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Action 52 (Bootleg)


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Category NES
Assets 43
Hits 233,667
Comments 34
Tags (9): arrow_right

Comments (34)


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i thought it was licensed
Depressed Mario Jul 2, 2019 1:05 AM
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@Larry's Here

Let me explain why it's a bootleg. A bootleg by definition is trying to resell something that you did not originally make. This would have been just an "unlicensed" game but like I said in the previous comment, there are some songs that were directly stolen from an Atari ST/Amiga game called "Music Studio".
shadowman44 Nov 28, 2018 8:25 AM
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So there is in fact no fettuc in the game after all.
Satoh Nov 28, 2018 7:25 AM
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ACTION NEWS 52
Rainbow Question Mark Oct 20, 2018 7:41 PM
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Where is Storm??
Who? Sep 10, 2018 3:40 AM
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I just noticed another sound-theft from this game:
On Ninja Asault/Assault, when you hit an enemy, the ninja goes "HA!!", which seems to be the same sound effect from Strider, when hiryu attacks.
While that could be considered arguable, since the american and european versions of Strider remove that sound-effect entirely, for some reason, the Amiga port still has it, for some reason, and it sounds even more like Ninja Asault/Assault!
RaposaCadela Jan 24, 2018 3:21 PM
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@Gaia some of the music was directly stolen from an Atari ST game called Music Studio.
shadowman44 Oct 9, 2017 11:38 PM
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I just remembered something: Since this (along with other studios like Wisdom Tree), got their games on the NES without the seal of quality, is it right to call it a bootleg lumping it alongside actual bootlegs, like Harry's Legend?
Gaia Jun 29, 2017 8:32 PM
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Maybe the games should be numbered?
Chirz Jun 29, 2017 5:56 PM
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The Cutting Room Floor page of this got updated with a huge amount of new unused stuff. I wonder if they should go into the games themselves or we make a sheet with all the unused stuff.
shadowman44 Dec 12, 2016 9:28 PM
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That's it... all 52 assets of this crappy, unlicensed game... (imagine how far they went just so they can air their commercial...)
Gaia Nov 17, 2016 6:05 PM
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Time?
MaxiGamer™ Oct 24, 2016 12:13 PM
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Da fuck?!
Scharlachrot Jul 9, 2016 2:48 PM
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Truly the pinnacle of game design.
Dunkelschwamm Nov 12, 2015 3:54 AM
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