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Weapons


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Weapons
Asset Info favorite
Name Weapons
Category MS-DOS
Game Rise of the Triad: Dark War
Section Miscellaneous
Submitted A long, long time ago
Uploaded By Dolphman
Size 257.64 KB (954x988)
Format PNG (image/png)
Hits 29,050
Animations (0)

Comments (4)


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Yeah wow, this is a mess.

Also I do wonder if that prop that was used for the Firebomb was the same toy gun that was used for the BFG in Doom... It wouldn't surprise me if so because this is Tom Hall's game we're talking about. He worked on both.
InfamousIncubus Jun 8, 2026 11:47 AM
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this seems pretty incomplete and unorganized, i hope someone rerips these at some point
suzukisan Feb 24, 2026 4:01 PM
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Looks to me like they only made one set of hands due to all the frames needed. Remember, memory limits were the reason the alternate enemy variants got cut. The pistol has three sprites and they're all pretty small, so it's a pretty reasonable feat to include six more sprites for the different skin tones. On the other hand, five of the knife's sprites have the hand visible in them, and they're all pretty huge. That's ten more massive sprites when you're trying to conserve filesize, all for an animation you could feasibly go the whole game without seeing. Don't even get me started on God Mode. Seven massive sprites not good enough? How 'bout 21!?
PGE Jan 30, 2025 8:40 AM
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wait did they just forget to make knife sprites for doug LMAO
kellym Oct 5, 2023 11:34 AM