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Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Oct 26, 2026 10:37 PM | Doc von Schmeltwick | Asset: Enemies & Bosses | Nice Merman. |
| Oct 26, 2026 10:27 PM | MC Ninja | Asset: Signpost (Sonic and Super Sonic, Sonic 2 Nick Arcade Prototype, Sonic 3-Style) | ooh, thats cool |
| Oct 26, 2026 10:03 PM | Kris Cross Banana | Game: Deltarune | prompt_suggestion At Playable Characters on Chapter 5 specific ones, Like Kris (Chapter 5), Susie (Chapter 5), ect. of you are saying all sprites then you can go Backgrounds and to each location that as the festival assets. i dont know everything, but you can find it mostly on Backgrounds and Playable Characters |
| Oct 26, 2026 9:53 PM | Its-A-Me_Austin | Asset: Peach (Super Mario Bros. Concept Art) | prompt_suggestion The coveted Speedrunner Peach |
| Oct 26, 2026 9:36 PM | tb50002 | Game: Toy Story | prompt_suggestion Is there a reason why? |
| Oct 26, 2026 9:22 PM | benictron | Asset: Cutscene 02 | i love how they added a Varia suit variant, they're spying on the speedrunners |
| Oct 26, 2026 9:18 PM | #129 Magikarp | Asset: Tails (Kindergarten 3-Style) | prompt_suggestion I assume Kindergarten 3 is a violent game |
| Oct 26, 2026 9:13 PM | #129 Magikarp | Asset: Steve (Pokémon DS-Style) | cool! |
| Oct 26, 2026 9:12 PM | Framerate | Asset: Boyfriend and Girlfriend (SPA-Styled) | prompt_suggestion ye that's right. |
| Oct 26, 2026 9:12 PM | zhat44 | Asset: Story Mode Cutscenes | this really needs updated. alot of the cutscenes here are animated (mainly the ending cutscenes) and aren't one single sprite. |
| Oct 26, 2026 9:10 PM | #129 Magikarp | Asset: Enemies | nothing will ever top Ramiel as a random enemy in a Sonic bootleg game |
| Oct 26, 2026 9:05 PM | TuffMan67 | Asset: Enemies (Foxy.EXE) | Cat. W |
| Oct 26, 2026 8:37 PM | i'llturnyouintoabasketball | Asset: Evil Cartman | "evil cartman" chai tea |
| Oct 26, 2026 8:21 PM | LapisLink | Update: The Nightmare before Halloween | prompt_suggestion someone "made" an alternative suite to office that's 100% vibecoded. use libreoffice instead. |
| Oct 26, 2026 7:48 PM | ultimategab | Asset: Game Text, Fonts | Font graphics used in the Power-On Self-Test (POST), ROM Revision, Regional Warning screen and more of Street Fighter II: The World Warrior (CPS-1). |
| Oct 26, 2026 7:45 PM | FireyPaperMario | Update: The Nightmare before Halloween | Guys, I don't think we should allow sprites from games are vibecoded being uploaded in spriters' resource. Cuz vibecoded games sucks |
| Oct 26, 2026 7:33 PM | HatonSky | Asset: Patrick (Super Mario Bros. NES-Style) | Great job! I love what you did with the Skid Sprite. |
| Oct 26, 2026 6:56 PM | Spamtonfan1 | Asset: Stanley the Bugman (Super Mario Bros. 3 NES & SNES-Styles) | prompt_suggestion Now that's a funny coincidence, considering the shared pallette was mentioned in the lawsuit arc |
| Oct 26, 2026 6:56 PM | Techokami | Asset: Tails (Kindergarten 3-Style) | prompt_suggestion I don't know why, hence why I am asking |
| Oct 26, 2026 6:51 PM | themaskedxfire | Asset: Snake Man (Mega Man 7-Style, Revamped) | prompt_suggestion Probably at some point I can add some extensions to this but probably would be deviant art exclusive for me. I've been making Demakes, and just posted a from scratch custom made fire man on My DA just recently. Mostly what I was thinking is adding more animations to his hurt sprites, and maybe make adjustments to his attack sprites, while adding some expressions, and other stuff. I'm pretty much focused right now on finishing the MM1 bosses an converting them to mm7, and I learned a lot of things doing so. If you make a player version of the character, you have to match EVERY sprite pose in mega-mans original sprite sheet, and add every reference that the boss has (minus special weapons unless they apply to the character). Pretty much this sheet meets these requirements, but are lacking some animation sets in my opinion, but I still gave this post some shout outs. These are still grade A material. |
| Oct 26, 2026 6:30 PM | Doc von Schmeltwick | Game: Street Fighter 2 (BRZ) | You know, looking at these sprites and the characters that are included, I wonder if this is the version the NES "Street Fighter 3" bootleg was based on? |
| Oct 26, 2026 6:28 PM * | Wuoss | Update: The Nightmare before Halloween | I plan to rip more sprite and texture of Minecraft Chinese version at some point in the future to let you know how crazy Minecraft in China |
| Oct 26, 2026 6:22 PM | Goof | Game: Mat Hoffman's Pro BMX | This version of the game was released six months after the Dreamcast was discontinued lol This game is a bit confusing in general. There's a demo of the game included in the PS1 version of THPS2, which lists the developers as Runecraft and gives a Fall 2000 release window. But it ended up actually releasing in May 2001, with the devs credited as Shaba Games. Even weirder is Runecraft came back for the DC port, so who knows what even happened with the development of this game |
| Oct 26, 2026 6:17 PM | Dee-_-Dee | Asset: Balrog | Love how the burned sprites for everyone looks corrupted as hell cause they could only use the characters palettes they already had |
| Oct 26, 2026 6:12 PM | MBCMechachu | Asset: Gym Leader Mugshots | Aren't there suppose to be some for Kanto's gym leaders as well? |
| Oct 26, 2026 6:05 PM | Kris Cross Banana | Asset: Photoshop Flowey | Omega Flowey is better than Omega Flowery, atleast Flowey have Omegas, Flowery is just "Last Jarona". |
| Oct 26, 2026 5:43 PM | Test21456712 | Asset: Robot Jones (Super Mario Bros 2-Style) | whatever happened to that robot guy idk i never watched robot jones |
| Oct 26, 2026 5:42 PM | Fawfulthegreat64 | Update: The Nightmare before Halloween | prompt_suggestion signavatar.com |
| Oct 26, 2026 5:35 PM | Doc von Schmeltwick | Asset: Baby Yoshi (Yoshi's Island-Style) | Also works for Yoshi's Story characters, since they're meant to be babies. |
| Oct 26, 2026 5:27 PM | 02_xivy | Update: The Nightmare before Halloween | prompt_suggestion Every time I refresh the page, your avatar changes. How does that work? |
| Oct 26, 2026 5:01 PM | Wuoss | Asset: Ares Toraernos/Varik (Zelda 1 NES-Style) | Zelda 1 Halloween Hack |
| Oct 26, 2026 4:47 PM | Cyan2024 | Asset: Badge Selection | EXCELLENT!! badge is a funny way to make confusion with the Excellent! badge |
| Oct 26, 2026 4:36 PM | Cyan2024 | Asset: Text Boxes | prompt_suggestion YEAS, I DID IT LIEK THSI! |
| Oct 26, 2026 3:17 PM | IcyThePuff | Asset: Egg Walker (Sonic Genesis-Style) | This Is Actually Really Good. |
| Oct 26, 2026 3:09 PM | RhysM2012 | Game: Deltarune | Were are the chapter 5 festival sprites? |
| Oct 26, 2026 3:08 PM | Vanta526 | Asset: Rie♥chan | my honey bun -w- |
| Oct 26, 2026 2:41 PM | IcyThePuff | Asset: Baby Yoshi (Yoshi's Island-Style) | Oh, How The Tables Have Turned |
| Oct 26, 2026 2:26 PM | MauR_01848 | Asset: General Sprites | prompt_suggestion What do You mean? |
| Oct 26, 2026 2:12 PM | Spamtonfan1 | Asset: Gordo Family | He so detailed |
| Oct 26, 2026 2:11 PM | Spamtonfan1 | Asset: Big Beanbon | prompt_suggestion To each their own I suppose. |