Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Sep 11, 2026 5:47 PM | -TGames_123 | Asset: Bubbles | Yo Clu Clu Land |
| Sep 11, 2026 5:45 PM | Side Steppa | Asset: Underground Background | prompt_suggestion are you talking about this underground background? https://tcrf.net/File:NSMB-StalagmiteBgBothFixed.png |
| Sep 11, 2026 5:22 PM | Sodax | Asset: Aqua | prompt_suggestion "No hating btw" said user 'Aquan1hater' |
| Sep 11, 2026 5:15 PM | Dunkelschwamm | Update: What flavour are sprites, anyway? | If I may be so bold, I would say that I like buns. Many positive associations with buns. |
| Sep 11, 2026 5:10 PM | Wildwildwoody64 | Asset: Sam (Super Mario Bros. 2 NES-Style) | prompt_suggestion No wait I think he’s giving a thumbs up never mind. |
| Sep 11, 2026 5:10 PM | HattyBeff | Game: Project Dream (Prototype) | absolute dream |
| Sep 11, 2026 5:04 PM | kellym | Asset: Aunt Arctic / The Director | It wasn't confirmed or really known at the time, so I'm a little wary about grouping them together, but sure, it works. |
| Sep 11, 2026 5:01 PM | kellym | Asset: Beaker | He's seen some shit, alright. |
| Sep 11, 2026 4:54 PM | BigAl0104 | Game: Project Dream (Prototype) | It's no longer a dream, it's REAL! |
| Sep 11, 2026 4:02 PM | Dunkelschwamm | Asset: Jason | Interestingly, you get the fire armor in Stage 3 which changes your armor to red. However, during scene transitions, Jason always appears in the starting armor. However, after Stage 3, every time you fight a boss the big Jason sprites use a new palette that fits the stage colors. So the fire armor cosmetics are only seen on the big sprites from when you beat the third stage's second boss and collect the armor to when you exit that arena, and never again. The small sprite retains the red color only while the player controls the smaller sprites in a platforming segment of a stage, but never matches the big sprite colors after stage 3. |
| Sep 11, 2026 4:02 PM | Theopold | Asset: SMM 2 - 3D World Enemies & Objects (SMW-Style) | Track Block is missing most of its frames! |
| Sep 11, 2026 3:45 PM | Wildwildwoody64 | Asset: Sam (Super Mario Bros. 2 NES-Style) | Why is he flipping the bird? |
| Sep 11, 2026 3:36 PM | Doc von Schmeltwick | Asset: SMB3 NES Transformed Kings (All-Stars-Style) | prompt_suggestion It used the orange palette because it's assigned to the kings in general (aside from the W6 one). |
| Sep 11, 2026 3:33 PM | HylianFox | Asset: Princess Toadstool (SMB1, NES-Style) | omg I love these so much ❤ |
| Sep 11, 2026 2:59 PM | TheMaxGamer | Update: What flavour are sprites, anyway? | prompt_suggestion When someone says buns to something its usually not a good thing |
| Sep 11, 2026 2:09 PM | Sattoripool | Game: Ben 10 Omniverse: Fuel Run | It’s so cool that more Ben 10 stuff is finally being added |
| Sep 11, 2026 2:07 PM | Unoriginal_Fox | Asset: Sam Spook | this is just Wario's Halloween costume |
| Sep 11, 2026 2:02 PM | JToonzzz | Asset: Food | i remember that Miku on my 3DS island got stuck in a jar of pickles (that was something.....) |
| Sep 11, 2026 2:02 PM | Unoriginal_Fox | Asset: Round 99 - Ending | oh it's a balloon okay |
| Sep 11, 2026 1:40 PM | hansungkee | Asset: Rounds 10 - 90 | prompt_suggestion Watch Ending Found out. |
| Sep 11, 2026 1:28 PM | SonicBolt2012 | Asset: Emerald Hill Zone | Is Emerald Hill Zone day or evening? Cause the sky color looks uncanny. |
| Sep 11, 2026 12:52 PM | Snow-Thunder | Asset: Cats | prompt_suggestion The correct response to seeing cats. |
| Sep 11, 2026 12:34 PM | somebankinaryrubclub | Game: Rayman Fiesta Run | bro i submitted green teensy |
| Sep 11, 2026 11:39 AM | FoxMcCloud1995 | Asset: Dancing Insector | "Shall we dance, Star fox?" - *still trying to come up with a name for the pilot of this thing* |
| Sep 11, 2026 11:27 AM | sasha79k | Asset: SMB3 NES Transformed Kings (All-Stars-Style) | piranha plant was yellow |
| Sep 11, 2026 11:10 AM | TheRollingPeople | Game: Danganronpa 2: Goodbye Despair | prompt_suggestion Better late than never ahh response |
| Sep 11, 2026 10:24 AM | salfetka5 | Game: Deltarune | дельтакам 😈😈😈😈 |
| Sep 11, 2026 10:18 AM | Wiw | Game: Sakura Swim Club | prompt_suggestion Maybe if they allowed more porn and less gore, things would be a lot better! |
| Sep 11, 2026 9:48 AM | Moeman2010 | Game: Deltarune | Where is the ripple effect that get used in chapter 4? :-p |
| Sep 11, 2026 9:08 AM | ckddn2483 | Asset: Soda Hop | why this sprite is placed on prologue? |
| Sep 11, 2026 9:04 AM | TerminalInternet | Asset: Twinkle Girl (NES-Style) | There she is. First debuted as an Robot Masters girl characters. |
| Sep 11, 2026 8:51 AM | ofihombre7 | Asset: Q*bert (G/S/C-Style) | If Q*Bert is a Pokémon, who would his trainer be? Ah, I know, Fix-It Felix Jr. XD. |
| Sep 11, 2026 8:48 AM | KageChu2005 | Game: Sakura Swim Club | prompt_suggestion They don’t allow anything pornographic; it goes against the guidelines. |
| Sep 11, 2026 8:42 AM | sole_rapier666 | Asset: Underground Background | okay so like, the execution itself wasnt really that hard, but tryna come up with the idea was very difficult, i was looking through every underground background asset i could find online and non of em really felt right until i stumbled into this one site that has unused nsmb content and i was looking at old concept art of the underground theme and in that art was that one piller so i recreated it and then shifted things around and rescaled until i made this also the semi solid with the skulls pushed this the longest in development cuz i wanted it to have the same skull as the bone goomba so i needed to finish the bones sheet |
| Sep 11, 2026 8:41 AM | DelyBulacha | Asset: Metal Tails (Sonic the Hedgehog 2-Style) | prompt_suggestion sure, go ahead, i don't mind my sprites being used! i only ask you to not make any lazy edits of them and claim them as yours, lol ^^ |
| Sep 11, 2026 8:24 AM * | Wuoss | Asset: Princess Toadstool (SMB1, NES-Style) | “weird” route? |
| Sep 11, 2026 8:20 AM | hansungkee | Asset: Princess Toadstool (SMB1, NES-Style) | Welcome to TSR, Who're you? |
| Sep 11, 2026 8:06 AM * | RaguRando | Asset: Sam (Super Mario Bros. 2 NES-Style) | prompt_suggestion One reason why I included two alt. palettes with black (and dark brown like his hair for contrast) instead of blue to better match Seasons 1-4, early books/annuals and live shows. |
| Sep 11, 2026 7:53 AM | Dolphman | Asset: Princess Toadstool (SMB1, NES-Style) | Oh wow, this is a really impressive NES Peach. Awesome job |
| Sep 11, 2026 7:40 AM | InterCatGamer | Asset: Spring Yard Zone Objects | prompt_suggestion "nyon" ahh pfp |