Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jun 9, 2026 12:51 PM * | RaguRando | Asset: Roger Rabbit | He's finally here. Kind of surprised shadowman44 ripped Eddie but not him since he constantly follows Eddie around. Also, shouldn't he be listed under Non-Playable Characters if he (technically) can't be controlled despite moving with the player? It's not like Sonic 2 where a second player can fully control Tails. |
| Jun 9, 2026 12:05 PM | Skarp | Asset: Sonic (Pokémon R/G/B-Style) | looks awesome! great silhouette on the small sprites too |
| Jun 9, 2026 8:33 AM | MadeKillaSam | Asset: Sonic Blast Man | so THIS is the man who made Sonic Blast |
| Jun 9, 2026 7:36 AM | i dont know | Game: Sonic Blast Man | taitosonic blast man |
| Jun 9, 2026 6:36 AM | MadeKillaSam | Asset: Sonic (Sonic Jam 6, Polished) | I approve of this but you should've based the Spring sprite off of the one unused in game:![]() |
| Jun 9, 2026 6:25 AM | JamShore | Game: Deltarune | prompt_suggestion This is done through code. |
| Jun 9, 2026 5:04 AM | MoonlightCookieSleepy9 | Asset: General Sprites (Model 2, US) | Looks pretty good |
| Jun 9, 2026 4:57 AM | Carson260433 | Game: Rayman Customs | prompt_suggestion BWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
| Jun 9, 2026 4:06 AM | AzzyGetDaApple | Game: GLITCH Customs | prompt_suggestion I wasn't asking you brotato chip |
| Jun 9, 2026 3:42 AM | sashnstuff | Asset: Crewmate | isometric crewmate |
| Jun 9, 2026 3:31 AM | MarioFan394356 | Asset: Enemies & Bosses | prompt_suggestion You're a mouse plushie, of course you're new. I am too |
| Jun 9, 2026 3:03 AM | DogToon64 | Asset: Effects | prompt_suggestion He's supposed to be dashin' (even though he doesn't have any legs or feet). |
| Jun 9, 2026 2:49 AM | Wuoss | Game: Brutal Mario (Hack) | Oh oh oh, I can even see Brutal Mario's rip But this hack always makes me want to play more JRPGs? |
| Jun 9, 2026 2:23 AM | C0LOR | Asset: Intro Games | even funnier than 24... |
| Jun 9, 2026 2:16 AM | O Ilusionista | Game: Marvel Super Heroes | prompt_suggestion Requests are not allowed here. I only replied because, coincidentally, I was already ripping the sprites from that game. |
| Jun 9, 2026 2:10 AM | Somwonere | Game: LEGO Digital Designer | nostalgia |
| Jun 9, 2026 2:03 AM | ExoDendrite | Asset: Paul Chuck | "NEVER USE JOE CHIN'S CHAINS FOR THEM, NOO!" |
| Jun 9, 2026 2:00 AM | ExoDendrite | Asset: Captain Fussenpepper | "Get up in the morn, run around the track! Show me what you got, Soldier!!" |
| Jun 9, 2026 1:58 AM | ExoDendrite | Asset: Parappa (Stage 6) | So it just casually drops the fact that PaRappa has an actual frog in his beanie. Might be a gag, but whatever. |
| Jun 9, 2026 1:32 AM | Ganbare-Lucifer | Asset: Yoshi Chimera | Fun fact: This one is actually from VIP & Wall |
| Jun 9, 2026 1:15 AM | CHR-smc | Asset: Mario (Super Mario Bros. 1 NES-Style) | Hi, does anyone know if there's a sprite sheet for this game but in 16-bit, for SMW? |
| Jun 9, 2026 12:58 AM | MEGAMAN2020MLG | Asset: Effects | Is that Boo... Farting? |
| Jun 9, 2026 12:55 AM | SilliFloof | Game: Sonic the Hedgehog | prompt_suggestion It's in "Objects (Common)" |
| Jun 9, 2026 12:48 AM | AxelVoss | Asset: Pub Visitor | It's him! Leisure Suit Gary! |
| Jun 9, 2026 12:20 AM | overkill465 | Asset: Castor Wilds | kokiri forest who |
| Jun 9, 2026 12:09 AM | O Ilusionista | Game: F-16 Fighting Falcon / F-16 Fighter | This is one of the games that won't work on the Genesis if you use the Base Converter, because this game uses the SG-1000 compatibility mode that was included in the Master System chip, but wasn't present in the Base Converter. |
| Jun 8, 2026 11:52 PM | CSS Junio Sonic | Asset: Title Screen | Thanks i will Upload This On Scratch |
| Jun 8, 2026 11:42 PM | Unoriginal_Fox | Asset: Chomper | prompt_suggestion dont deadname her, she goes by Ms. Pac-Man now i didnt steal this joke shut up |
| Jun 8, 2026 11:40 PM | Unoriginal_Fox | Asset: Opening Logos | oh god tate made this?! |
| Jun 8, 2026 10:41 PM | Beheaded Kamikaza | Asset: Xbox 360 | prompt_suggestion Yes, I submit these from PS3 because they come in here. If there is unique content, like X360 Serious Sam HD TFE beta build with early hud, then I submit to that console instead of already existing PC version page. |
| Jun 8, 2026 9:42 PM | DogToon64 | Asset: That's Life | prompt_suggestion |
| Jun 8, 2026 9:25 PM | Greenknight9000 | Asset: Cutscene Backgrounds and Boards | I just noticed a strange oddity with the Lesson Stages board. All the "blocks" seen that make up the design use the colours of the Puyos used, that being: Red, Green, Purple, Cyan, and Yellow... but notice how there's also teal blocks among them... and what do we see in prototype footage? Teal Puyos!![]() |
| Jun 8, 2026 9:17 PM | BestBowserFan4 | Asset: That's Life | prompt_suggestion change it |
| Jun 8, 2026 8:57 PM | mildannerofc | Asset: Sonic (Composite Genesis-Style) | prompt_suggestion Thank you so much dude!!! |
| Jun 8, 2026 8:52 PM | MyraTheLover | Asset: Titan Fountain | Anyone know where the little eyes are that appear on the petrified fountain before the titan punches through it? |
| Jun 8, 2026 8:49 PM | cycriccizer | Asset: Shao Kahn | YOU WEAK PATHETIC FOOL. |
| Jun 8, 2026 8:16 PM | PGE | Game: Birthright: The Gorgon's Alliance | ...and I'm just now learning that XnView's batch converter can only output pictures with transparency in 32bpp and not 8bpp paletted, resulting in duplicate colors being merged together. Thankfully there's only one duplicate pair (Indexes 31 and 255). |
| Jun 8, 2026 7:51 PM * | The_Cerebellum | Asset: Sonic (Composite Genesis-Style) | prompt_suggestion Made a few more sprites for stuff not included in the sheet. Mostly Prototype stuff outside of the SC/KC Idle again feel free to add the sheet if you want https://cdn.discordapp.com/attachments/690532594860687383/1513898280411726024/Sonic_Composite_Bonus_Sprites.gif?ex=6a296724&is=6a2815a4&hm=0b9f199af0b31651644fd58c46b98f98b59b471f4ca18d8b3c7c4206a13f47fa |
| Jun 8, 2026 7:00 PM | Techokami | Asset: Stage 01 (Europe) | Why is it duplicated? I cannot see any difference between the two, so if it is tile animation, it is too subtle... EDIT: OH, it's the removal of certain platforms |
| Jun 8, 2026 6:52 PM | mamon | Asset: Beavis and Butt-Head | "THEY SHOULDN'T MAKE YOU DO THAT , THE PURPOSE OF A PASSWORD , IS WHEN YOU TURN THE GAME OFF , AND COMEBACK ANOTHER TIME!!!" - avgn |

