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Nov 6, 2018 2:49 PM DracoZ Asset: Frog Mario (Super Mario Maker-Style) Kinda. But I decided to do it in the smb1 style to finish the trio of Mario costume power ups
Nov 6, 2018 2:03 PM Retro64 Asset: Mario (Referee, Super Mario Maker-Style) Uh, thanks? I'm not sure what you mean "be better if it was is the mario section".
Nov 6, 2018 1:34 PM Random Talking Bush Asset: Character Portraits Added a few missing portraits for Charlotte, Lorette and Vincent (4th, 3rd and 3rd respectively).
Nov 6, 2018 1:25 PM Bromaster Game: Fix-It Felix Jr. Is there still the Wreck-it Ralph Apk, or is it outdated and deleted?
Nov 6, 2018 12:03 PM Yawackhary Asset: Sonic the Hedgehog @Doc If we are judging by staff, yeah Spinball was the only one that had full American staff and half the people who worked on that were known for the early PGA Tour Golf games.

Sonic 2 was half done by Japanese staff (Yuji Naka, sound team, Tails' creator) and half by the American staff (Tom Payne, Brenda Ross, Craig Stitt, Peter Morawiec who was the special stage programmer) in the US. Sonic 3&K was almost completely done by the Japanese staff apart from Howard Drisson and MJ's sound team but was located in the US with Yuji Naka. No different than Sonic Adventure 2 for the latter.
Nov 6, 2018 11:03 AM Pikachu M Asset: Eyecatch Names Wow! Here also Russian names! Cool!
Nov 6, 2018 10:30 AM Triangly Game: Sonic Chaos (Fan Game) Missing on this page? If yes, then Eggman, backgrounds and level objects. I am slowly working on designing Eggman sheet rn, but I have not really a lot of time so I am not sure when it is coming
Nov 6, 2018 7:13 AM TayAyase Game: Arc Rise Fantasia Never in my life I knew that luminous arc has loads of secret sequels.
Nov 6, 2018 4:56 AM DigitalDiamal Asset: New Pork City (Exterior) Even though those statues might be just generic dragon statues, I believe those statues are depicting the Dark Dragon itself.
Nov 6, 2018 4:55 AM You Gotta be Joshing me Game: Yeth (Hack) He's a thing you can trust.
Nov 6, 2018 4:29 AM You Gotta be Joshing me Asset: Dr. Robotnik "be vewy quiet, i'm hunting hedgehawgs" - Robotnik
Nov 6, 2018 4:05 AM Doc von Schmeltwick Asset: Sonic the Hedgehog Um, last I checked, the only Sonic Genesis sidescroller to be developed in the West was Spinball....
Nov 6, 2018 4:04 AM You Gotta be Joshing me Asset: Sonic the Hedgehog @Doc also keep in mind that Sonic 1 was developed in Japan, and S2 and S3K were developed in the US, so there may have been some cultural influence as well how different Sega of Japan and Sega of America were at that time, Japanese Sonic was more anime-like, and American Sonic was portrayed as the "dude with the 'tude".
Nov 6, 2018 4:00 AM sleepywomak Asset: Title Screen could'nt they use 1 screen then copy it in the game engine
Nov 6, 2018 2:35 AM Anderzoxo Asset: Rouxls Kaard my body physically refuses to make an animation with this guy until i know i can use these sprites, and i'm struggling to ask VERY. BADLY. (i'm so awkward help.)
Nov 6, 2018 12:58 AM Deleted User Asset: Asriel Dreemurr Battle Background So, definitive awnser to what the fuck this is:
this is a mix between Fourside with all the high buildings and Summers with the ridiculous quantity of buildings everywhere, but on drugs
Nov 6, 2018 12:17 AM Doc von Schmeltwick Asset: Sonic the Hedgehog Sonic CD was always its own game iirc, and I never got that impression. I got the impression that Sonic Team had become better at drawing and allocating palettes. Besides, I personally think he looks the "oldest" in the first game, and more childlike in StH3&K, just on body language.
Nov 5, 2018 11:37 PM Nintendo's chosen hero Asset: Jevil "PLEASE, ITS JUST A SIMPLE CHAOS."
Nov 5, 2018 11:21 PM Nintendo's chosen hero Asset: Backgrounds (Scrapped) not only are the meat freezer's too realistic, but you can see the movement tool from whatever softwere it was made in.
Nov 5, 2018 11:15 PM Nintendo's chosen hero Asset: Karako Pierot Honk.
Nov 5, 2018 11:13 PM Ruskah Asset: Giant Eggman Robo man, i wish i could make sprites like these
Nov 5, 2018 10:38 PM dogefan91 Asset: Ralsei (Chapter 1 + 2) y e s
Nov 5, 2018 10:16 PM Deleted User Asset: Enemies the TERRITORIAL OAK stares into your soul and beyond
Nov 5, 2018 10:12 PM BlueSatoshi Asset: Amalgamates That thing in the shower curtain kinda reminds me of those wavy things in the first section of the Dark World...
Nov 5, 2018 10:08 PM Omega Asset: Krosshair (Donkey Kong: King of Swing-Style) my favorite DK enemy
Nov 5, 2018 9:22 PM Omega Asset: Frog Mario (Super Mario Maker-Style) Isn't this a little redundant what with their actually being a Frog Mario skin in game already?
Nov 5, 2018 9:09 PM You Gotta be Joshing me Asset: Sonic the Hedgehog @Doc What I was saying was that whenever you play Sonic 1, 2, 3&K back to back, you get the idea that Sonic has aged since the previous game. Sonic CD was originally meant to be a Sega CD port of Sonic 1 I think, and It's obvious that the 8-bit games weren't Sega's main focus back then.
Nov 5, 2018 8:32 PM Doc von Schmeltwick Asset: Sonic the Hedgehog @Beaky Preeeetty sure that's just them working out what his palette should be, not an indicator of age. Besides, explain CD, which reuses the StH1 sprites tit-for-tat, and all of the 8-bit games of the time.
Nov 5, 2018 7:35 PM Machow8 Asset: Mario (2D) Updated this spritesheet due to some errors it had.

Thanks, @Talking Random Bush, for pointing them out! Helped me a lot! =]

If that spritesheet still has errors, lemme know. ;]
Nov 5, 2018 7:16 PM Mister Ton Asset: Rouxls Kaard Rules Card.
Nov 5, 2018 5:09 PM Dolphman Asset: Butterfingers @Rainbow Question Mark Hehehe. Read that in Bart Simpson's voice.
Nov 5, 2018 4:00 PM FuriousHedgehog Asset: Lancer The last face portrait holy moly
Nov 5, 2018 3:30 PM You Gotta be Joshing me Asset: Chrome Gadget Me.
Nov 5, 2018 3:24 PM You Gotta be Joshing me Asset: Sonic the Hedgehog The problem I have with these sprites is that, they're inconsistent with the classic games, see, in Sonic 1 and Sonic CD, Sonic's fur was more of a light purple than blue, indicating that he's probably in his preteens, in Sonic 2 he's a darker shade of blue and looks different in some places, meaning that he's a young teenager, and in Sonic 3 & Knuckles he looks like a younger version of the Dreamcast-era Sonic, meaning that he's probably 15 or 16 (He even has green eyes in his super form, explaining the change) we even see this trend continue into modern games, but more recent games just break this trend completely.
Nov 5, 2018 3:07 PM Random Talking Bush Asset: Mario (2D) @Machow8: Uh... Thanks, but I've had those ripped and ready to upload for quite a while now. Main reason I hadn't is because as was mentioned, I've been updating this sheet regularly every time a new one was available in-game.

Besides, after doing some comparisons, yours actually have a few errors with 'em.
Nov 5, 2018 1:45 PM Rainbow Question Mark Asset: Butterfingers GET A CRISPITY, CRUNCHITY, PEANUT BUTTERY IN BURST, IN EVERY BITE OF BUTTERFINGER!

NOBODY BETTER LAY A FINGER ON MY BUTTERFINGER!
Nov 5, 2018 1:03 PM Machow8 Asset: Mario (2D) Gentlemen and ladies, i present you, Mario' Santa Outfit from Super Mario Odyssey 2D mode: https://www.deviantart.com/machow8/art/Mario-Odyssey-2D-Santa-Outfit-771348666?ga_submit_new=10%3A1541422904

Enjoy! =]

I tryed to put this here as an update to the spritesheet, but it was denyed due to that outfit wasn't officially revealed yet.
Nov 5, 2018 12:04 PM TheGoku7729 Game: Mega Man Redux (Hack) it's impossible they planned MM1 to be an arcade game because it was Capcom's "bridge" to get into the home console market
Nov 5, 2018 10:34 AM Machow8 Asset: Dry Bones & Parabones (Super Mario Maker-Style) I just can't say how well you made this when i asked you about it.

Congrats.
Nov 5, 2018 10:33 AM Machow8 Asset: Koopa Troopa and Paratroopa (Super Mario Maker-Style) Good to see that this my suggestion appeared here, hehe.
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