Melty Blood: Type Lumina
Melty Blood: Type Lumina
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|---|---|
| Category | PC / Computer |
| Assets | 75 |
| Hits | 108,268 |
| Comments | 22 |
| Tags (8): | |
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Alternative Names (2):
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MBTL, Melty Blood HD
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[34]
Characters
Akiha
folder_zip
Akiha (Base Palette)
folder_zip
Aoko (Base Palette)
folder_zip
Arcueid
folder_zip
Arcueid (Base Palette)
folder_zip
Ciel
folder_zip
Ciel (Base Palette)
folder_zip
Ciel Powered (Base Palette)
folder_zip
The Count of Monte Cristo / Edmond Dantès (Base Palette)
folder_zip
Dead Apostle Noel (Base Palette)
folder_zip
Hisui
folder_zip
Hisui (Base Palette)
folder_zip
Kohaku
folder_zip
Kohaku (Base Palette)
folder_zip
Kouma (Base Palette)
folder_zip
Kouma Kishima
folder_zip
Mario Gallo Bestino (Base Pallette)
folder_zip
Mash (Base Palette)
folder_zip
Miyako (Base Palette)
folder_zip
Miyako Arima
folder_zip
Neco Arc (Base Palette)
folder_zip
Noel
folder_zip
Noel (Base Palette)
folder_zip
Red Arcueid
folder_zip
Red Arcueid (Base Palette)
folder_zip
ROA
folder_zip
Roa (Base Palette)
folder_zip
Saber
folder_zip
Saber (Base Palette)
folder_zip
Shiki
folder_zip
Shiki (Base Palette)
folder_zip
Ushiwakamaru (Base Pallette)
folder_zip
Vlov
folder_zip
Vlov (Base Palette)
folder_zip
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[12]
Story Sprites
Akiha Tohno
folder_zip
Arcueid Brunestud
folder_zip
Ciel
folder_zip
Hisui
folder_zip
Kohaku
folder_zip
Mash Kyrielight
folder_zip
Michael Roa Valdamjong
folder_zip
Neco Arc
folder_zip
Noel
folder_zip
Powered Ciel
folder_zip
Red Arcueid
folder_zip
Shiki Tohno
folder_zip
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[7]
Gallery Images
Character Select
folder_zip
Ending
folder_zip
Guest Artwork
folder_zip
Pixel Concept Art
folder_zip
Profiles
folder_zip
Super Move Portraits
folder_zip
Winner
folder_zip
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[21]
Lobby Sprites
Akiha
folder_zip
Aoko
folder_zip
Arcueid
folder_zip
Ciel
folder_zip
The Count of Monte Cristo
folder_zip
Dead Apostle Noel
folder_zip
Hisui
folder_zip
Kohaku
folder_zip
Kouma
folder_zip
Mario
folder_zip
Mash
folder_zip
Miyako
folder_zip
Neco-Arc
folder_zip
Noel
folder_zip
Powered Ciel
folder_zip
Red Arcueid
folder_zip
Roa
folder_zip
Saber
folder_zip
Shiki
folder_zip
Ushiwakamaru
folder_zip
Vlov
folder_zip
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[1]
Miscellaneous
Comments (22)
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Yoooo it has Kouma rips! Thanks. I hope Kouma gets a major role in Tsukihime red garden, then we might have some cool new images of him
Glad there's 2D BlazFighters in this website
We got
Blazblue Central Fiction
Persona 4 Arena Ultimax
Under Night In Birth II
Blazblue Cross Tag Battle
Dengeki Bunko Fighting Climax Ignition
Arcana Heart 3 Love Max Six Stars
We got
Blazblue Central Fiction
Persona 4 Arena Ultimax
Under Night In Birth II
Blazblue Cross Tag Battle
Dengeki Bunko Fighting Climax Ignition
Arcana Heart 3 Love Max Six Stars
Neco Ciel is just Neco Arc with a different palette, unless you mean the story portraits.
wait so is the neco-ciel sprite somewhere here yet?
I wish I could get the effects split from pat into separate dds files, but my result via HexEdit ends up unable to open them. X(
Alright I've submitted the Boss Rush/Story sprites, do message me on discord (Icy Mitsuhashi#1870/Yvette#2060) if there are any missing characters who have story exclusive sprites, or characters I've submitted that doesn't have story exclusive sprites.
THE FUNNY CAT AND FGO WOMAN IS COMING SOON
new art cgs please! :D oh and story mode sprites!
Please add Mash and Neko Arc :D
funny cat soon?
also mash i guess.
also mash i guess.
Hope at some point someone puts an alt to the proper palettes as im not good with Fighter Factory to do it myself.
@MitsuhashiIcy use Fighter Factory 3 to map the sprite to a different palette
I hope versions with proper palettes are added.
@Sonico415797 I could but I wanna maintain the sprite's originality and resolution, though, I'll see what I can do.
@MitsuhashiIcy you should also add the palettes to indexed pngs
@Mysticus
i just decrypted the palettes
i just decrypted the palettes
I submitted a zip where it has the act files for the correct palette a few days ago, might take a while to get accepted.
Edit: it's been rejected
Edit: it's been rejected
@Sonico415797
Then revise them with the correct first palette.
Then revise them with the correct first palette.
you ripped these before me because i had just ripped them lol
these palettes are debug palettes for sprite indexing
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