Mario Kart Wii
Mario Kart Wii
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[6]
Icons
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[16]
Miscellaneous
Comments (13)
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I updated the positions sprite to include four additional languages (in addition to the monochrome position sprites for the team races). For the CTGP 13-24 position sprites, that is something I have uploaded somewhere else since this site does not allow sprite rips from game mods.
@BillyBnM D'oh. That's on me for not paying attention. Honestly so many of this game's graphics are done weirdly. Hard to tell what is and isn't a traditional sprite. I wonder if the Mii icons and the vehicle select menus are done the same way to account for their variance...
The maps are actually models, as Mato said
I find it odd that there's no maps on here. Are those handled by the data in a particularly annoying way?
How does the game handle Mii icons, anyway? Does it build them in real-time based on the models? Does it overlay transparent images to show the features?
Does anyone know where I can find the alert boxes like when a blue shell is chasing you?
the miis
The reason it's hard to find plausible sprites to post here is because most of the visuals are made of a billion different assets
The GUI buttons alone are way too complicated to reconstruct since they use an extremely specific blending method, so you're honestly better off just recreating the entire thing instead
The GUI buttons alone are way too complicated to reconstruct since they use an extremely specific blending method, so you're honestly better off just recreating the entire thing instead
The placement icons only go to 12th. 13-24th placement icons are exclusive to CTGP-R's 24-player mode.
What about the "Continue Game" and "Quit Game" buttons?
What about the placement icons at the bottom-left corner of races? (1st-24th)
@SeaSpace: The minimaps are models actually!
I'd like to see the maps for the tracks pop up here aswell but i'll try to find a way to rip them myself