Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Apr 13, 2019 3:46 PM | Sarara Shiki-kan | Game: Hidden or Unknown | Can I remember that this game had more sprites, or was it the other version? |
| Apr 13, 2019 3:10 PM | SpacyBeanie | Asset: Opening | Jesus thats a big spritesheet. |
| Apr 13, 2019 2:22 PM | KBorg64 | Asset: Super Mario Bros 1 Enemies (Mega Man NES-Style) | These are amazing! They capture the style of both Mario and Mega Man and mix them so well. Well done! |
| Apr 13, 2019 1:48 PM | TheBootlegs170 | Game: The Hero | 파이터: 영웅을 기다리며 (Fighter: Yeongung-eul Gidarimyeo) / The Hero - IBM PC |
| Apr 13, 2019 9:26 AM | Kendotlibero | Asset: Other | @LukeWarnut thank you! |
| Apr 13, 2019 7:31 AM | Dolphman | Asset: Intro & Title Screen | @SonicStorm478 Yeah, and it's disrespectful when you think about it. The 1987 cartoon wasn't even that good after rewatching it as an adult. Season 1 was at a good start, but it immediately got dumbed down by season 2. Overuse of 4th wall jokes, the Turtles using anything but their weapons. And they end up becoming publicly known, missing the whole point of what being a ninja is. Bebop and Rocksteady became stupider instead of the actual threats they originally were. Season 4, 5 and 6 had more episodes with the Turtles fighting generic villains instead of Shredder. Michelangelo half way had his nunchaku replaced with a grappling hook with the excuse being how nunchaku are outlawed. And yet he was given a more lethal weapon. And not to mention the massive amount of animation and voice mistakes. Heck there was times voice actors were replaced due to tight schedules. (James Avery was also on Fresh Prince of Bel-Air, and Barry Gordon was the director of the Actors Guild at the time. And the replacements were very very obvious) |
| Apr 13, 2019 5:27 AM | Doc von Schmeltwick | Asset: Intro & Title Screen | I'm still trying to figure this one out:![]() |
| Apr 13, 2019 5:25 AM | Doc von Schmeltwick | Game: Hong Kong '97 (Homebrew) | @SonicStorm Because the developer wanted it to be as tasteless as possible to give as big a middle finger to Nintendo and their locking-out policy as he could. |
| Apr 13, 2019 4:44 AM | SonicStorm478 | Game: Hong Kong '97 (Homebrew) | I never understood why they used a real dead person in this game's game over screen. |
| Apr 13, 2019 4:38 AM | SonicStorm478 | Asset: Intro & Title Screen | This one was also my favorite Teenage Mutant Ninja Turtles series. A shame that Nickelodeon seems to love sweeping this one under the rug as if it doesn't exist. |
| Apr 13, 2019 4:32 AM | BRD-Senpai | Game: THE iDOLM@STER Cinderella Girls | @Detour how long do you think it will be until someone makes spicy mamamia of these characters |
| Apr 13, 2019 3:14 AM | Dolphman | Asset: Intro & Title Screen | @Doc von Schmeltwick When this incarnation came out, I was just learning about the original Mirage comics. I really enjoyed them because they were mocking the dark and edgy comics that came out in the 80s, Like Franke Miller's take on Batman and Dare Devil. Peter Laird being the producer for the 4Kids TMNT helped introduce new fans to what the Turtles was originally about, with a kid-friendly adaptation of original comics. One of my favourite episodes is the one of Donatello meeting a Jack Kirby caricature, which is an adaptation of the Donatello one-shot issue. |
| Apr 13, 2019 2:26 AM | teh_supar_hackr | Game: Fate (Capstone) | This game looks like it could be "Doom VS Robocop" |
| Apr 13, 2019 1:39 AM | teh_supar_hackr | Game: Ghostbusters: Ghost Trap | This reminds me a lot of the Sega Genisis Ghostbusters game. |
| Apr 13, 2019 1:02 AM | xp01 | Game: Crayon Shin-chan: Densetsu wo Yobu Omake no Miyako Shockgaan! | also known as :Shinchan Contra Los Munecos De Shock Gahn" or "Shin Chan Against The Shock Gahn Dolls" |
| Apr 13, 2019 12:54 AM | Doc von Schmeltwick | Asset: Intro & Title Screen | @xp ??? Why? (16 years later and still the best turtle designs of any of the cartoons) |
| Apr 13, 2019 12:47 AM | RaposaCadela | Asset: Super Mario Bros 1 Enemies (Mega Man NES-Style) | Either that, or Mega Manio! |
| Apr 13, 2019 12:36 AM | xp01 | Asset: Intro & Title Screen | i am embarrassed that Konami used screenshots from the 2003 Series Intro for this game |
| Apr 12, 2019 9:37 PM | Centrixe the Dodo | Game: Persona 5 | Multiple users spamming a meme repeatedly and in another instance, users picking at a custom sheet year after year sound like fair examples of what's actually frowned upon. Puns or harmless jokes on the other hand still seem pretty fine? |
| Apr 12, 2019 9:34 PM | DefinitelyNotSascha | Game: Octopath Traveler | It didn't really start all that much before but I think we can say that "now the true lesson begins!" |
| Apr 12, 2019 9:20 PM | Doc von Schmeltwick | Asset: Hidden or Unknown | @WD They didn't, it's unlicensed. |
| Apr 12, 2019 7:41 PM | White Darkness | Asset: Hidden or Unknown | im suprised that nintendo let this guy get away with saying the f word |
| Apr 12, 2019 7:38 PM | Doc von Schmeltwick | Asset: Menus | It's a power-up, in fact. There are two. |
| Apr 12, 2019 7:33 PM | Void-the-Bat | Asset: Menus | I never knew the Infinity Gauntlet was in this game. |
| Apr 12, 2019 7:31 PM | LukeWarnut | Asset: Confidant Icons | Added English names |
| Apr 12, 2019 7:27 PM | Doc von Schmeltwick | Game: Persona 5 | @EXE As a matter of fact, I've actually ticked off admins here by having a "no fun allowed" attitude on a bad day, so clearly some level of it is. In fact, the Swat-bot image was posted in regards to me. |
| Apr 12, 2019 7:24 PM | Void-the-Bat | Asset: A Hidden Figure/ "Rudy" | Rudy - The only character who can actually give the player a Game Over in this game. |
| Apr 12, 2019 7:11 PM | Void-the-Bat | Game: Persona 5 | I was gonna make a pun, but then I remembered that there's no fun allowed on this site. |
| Apr 12, 2019 6:41 PM | SonicHex | Asset: Azure Lake | you've done justice to azure lake |
| Apr 12, 2019 6:12 PM | LukeWarnut | Game: Persona 5 | Ripping English verisons of a bunch of stuff. |
| Apr 12, 2019 5:59 PM | LukeWarnut | Asset: Other | Added missing All-Out Attack portraits and several English versions of different text. |
| Apr 12, 2019 4:57 PM | Doc von Schmeltwick | Game: Chrono Trigger (Bootleg) | @SonicStorm They're pretty good downgrades, but that doesn't change the fact that a chair and a telescope used the same tile. |
| Apr 12, 2019 4:36 PM | LukeWarnut | Asset: Boss Names (JPN) | Ripping the English ones now ^^ |
| Apr 12, 2019 3:59 PM | Viscera | Asset: Opening Cutscene | At some point, they're more practical, though. But I don't think this is one of those cases, especially since the sheet doesn't even reach 3 MB. I'd question whether it's a good idea to rip every single frame from a FMV, but at least here it seems to work out fine. I'm kinda amazed by that. |
| Apr 12, 2019 2:06 PM | WizToad | Asset: Special Stage 7 Background | Looks great! This is definitely a step-up from the rip I made. |
| Apr 12, 2019 1:58 PM | Mister Ton | Asset: Opening Cutscene | Zip files are bad. |
| Apr 12, 2019 1:05 PM | Superlakitu | Asset: Opening Cutscene | this is a big sheet. i appreciate the work you put into this but you should've made it a zip file, it would be easier anyway. at least i think so. a |
| Apr 12, 2019 10:52 AM | SiFi270 | Asset: Enemies | That sassy boxing alligator is just the best. |
| Apr 12, 2019 8:45 AM | SonicStorm478 | Game: System BIOS | For some reason, I actually prefer the EU and JPN bios music and appearance over both of the US ones. |
| Apr 12, 2019 8:08 AM | SonicStorm478 | Game: Chrono Trigger (Bootleg) | @Doc von Schmeltwick After looking into it, it seems that Phantasy Star IV may possibly be by Waixing and not Shenzhen Nanjing, which isn't too surprising considering Phantasy Star IV's spritework is, in my opinion, better than this game's. |
