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Jun 15, 2024 2:37 AM PGE Asset: Palette Corrections to my previous comment:
* The first line of Yellow is meant to fade into the last 4 shades of Red while also fading from the first 4 shades of the second set of Yellow.
* Blue wasn't "recycled" from Wolf3D, since it has a much sharper decline (going all the way from 255 to 0 in 16 colors rather than Wolf3D's 255 to 64). That being said, it's the same pure blue (with Red and Green having values of 0)
Jun 15, 2024 1:28 AM TheAwesomeZave Asset: Deep Sea Zone Boss "Sega is by Sonic" Hmmm..
Jun 15, 2024 1:01 AM DragonBreath Asset: Sonic (Sonic CD-Style) sadly no "I'm outta here" though.
Jun 14, 2024 11:08 PM UltraHype97 Asset: Bad Ending #1 Fun fact: this dialogue, stating that "Simon couldn't survive his fatal wounds" was actually meant to be used for the "greyscale bad ending" (the one without Simon). The developers accidentally mixed up the ending dialogue, and forgot to change it.
Jun 14, 2024 10:35 PM Onion Animates Asset: Luigi (Sonic 1/CD-Style) Bro TTZBF palette is just IHY Luigi
Jun 14, 2024 10:33 PM Barack Obama Game: Lufia 2: Rise of the Sinistrals Maps got ripped with bsnes-rawpalettes by Random Talking Bush (except for Arek's throne room, which was done with vSNES).
Jun 14, 2024 10:00 PM MissingTexture Asset: Hero That grayscale face is too funny for me for some reason.
Jun 14, 2024 9:44 PM Onion Animates Asset: Monster Kid Actually made the goblin cute.
Jun 14, 2024 8:32 PM ValisEmma Asset: Title Screen & Intermission fair
Jun 14, 2024 8:21 PM Ralidon Game: Shock Troopers: 2nd Squad all the characters are 3d ripped. such a shame, considering the superbly spritework from the first game. but all thing considered, makes sense, there is so many characters, directions....
Jun 14, 2024 8:01 PM alexstuf Asset: Ratings What would these be used for?
Jun 14, 2024 8:00 PM alexstuf Asset: Minis why r they so cuteeee
Jun 14, 2024 7:44 PM Unoriginal_Fox Asset: Ralsei (Hat) so does the hat just change his fur color
Jun 14, 2024 7:17 PM ToadCracker Asset: Turning! what the hell is this?
Jun 14, 2024 7:11 PM Gracegarthok Game: Rolling with Katamari wait is this a mobile java game?
Jun 14, 2024 7:07 PM Majical_Miquel Asset: Rammy (Stage 2 / 3 / 7) "I Hate this Stage"
- Rammy after trying stage 4 from Parappa 1
Jun 14, 2024 7:03 PM Majical_Miquel Asset: Exclamations D e l i c i o u s!!
Jun 14, 2024 6:28 PM ZTO Game: FlipWitch - Forbidden Sex Hex It's an art style thing, super common. Three heads high proportion to be exact.
Jun 14, 2024 6:17 PM ZTO Asset: Wii Menu Banner & Icon That's certainly a face to have.
Jun 14, 2024 5:49 PM 8088mph Asset: General Sprites @PGE Some arcades, computers, and consoles didn't have a perfect 4:3 resolution, so the image was stretched to fit on a CRT.
Jun 14, 2024 5:45 PM craftersshaft Asset: Unity Default Emoji When i purposefully spread spritesheet rips over the internet
Jun 14, 2024 5:43 PM NoPenNameGirl Asset: Kazaoka That's Kuwabara from YuYu Hakusho!
Jun 14, 2024 3:46 PM SegaSonic1 Asset: Title Screen & Character Selection "After awakening, Mario went to a cave nearby and to his surprise he saw exactly what he saw in his dream... PUSH START BUTTON"
Damn, I've never dreamt about pushing the start button
Jun 14, 2024 3:23 PM The Scarecrow Game: Batman: The Brave and The Bold Are there no sprites for the Wii version of this game?
Jun 14, 2024 3:16 PM KaraszKun Asset: Mario (EarthBound-Style) PSI Mushroom!
Jun 14, 2024 2:56 PM Doc von Schmeltwick Asset: Mario, Luigi, and COMP1 @i dont know I always loved seeing the weird graphical anomalies in SMAS's debug mode, haha
Jun 14, 2024 2:46 PM super433 Asset: Larxene The first and last surprised sprites at the last row are the same
Jun 14, 2024 2:40 PM Doc von Schmeltwick Asset: Hyper Sonic (Sonic Battle-Style) @lol2fast This sheet is ancient (hence why it uses a white background, which is a big no-no nowadays since it can easily bleed). Back then, it hadn't occurred to people their contacts or caring-about-it might not be around forever.
Jun 14, 2024 2:32 PM ThatChikkunDude Asset: Pac-Man Where do the squishy sprites appear
Jun 14, 2024 2:24 PM Bstudios Asset: Mega Man (Rockman Artwork Inspired) He's so chubby...
Jun 14, 2024 2:24 PM -marcwiil- Game: Pac-Man ah yes i sure do love π’‘π’Šπ’›π’›π’‚ π’˜π’Šπ’•π’‰ 𝒏𝒐 π’”π’π’Šπ’„π’†
Jun 14, 2024 12:03 PM kindlypatrick Asset: Mega Man (Rockman Artwork Inspired) He's kind of cute in a gremlin-y way
Jun 14, 2024 11:58 AM Abc_42 Asset: Opening Cinematic Man I can't even begin to imagine how any of this fits into VRAM, no matter how compressed..
Jun 14, 2024 7:17 AM i dont know Asset: Mario, Luigi, and COMP1 COMP1 is in SMB3, just a debug secret in all-stars. just get hammer mario and go in a pipe, then change powerup!
Jun 14, 2024 6:09 AM Lambda_Labs Asset: Aeolia (Early Design) Its in Aeolia's sprite bank, but the general fan consensus when I ripped this was that she was a cut young kumatora sprite for the scene where you meet the magypsies for the first time, given her size and pink hair
Jun 14, 2024 6:01 AM Joseph Game: Ride Kamens More Kamen Rider? Nice.
Jun 14, 2024 5:48 AM teh_supar_hackr Asset: Prologue Imagine how MGS would have looked if they stuck with the og design of Snake
Jun 14, 2024 3:34 AM lol2fast Asset: Hyper Sonic (Sonic Battle-Style) Not to be discourteous, but what's the point in telling others to ask for permission when the sheet is already uploaded on a public site like this? I can understand wanting credit, though.
Jun 14, 2024 3:12 AM Venade Asset: Karkat For any homestucks out there, the 5th sprite in a row is wrong (look at the left horn missing like 2 pixels + his hair weird) and the 10th is wrong cuz like, imagine karkat's hair outline, right?? its missing like a full "layer" of pixels (dunno how to describe it). Anyway L for this submitter, rip your sprites better brother...
Jun 14, 2024 2:40 AM GlitchRipsNDraws Game: Sex where do i play this again?
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