Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Nov 14, 2017 6:06 PM | TheCat124 | Asset: Cagney Carnation | LOL |
| Nov 14, 2017 4:12 PM | Shidy666 | Game: Nuclear Throne | I am still waiting for more sprite sheets |
| Nov 14, 2017 3:40 PM | Doc von Schmeltwick | Asset: Cream | I hope not. Don't want quality sprites going to tripe "games." |
| Nov 14, 2017 2:36 PM | Snessy the Duck | Asset: Cream | Oh hey, weren't these used in the Sally.exe fangame? |
| Nov 14, 2017 1:51 PM | Division 六 | Asset: Mars Walker | Fine work! |
| Nov 14, 2017 1:39 PM | Super Phanto | Game: Wonder Boy: The Dragon's Trap | In case anyone asks, the 8 bit elements can be found in the game gear section. From the yellow enemies, recolor them yourself. |
| Nov 14, 2017 12:43 PM | Sergey E.S.N. | Game: The S Factor: Sonia and Silver (Hack) | Ok I have got Eggman Nega Soon I release him here |
| Nov 14, 2017 4:07 AM | SegGel2009 | Asset: Maple Main Dress #1 | This is Maple, not Azuki. All of the Nekopara sections seem to have this mistake. |
| Nov 14, 2017 2:43 AM | ZetTheLegendaryHero | Update: Recent Site Changes | I know I say this every update, but congratulations to everyone involved. |
| Nov 14, 2017 2:36 AM | Doc von Schmeltwick | Asset: Vector | OK, so they expanded the tunnel slightly through customized borders, it looks like? |
| Nov 13, 2017 10:04 PM | MisterMike | Asset: Cream the Rabbit | You're missing the ending sprites and 45 degree angle special stage sprites. Still a great rip, though! |
| Nov 13, 2017 9:55 PM | MisterMike | Asset: Vector | @Doc von Schmeltwick He uses his normal rolling sprites. If you want to see this in action, go here and skip to around 7:40 to see Vector enter a tunnel. ==> https://www.youtube.com/watch?v=cKw1zTI9mcA |
| Nov 13, 2017 9:34 PM | Doc von Schmeltwick | Asset: Sonic (Pixel Art) | I feel it could have use in like a title screen opening or something, have it dash across the screen like Sonic does in some of the Master System/Game Gear games. |
| Nov 13, 2017 9:33 PM | Doc von Schmeltwick | Asset: Cream | @MarioMadness Hahaha no this predates that project by years. |
| Nov 13, 2017 9:00 PM | BubbledDEV | Asset: Sonic 3 HUD | @DogeMayo I don't think it is out yet. |
| Nov 13, 2017 8:57 PM | BubbledDEV | Asset: Cream | Is this part of the Mod Gen Project? |
| Nov 13, 2017 8:55 PM | BubbledDEV | Asset: Sonic (Pixel Art) | Ummm....Uhh...... |
| Nov 13, 2017 8:36 PM | Sonicfan32 | Asset: General Sprites (Model 1, US) | No. (Not before the Continue Screen dump, I didn't. This was done before that.) Know what? I'm changing this. [size=1]What kind of nut am I...?[/size] |
| Nov 13, 2017 7:47 PM | SiFi270 | Game: Kira Kira Star Night DX (JPN) | If it's got graphics, they can be ripped and put here. Just ask MacPaint, or a whole bunch of visual novels where you don't actually make any choices and just read it like a real novel. |
| Nov 13, 2017 6:58 PM | Techokami | Asset: Pac-Man's Dialogue | You have to load the proper files in the ROM set archive for the GFX ROM chip dumps, then fiddle with the settings. Sometimes you will need to interlace the files. |
| Nov 13, 2017 6:56 PM | Techokami | Asset: General Sprites (Model 1, US) | So uh, have you ever considered using a tile viewer on VRAM dumps and tweaking the palette to have a different color on index 0 that isn't, you know, black?![]() |
| Nov 13, 2017 5:31 PM | Dolphman | Game: Sonic the Hedgehog CD (1995 / 1996) | @Toybonnie183 Isn't there a patch you can download? I remember seeing it at Sonic Retro. Being incompatible with modern PCs would likely be the reason Taxman's version got approved and released. |
| Nov 13, 2017 5:03 PM | Toybonnie183 | Game: Sonic the Hedgehog CD (1995 / 1996) | I actually have this version and yet I can't get it to work. |
| Nov 13, 2017 2:19 PM | LakituBro | Asset: Avatar Customization Icons (Head) | I hate that these are exactly how the models look in-game... And these are sprites! |
| Nov 13, 2017 2:01 PM | LakituBro | Asset: Avatar Customization Icons (Body) | I SWEAR TO FUCKING GOD |
| Nov 13, 2017 1:17 PM | Sonicfan32 | Asset: Overbite (Smoking) | I have no idea when these appear, but I just decided to rip them for archivings sake. |
| Nov 13, 2017 10:10 AM | Kendotlibero | Game: Kira Kira Star Night DX (JPN) | it is a game a really basic one |
| Nov 13, 2017 9:31 AM | Ashley | Asset: Knuckles (Super Mario Kart-Style) | i saw this edit in vinesauce kart 65 & knuckles, i do hope the creators of that romhack gave you credit since i'm not sure i saw any during the stream |
| Nov 13, 2017 8:22 AM | DigitalDiamal | Asset: Realistic Characters | Lawl, never heard about this, wished some people made a full gameplay of MA. |
| Nov 13, 2017 8:05 AM | Hans-Cuff | Asset: SpongeBob and Patrick | Oh boy 3-AM! |
| Nov 13, 2017 6:24 AM | NinjaKoopGaming | Asset: Dr. Robotnik | Egg leg so hot, it fry... egg? Idk, this reference fell apart halfway through. |
| Nov 13, 2017 6:21 AM | NinjaKoopGaming | Asset: Sonic | This is probably my favorite custom Sonic sheet, by far. |
| Nov 13, 2017 4:05 AM | shadowman44 | Asset: Overbite (Smoking) | When does this occur actually? |
| Nov 13, 2017 3:12 AM | shadowman44 | Asset: Splash Screens & Title | V A collection of shitty Olympic games with Flintstones wannabes. |
| Nov 13, 2017 2:45 AM | Sonicfan32 | Game: Galaga '88 | I'm gonna' upload something here so it won't be so empty. |
| Nov 13, 2017 2:18 AM | SegaSonic04 | Game: Ninja Golf | It looks good for an Atari game |
| Nov 13, 2017 1:45 AM | Superjustinbros | Asset: Splash Screens & Title | lol what is this game |
| Nov 13, 2017 1:23 AM | Hans-Cuff | Asset: Title Screen | @N-Mario Yeah, that's a weird quirk sonic the hedgehog's character design has. his mouth just disappears. lol. It mostly happens when he's angry. https://imgur.com/gallery/t4E5k |
| Nov 13, 2017 12:23 AM | miyabi95_ | Asset: Mighty | nice throwback to the arcade game! |
| Nov 13, 2017 12:13 AM | shadowman44 | Asset: Dora | I remember when Cr1tikal played this. Good times. |
