Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jun 30, 2026 12:30 PM | LapisLink | Asset: Title Screen | prompt_suggestion oh no |
| Jun 30, 2026 12:28 PM | LapisLink | Asset: Ray (Sonic 1-Style) | prompt_suggestion his left hand is slightly different than the concept art, but close enough. |
| Jun 30, 2026 12:19 PM | MightyKombat | Asset: Susie (Dialogue Sprites, Expanded) | Spoiler:So how's it feel knowing one of your Susie Eating face ports looks shockingly close to a dialogue port actually seen in Chapter 5 now? |
| Jun 30, 2026 12:07 PM | Mica | Asset: Menu | I forgot to include this, it can be found in the MK3 and UMK3 arcade ROM. ![]() |
| Jun 30, 2026 12:03 PM | Mica | Asset: Terrainian | prompt_suggestion It was Sony that asked the developer to include an element to differentiate the PlayStation version from the Saturn version. But in the beta version for PlayStation, the spiders are definitely present.![]() |
| Jun 30, 2026 11:54 AM | Ya Block | Asset: Title Screen | Anyone who makes a Grand Dad joke is a communist |
| Jun 30, 2026 11:49 AM | goatzhornz | Asset: Berdly (Video Game) | this is so fire |
| Jun 30, 2026 11:17 AM | ExistentDrink | Asset: Font | ROBO WANTS AN OREO |
| Jun 30, 2026 11:03 AM | sever3 | Asset: Onion | ... so who's gonna add the onion rings? |
| Jun 30, 2026 10:50 AM | TheRe4lWinter | Asset: Manny / Legion | where's the animation of manny "disbanding" used? |
| Jun 30, 2026 10:40 AM | TheRe4lWinter | Game: SteamWorld Dig | this game is fun, you should try it :) |
| Jun 30, 2026 10:28 AM | CreeperJaxon | Game: Deltarune | prompt_suggestion ahhh, ok |
| Jun 30, 2026 10:22 AM | mamon | Asset: Balloon Boy & JJ | prompt_suggestion same brah |
| Jun 30, 2026 10:18 AM | jonasreisner | Asset: NPCs | There are some one-time NPCs with only 1-3 unique frames, maybe It will be better to combined them into one sheet? |
| Jun 30, 2026 10:11 AM | EmberBunny | Game: Deltarune | prompt_suggestion Yeah gotta agree with this one if you don't want to have spoilers then you probably shouldn't put the enemy sprites. Sure it may be small compared to the rest but it's still spoilers. |
| Jun 30, 2026 9:48 AM | Lugiathekingofantartica | Asset: Guard | So that's the wehrmacht? |
| Jun 30, 2026 9:47 AM * | Charles29 | Game: Deltarune | I guess in this case its not too much of a spoiler compared the Spoiler:Flowers that it gets approved more easily or smth |
| Jun 30, 2026 9:39 AM | igarisakurai | Asset: Asriel | oooo, this is really good |
| Jun 30, 2026 9:39 AM | smbmariojpn | Asset: Propeller Power-Ups (Super Mario Maker-Style) | What is P? |
| Jun 30, 2026 9:17 AM | Sdogic | Game: Deltarune | prompt_suggestion "to avoid spoilers" we already have chapter 5 enemies |
| Jun 30, 2026 9:10 AM | Rayan64_C | Game: Deltarune | prompt_suggestion According to the mods, and apparently for deltarune's case, they usually wait a week after a new chapter has released before they start accepting submissions from the new chapter, to avoid spoilers for people browsing the website |
| Jun 30, 2026 9:01 AM | Mica | Asset: Enemies & Bosses | prompt_suggestion The nocturnal Darknuts are found at the top right of the board, next to the Octoroks. |
| Jun 30, 2026 8:47 AM | kellym | Asset: Zangief | HYYYPEEEER ATOMIIIIC BUUUUUUUUUSTEEEEEEEEEEEER |
| Jun 30, 2026 8:28 AM | MiguelPescado | Asset: Karnov | I get the feeling someone could make a really good Shrek NES sprite out of these. |
| Jun 30, 2026 8:23 AM | MadeKillaSam | Asset: Characters | the moon is full of whimsy |
| Jun 30, 2026 8:04 AM | Sdogic | Game: Deltarune | also ya geniunely revived this ngl, didn't expect too much people talking in here |
| Jun 30, 2026 8:00 AM | Sdogic | Game: Deltarune | prompt_suggestion mind explaining how it's not helping? requesting = asking someone to add a specific thing from a specific game which could get more people to use this spritesheet |
| Jun 30, 2026 7:47 AM | Charles29 | Game: Deltarune | prompt_suggestion "spirits" 😭😭 typo aside, afaik, nobody has gotten around to ripping them at all |
| Jun 30, 2026 7:29 AM | Snow-Thunder | Asset: Hidden Screens & Menus | prompt_suggestion Thanks for that dude’s coordinates. Time to super laser piss on his HOU- Spoiler:obviously joking |
| Jun 30, 2026 7:20 AM | Cosmochemistry | Game: Plants vs. Zombies: Journey to the West | prompt_suggestion I’m mean to be A missing selection from this game's selection |
| Jun 30, 2026 7:19 AM | Eggroll27 | Asset: Darkners (Undertale Battle-Style) | still feel like these should be moved to the chapter 1 category... |
| Jun 30, 2026 7:14 AM | Random Talking Bush | Game: Deltarune | prompt_suggestion That's just the way Game Maker generates texture sheets, not anything the developers have any control over (unless they manually code sprite atlas information), pretty much every other Game Maker game I've looked at is the exact same way. |
| Jun 30, 2026 7:13 AM | Cosmochemistry | Game: My Singing Monsters: Dawn of Fire | I think this all should be updated since version. 4.1 all the visuals got updated and this was outdated graphics. How sad |
| Jun 30, 2026 6:35 AM | TheRedGhost2010 | Game: Mario Bros. NES / Giana Sisters (Bootleg) | the mario you've seen in cartoons be like: |
| Jun 30, 2026 6:33 AM | TheRedGhost2010 | Asset: Objects/Environment | heh, they look like crusty ass jpegs that were straight out of something from a google search lmfao. |
| Jun 30, 2026 6:29 AM | TheRedGhost2010 | Asset: Aubrey (Overworld) (Undertale-Style) | auby... |
| Jun 30, 2026 6:24 AM | spongebob-baseball | Asset: Ending (Foreground) | sonic jumping sprite flowers |
| Jun 30, 2026 5:33 AM | Petie | Update: The Spriters Resource Merch Store is Open! | prompt_suggestion You would know if you could. |
| Jun 30, 2026 5:19 AM | himynameishi302 | Asset: Asgore Dreemurr | sheet's doubling in size when someone updates it to chapter 5 |
| Jun 30, 2026 5:15 AM | himynameishi302 | Game: Deltarune | prompt_suggestion now that i think about it, its really not that confusing its just that toby puts random textures in multiple sprite sheets, he really is kinda lazy. for example the orange soul mode sprites are scattered around multiple sprite sheets. |

