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Sep 21, 2025 1:52 PM JJJman94 Asset: Quote (Undertale Style) Is this a reference to that extremely old Undertale Rumor?
Sep 21, 2025 1:42 PM Tristen Timberwolf Asset: Plants How dare they not use snow pea
Sep 21, 2025 1:09 PM CosmoMage1437 Asset: The Human Souls my favorite thing in undertale.
Sep 21, 2025 1:05 PM CosmoMage1437 Game: Undertale we need every new thing from the UNDERTALE 10th Anniversary Stream here at some point
Sep 21, 2025 1:01 PM KaiDusk Game: Undertale @hopper13 i guess that the sprite recreations of fangamer streams will be only made after the second stream i think.
Sep 21, 2025 12:57 PM Berdly Asset: Cuptains A Cup's journey to find his own Spirit of love.
Sep 21, 2025 12:55 PM Mr.ray the bear Asset: Silver Sonic (Sonic 3-Style) Can I use your sprite as a reference to my sprite ?
Sep 21, 2025 12:54 PM Berdly Asset: Berdly there is something i would like to discuss about Berdly
Noelle do begins to hate Berdly, if Berdly haven't found a real friend. Or someone helping him with socials...
Berdly do need someone helpfull, someone who really is here for him... If Berdly would need a real friend Noelle is not really worthy of him, except for the study she doesn't even help him to socialise with others and doesn't really care about him. And Berdly must realise that, since he is a lone bluebird...He must learn how to do things himself, he must learn skills... If he learns independance, it is all i wish for him.
Sep 21, 2025 12:52 PM J4c0bdabr0 Asset: Athletic Tileset Ooh eee ooh ah ah! Ting Tang, walla walla bang bang
Sep 21, 2025 12:46 PM Mr.ray the bear Asset: Egg Janken (Sonic 3-Style) Imagine if someone made a costum boss mod with this sprite sheet
Sep 21, 2025 12:37 PM balsi_goodberry_99 Game: Baldi's Basics Plus surprised no one's talking about the gauge
Sep 21, 2025 12:29 PM Dr.Nootviri Asset: Mystery Man & Gaster Followers i love "gaster" in the sheet and "mystery man" on the title
Sep 21, 2025 11:48 AM Alex_Nova Asset: Enemies (SMB2 NES-Style) the monty mole do be looking like wacka
Sep 21, 2025 11:44 AM //X-Gluon// Asset: Save Data Icon prompt_suggestion Huh. Didn't know that was a goof on their part.
Sep 21, 2025 11:29 AM Lockelanp Asset: Sonic (Classic) prompt_suggestion I dont eather Lol
Sep 21, 2025 11:17 AM AlienW15 Game: War Wind Amazing, thank you !

Would it be possible to get the buildings, fauna (like some of the wild "animals") and vehicules?
Sep 21, 2025 11:14 AM FridayFunkGaming291 Asset: Lion (Version 1.4) wha t
Sep 21, 2025 11:05 AM YellowInAHat Asset: "Thanks for Playing" Screen (2.1.x) Did you get all those Chaos Emeralds?
Sep 21, 2025 10:52 AM MadeKillaSam Game: Roblox prompt_suggestion except roblox apparently
Sep 21, 2025 10:35 AM hopper13 Game: Undertale To all the sprite recreators right now: I am so sorry, and good luck
Sep 21, 2025 8:46 AM RaymanFan1995 Asset: Sonic the Hedgehog @Ya Block: If memory serves me right, you need to enter the level select code and enter a certain combination in the Sound Test, then you'll enable a new game plus mode where collecting a Ring gives Sonic a Thomas mask, among other things.
Sep 21, 2025 8:45 AM LuigiRulez2022 Game: Friday the 13th Customs added my own sheet to add to this.
Sep 21, 2025 7:46 AM BillyGaming964 Asset: Save Data Icon Blame them, not me
Posted Image
Sep 21, 2025 7:24 AM Lmelchi Asset: Sonic 25th Anniversary Maze (Pac-Man Style) I really like how you did sonic in this keep up the good work
Sep 21, 2025 7:11 AM Dark_Ansem Asset: Edoras Soldiers Lord of the rings reference?
Sep 21, 2025 7:01 AM SiFi270 Asset: Intro Wild guess: It happens on Monday the 13th of February.
Sep 21, 2025 6:25 AM teh_supar_hackr Asset: Cain (Paper Mario Style) The Binding of Isaac: Origami King
Sep 21, 2025 6:15 AM Deleted User Asset: Unused 1.0.0 Birds (SMM2 Mario 3 Style) What the Spoiler:Fuck Is That
Sep 21, 2025 6:13 AM MadeKillaSam Game: Terri-Fried Cool it's the game that one youtuber made and ported it to 4 different platforms
Sep 21, 2025 6:12 AM SuperOS Asset: Mendelev & Dongolev haldo
Sep 21, 2025 5:22 AM MadeKillaSam Asset: Kirby The eyes are a bit weird comparing it to any other Kirby sprite but I like it
Sep 21, 2025 5:16 AM Sparronator9999 Asset: Depths @Lambda_Labs The game actually uses IMAGE_DEPTH_EXTEND_MONO_SEAMLESS and IMAGE_DEPTH_EXTEND_SEAMLESS (bottom-middle and bottom-right sprites in this sheet) to render the Prophecy Panes throughout Chapter 4's dark world (source: Deltarune's decompiled source code says so).

@skrakkat I have done some digging into the rendering code of the game, and can confirm the game does a lot of dynamic filtering and rendering to get the prophecy panes we all know and love. The only reason I looked through the code this deeply was to recreate the effect myself in CSS for an animated version of my profile pic on my website (Coming Soon™, as of writing). Can you tell I really like this effect? Anyways, fair warning, this will get technical (even though this is the abridged version), but here goes:

The game uses IMAGE_DEPTH_EXTEND_MONO_SEAMLESS to render symbols and text on the prophecy panes, with the following filters in this order: multiply all pixels with the hex colour #42D0FF (defined as "propblue" in the game code), then multiply all pixels in the resulting sprite by three to give that "oversaturated blue" look, then mask the unused area with one of the spr_dw_church_prophecy_*_icon sprites (depending on the actual prophecy being shown), and finally render a few times at different locations and transparencies. The text version uses the same sprite, but different filter (this game files has its own object just for rendering the prophecy text). I haven't quite finished figuring it out yet, but I was able to create a pre-computed sprite that looks pretty accurate (if only I'd kept the CSS code that I used to make it...)

IMAGE_DEPTH_EXTEND_SEAMLESS is used for the background, and only has one filter (a continuously changing colour ranging between #8BE9EF and #17EDFF) before being rendered over the top of the prophecy icon (yes, you read that right - it's just only noticeable on dark-blue portions of the icon), and also behind everything with a gradient fade.

The actual rendering code for everything put together is quite a bit more complex than that, but that's the gist of it.
Sep 21, 2025 5:13 AM MadeKillaSam Asset: Odie (NES-Style) how does the 4 colors work
Sep 21, 2025 5:09 AM Fian390 Game: Undertale Anyone know where the "KR" from the Sans fight by the health bar is? I can't seem to find it in of the enemy ones, and I couldn't find the correct one in the fonts
Sep 21, 2025 5:05 AM Queso Asset: Queen Reika prompt_suggestion Exactly
Sep 21, 2025 4:53 AM Spaghetti Asset: Steve (SMB1-Style) Wow! I remember that i was doing a SMB1 styled Steve some time ago. And... I can definitely say you did a better job than mine.
Sep 21, 2025 4:45 AM Halfbit Asset: Milo Wow, nice to see an Armadillo Knight rip!
Sep 21, 2025 4:27 AM Somwonere Asset: Steve (SMB1-Style) i am steve
Sep 21, 2025 3:30 AM Dolphman Asset: Intro What triggers Garfield to randomly appear over Mario? XD
Sep 21, 2025 3:18 AM fredrickfivebears Asset: Zombies (PvZ 1 Prototype-Style) These are great!
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