Jack Orlando: A Cinematic Adventure - Director's Cut


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Category PC / Computer
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Reply to comment by OCL posted Apr 15, 2026 12:45 PM
You can use Game Extractor to extract data from the game's PAK, PHK and PH2 files.
As for the images, I looked at the code in the WIP Orlando engine in ScummVM and I used the info it had on the image format to throw together a small script that converted all the PBM files into PNGs and flipped them as they were saved upside down.
The code also lists the various audio formats the game uses and some audio might also be in the AVX files inside the game's Movies folder, according to this wiki I found:
https://github.com/SupSuper/scummvm/tree/orlando/engines/orlando
https://wiki.multimedia.cx/index.php/Jack_Orlando_AVX
Deleted User Apr 15, 2026 1:50 PM
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Reply to comment by Deleted User posted Apr 15, 2026 7:04 AM
What tools did you use to rip them? I want to try my hand on the sounds of this game.
OCL Apr 15, 2026 12:45 PM
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Reply to comment by OCL posted Apr 15, 2026 12:06 AM
I don't know if I would call it a classic, but it is a good game in my book, with a fantastic soundtrack and atmosphere.
Deleted User Apr 15, 2026 7:04 AM
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I've heard of this. One of the Great Classics?
OCL Apr 15, 2026 12:06 AM