Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jun 13, 2018 9:20 PM | ROKSolid360 | Asset: Simon Belmont (Castlevania GBA-Style) | Well ronny14 if that's how you'd prefer the sprite to look you can edit it for yourself at piskelapp.com |
| Jun 13, 2018 9:01 PM | Doc von Schmeltwick | Game: Sonic the Hedgehog (Bootleg) | @RN In the Sonic sheet. Probably more a sheet representing "sprites that were not in Speedy Gonzales." |
| Jun 13, 2018 7:43 PM | ROBLOXNoob246 | Game: Sonic the Hedgehog (Bootleg) | Wheres the Mario Sprites? |
| Jun 13, 2018 5:57 PM | ronny14 | Asset: Simon Belmont (Castlevania GBA-Style) | I'd suggest removing the outline under his foot when it rests flat or add a pixel to the edges so it seems like his foot is flat on the ground. It may just be personal preference but the way his boots our outlined right now makes the bottom of his feet look rounded. |
| Jun 13, 2018 4:36 PM | Tailikku | Asset: Biggyman | I think you mean "Piggy Man," Namco has since stated that this is the correct spelling |
| Jun 13, 2018 4:16 PM | Cheesy Mac n Cheese | Game: Hidden or Unknown | Looks like we both submitted the same thing... |
| Jun 13, 2018 3:57 PM | LoneShadowStar | Update: Sprites! | It's great that we're finally getting some Animal Forest e+ rips. I'm a little surprised that no one has tried it before. |
| Jun 13, 2018 3:26 PM | SSK02 | Asset: Baby Mario | i guess that's how he got into SMM |
| Jun 13, 2018 2:23 PM | MisterMike | Asset: Blizzard Man (The Wily Wars-Style) | No offense, but this isn't Wily Wars style. That game's bosses have entirely new sprites, as opposed to just repainted versions of their NES sprites. Granted, the enemies ARE just repaints. Still looks good, though! |
| Jun 13, 2018 6:49 AM | Doc von Schmeltwick | Game: Mario Customs | @Lionheart There's plenty. Super Mario RPG customs are on a different page due to how frickhuge this has gotten. https://www.spriters-resource.com/custom_edited/mariorpgcustoms/ |
| Jun 12, 2018 10:11 PM | Doc von Schmeltwick | Asset: Mario Bros. | Wait, Wii U vesion has SMG3 instead? Anyways, I think doing it similar to the Arima way has merit. |
| Jun 12, 2018 10:06 PM | Doc von Schmeltwick | Asset: Ridley | While Ridley may not be too big for Smash anymore, this old sheet probably is. |
| Jun 12, 2018 9:55 PM | Void-the-Bat | Game: Sonic the Hedgehog 3 | And who's the city's lord and savior? The Sonic 3 Sonic, of course! (Unless you're playing Sonic Mania or Sonic 3 Complete with S1/S2 sprites.) |
| Jun 12, 2018 9:12 PM | bluebrid3639 | Asset: Mario Bros. | Dolphman, I worked ULTRA HARD!!! NOBODY wants to recolor the sprites manually! OK? Note: I use Piskel to make my sprites, and then use the export feature to make this possible. Note 2: It's not copy/paste, it's duplicated my frames, each palette has a different "frame" in Piskel. That's Piskel 101 & Knuckles. |
| Jun 12, 2018 6:19 PM | bcsilver | Asset: Wild Woody | Nice character gimmicks for lame execution on game, what a pity |
| Jun 12, 2018 5:56 PM | JamminJelly | Asset: Pokémon Icons | I don't think you understand the meaning of "objectively" |
| Jun 12, 2018 2:43 PM | Dolphman | Asset: Mario Bros. | Wouldn't be easier to feature just Mario and the palettes? Looks too cluttered with the same sheet copy & pasted and then recoloured in a very horizontal image. |
| Jun 12, 2018 2:05 PM | MisterMike | Asset: Mario Bros. | @PaperWario Tradition, maybe? |
| Jun 12, 2018 1:19 PM | Snessy the Duck | Asset: Items | This sheet could definetly use some better organization, it's an absolute mess |
| Jun 12, 2018 11:35 AM | Dennis'N'Mooch | Asset: Donkey Kong | Most people don't know that this was the last game to feature Cranky Kong as Donkey Kong. |
| Jun 12, 2018 9:54 AM | Serious Spriter | Asset: Balloon Park | Oooooh, i see. |
| Jun 12, 2018 5:38 AM | Doc von Schmeltwick | Asset: General Sprites | @GuyWhoSleeps They did that with literally every arcade game at that time, which caused the Video Game Market Crash of '83 in America. Donkey Kong is just one of the only ones people remember, along with Pac-Man and Ms. Pac-Man. |
| Jun 12, 2018 4:44 AM | sleepywomak | Asset: General Sprites | why did they port donkey kong more than 20 times? |
| Jun 12, 2018 2:18 AM | Superjustinbros | Update: Sprites! | Good to see another update. |
| Jun 11, 2018 11:35 PM | nctrnOWL | Asset: Pokémon Icons | Also does either of u know which are the 'original' sprites seeing as how the sheet has 2 variants? |
| Jun 11, 2018 11:35 PM | nctrnOWL | Asset: Pokémon Icons | @Doc: Yeah ur right I can do it myself :) |
| Jun 11, 2018 10:48 PM | Mystical Greninja | Asset: Knuckles | I DON'T KNOW |
| Jun 11, 2018 10:32 PM | Void-the-Bat | Asset: Vector | Before anybody asks, the computer room is in Ithaca. |
| Jun 11, 2018 10:30 PM | Void-the-Bat | Asset: Wild Woody | Woody's got wood, literally. (And some graphite too, but who cares?) R E A C H F O R T H E S K Y ! |
| Jun 11, 2018 10:28 PM | Void-the-Bat | Asset: General Sprites | Headless Pac-Man |
| Jun 11, 2018 10:27 PM | Doc von Schmeltwick | Asset: Pokémon Icons | Anyways, any program that uses transparency probably has a magic wand tool, just use that with a tolerance of zero and erase the blue with it. Or with Paint, set the blue as the secondary color with "make transparent selection" on (last part applies for newer versions only). Paint.net can do similar things, but INEXPLICABLY requires making a new layer. |
| Jun 11, 2018 8:53 PM | Doc von Schmeltwick | Asset: Pokémon Icons | Paint is objectively much better to use for simple graphics, as a lot of steps required for other programs are simply redundant and time-wasting for said simpler graphics (ie bounding boxes, creating new layers, et cetera). |
| Jun 11, 2018 8:51 PM | Doc von Schmeltwick | Asset: Tilesets | It's amazing how the developers fucked up the Bowser statue. |
| Jun 11, 2018 7:35 PM | nctrnOWL | Asset: Pokémon Icons | @RTB: Do u by any chance have the sheet with a clear background? |
| Jun 11, 2018 7:21 PM | Random Talking Bush | Asset: Pokémon Icons | @nctrnOWL: Two reasons: 1. People still using Paint for whatever reason will be able to use this sheet without the transparency being completely black and interfering with the sprite colours (though none are completely black / R0,G0,B0 on this sheet, it could apply to others). 2. Having the sprite sheet be opaque for cases like this (basically things with 1-bit transparency) takes up less space -- 1,058,187 bytes instead of 995,049 bytes. Not a whole lot of difference, but still one regardless. |
| Jun 11, 2018 7:16 PM | nctrnOWL | Asset: Pokémon Icons | @RTB: Why the blue background instead of a clear one? |
| Jun 11, 2018 6:43 PM | tarkan0001 | Asset: Green Hill Zone | @Random Talking Bush how did you put these together from 16x16 to any size? what program did you use? |
| Jun 11, 2018 3:25 PM | MisterMike | Asset: Wild Woody | This sheet gives me a wild woody. |
| Jun 11, 2018 1:27 PM | Mister Ton | Asset: Tilesets | It looks like the Stop/Test Sign from the other sheet in this section is missing, among some others? |
| Jun 11, 2018 1:04 PM | Mister Ton | Game: The Lion King | @Rodita Check the Genesis version. |