, 2016 11:56 AM | sutinoer | Asset: Deadpool (Classic) | Nice start for Deathpool the movie |
| Feb 12, 2016 6:12 AM | Random Talking Bush | Asset: Costume Mario | @Neros Urameshi: Random Talking Bush - Jan 1, 2016, 3:57 PM "I can't. Nintendo is hiding them in the newly-added "shared save data" file. They're currently unable to be ripped." |
| Feb 12, 2016 1:33 AM | Neros Urameshi | Asset: Costume Mario | Don't forget the additional sprites that were added recently. |
| Feb 11, 2016 8:30 PM | Random Talking Bush | Game: Ms. Pac-Man Maze Madness | Yeah, considering the two games are normally separate (these must've been ripped from the two-in-one). If these four sprites are all from the same game, I can just change the game title directly. Otherwise, lemme know the origins for the four sheets and I'll split 'em accordingly. |
| Feb 11, 2016 8:27 PM | Superjustinbros | Game: Ms. Pac-Man Maze Madness | Shouldn't this be split into two separate games instead of one? Pac Man World and Ms. Pac-Man don't share too many assets with one another. |
| Feb 11, 2016 7:33 PM | Random Talking Bush | Asset: Trainers | @VGTurtle: I left those spaces in there intentionally to separate the "groups" of sprites -- the overall R/S/E trainer sprites, the unused/Japanese-only sprites, and then the Emerald-only sprites. |
| Feb 11, 2016 7:15 PM | ThatReptilianGuy | Asset: Trainers | What's with the empty squares between Birch & unused Aqua Grunt and next to the Japanese Female Psychic? |
| Feb 11, 2016 7:03 PM | Naluigi | Asset: Toad and Peach (NSMBU) | Mario is a model in the game... |
| Feb 11, 2016 6:36 PM | Random Talking Bush | Asset: Trainers | @Vendily: *pushes the "Upgrade" button* Better? :P (Refresh the page if you don't see it.) |
| Feb 11, 2016 4:50 PM | Vendily | Asset: Trainers | The sheets transparency has caused some of the sprites to get damaged. The man with the full belt of pokeballs' shirt has an entire section transparent. Still, a great sheet nonetheless. |
| Feb 11, 2016 2:08 PM | Mister Ton | Asset: Alphys | Did you not read the comments on the game page? |
| Feb 11, 2016 1:09 PM | TheMario360 | Asset: Alphys | Hasn't it still been less than a year since the game came out? Toby Fox said he wanted us to wait until the game was a year old exactly. |
| Feb 11, 2016 12:40 PM | tent2 | Asset: Bowser (Super Mario World-Style) | Yeah, in my opinion it would have been somewhat weird to make SMW Bowser's full body in SMM |
| Feb 11, 2016 12:36 PM | tent2 | Asset: Rosalina (Mario & Luigi: Superstar Saga-Style) | SuperStar Saga style! She looks cute too! |
| Feb 11, 2016 11:09 AM | Mister Ton | Asset: Magus | Everyone else has goofy sprites, but Magus is straight-up taken from the SNES. |
| Feb 11, 2016 10:08 AM | darkspire17 | Game: Sonic Jam | soemone upload the hud please |
| Feb 11, 2016 9:00 AM | Xeric | Asset: Sonia | Her main ability is spinning, rather than spin dashing like Sonic. Makes sense she'd have something similar to Espio's spin. |
| Feb 11, 2016 1:14 AM | tent2 | Asset: Mavericks | Even though credit is not required, i'm still giving credit. |
| Feb 10, 2016 11:25 PM | tent2 | Asset: Enemies (SMB3) | In my opinion, the SMB3 Clown Car doesn't fit that much to SMB3's graphic style. |
| Feb 10, 2016 11:11 PM | MotorRoach | Asset: Sonia | This is fine. Could be a bit more expressive on the face in some animations, but still nicely made. Also, I've noticed that a lot of people sprite Sonia doing the Espio spin movement. Did that happen in Underground or did it just become a trend whenever someone sprites her? |
| Feb 10, 2016 8:48 PM | daemoth | Asset: Samurai Effects | What does the mighty swordman known as a samurai does in a Final Fantasy game...? He throws money in your face.... |
| Feb 10, 2016 6:54 PM | safetyninja | Asset: Knuckles the Echidna (S3K) | Sorry I was about to re correct myself. |
| Feb 10, 2016 5:59 PM | SonicStorm478 | Game: Nintendo Puzzle Collection (JPN) | I wonder when we'll be seeing VS mode rips of the Panel De Pon bosses? (Lion, Kickchop, Joker, Thanatos/Sanatos, Corderia, Zilba and the Witches) |
| Feb 10, 2016 4:38 PM | tent2 | Game: Sonic & Knuckles | Well, it actually makes sense. What wouldn't make sense is to make separate game pages for S&K and S3&K. |
| Feb 10, 2016 2:56 PM | Yuchkins | Asset: Character Icons | Weird, the folder I have on my computer has both the mid-match portraits and the CSS portraits. Maybe I was mixing them up on my end... Thanks for the clarification then, that was my bad! |
| Feb 10, 2016 1:26 PM | SmithyGCN | Asset: Story Art (Set 2) | There's a lot more than what's shown on sets 1 and 2. There should probably be around one or two more sets worth of stuff. |
| Feb 10, 2016 11:51 AM | Mister Ton | Asset: Objects & Effects | As with DKC1, apparently the life balloons have 8 frames in this one. |
| Feb 10, 2016 11:50 AM | Mister Ton | Asset: Objects & Effects | Hmm, apparently the 1-up balloons are all missing a frame. |
