Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Oct 15, 2026 9:01 PM | SuperFlatPan2 | Game: SuperTux | Honestly, 0.7.0's graphics are amazing. But I still prefer o.6.3. That's what I played in like '22. |
| Oct 15, 2026 8:59 PM | Theo Johnny gaming | Game: Super Monkey Ball Banana Rumble | Woah! Nice things! |
| Oct 15, 2026 8:42 PM | Myntanuki NP | Asset: Garland (FF4/FF5-Style) | "I, Garland... am in the wrong game." |
| Oct 15, 2026 8:24 PM | FlynMaker | Asset: Super Sonic (Chaotix-Style) | prompt_suggestion Me too |
| Oct 15, 2026 8:01 PM | gpYoshifan04 | Asset: River Zora (Zelda GBC-Style) | prompt_suggestion Yeah, that was just me being dumb and typing "a" instead of "c" The edit should be accepted by now though. |
| Oct 15, 2026 7:58 PM | Thunderbit14 | Asset: Wheel Gator Backgrounds | Kinda cool that this level has some sort of day/night cycle. |
| Oct 15, 2026 7:46 PM | Atsuineko | Asset: River Zora (Zelda GBC-Style) | i think you meant to put “gbc” and not “gba”? |
| Oct 15, 2026 7:41 PM | RandomerNamedLeo | Game: Naruto RPG | Ah yes my favourite game from the NES, Naruto Rpg. Which is totally legally based off the anime! |
| Oct 15, 2026 7:25 PM | Thunderbit14 | Game: Mega Man X4 | The stages are finally here, LET'S GO!!!!!!!!!!!!!! Thanks a lot, @Magma MK-II ! |
| Oct 15, 2026 7:19 PM | ElastedAlorian | Asset: Sonic | I love the one gif here. |
| Oct 15, 2026 6:55 PM | wookiebookie2 | Asset: Crystal Guardian / Enraged Guardian | yaaaay |
| Oct 15, 2026 6:47 PM * | Chibi Sonic | Asset: Mega Man (MMX SNES-Style) | Mega Man (MMX SNES-Style)? No. This should be rebranded as Mega Man (MMX PSX-Style) because that's genuinely what it looks like |
| Oct 15, 2026 6:38 PM | Daniellemgm | Asset: Jumpscare | Someone on the development team must have really hated children. |
| Oct 15, 2026 6:32 PM | Side Steppa | Asset: Guardian (NES-Style) | I think there is some purple artifacts on the last ones sprites |
| Oct 15, 2026 6:31 PM | Side Steppa | Asset: River Zora (Zelda GBC-Style) | Idk why, but Ive always called the River Zoras "Zolas". |
| Oct 15, 2026 6:18 PM | Seventh | Asset: Godzilla (Earthbound-Style) | ol godzilla's hopping around |
| Oct 15, 2026 6:16 PM | broskimyhoeski | Asset: Cutscene Characters | Johnny is still lacking a few of his talk sprites in this sheet, ones you can find on the Sonic Wiki Zone but not here. |
| Oct 15, 2026 6:12 PM | Tom64supertom | Asset: Kalinka (NES, Expanded) | prompt_suggestion да да,неудивляйтесь |
| Oct 15, 2026 6:04 PM | LimeRandomatiu | Asset: Title Screen, HUD and Unused Effects | When this got updated? |
| Oct 15, 2026 5:56 PM | ValisEmma | Asset: Godzilla (Earthbound-Style) | Bro looks jolly as hell and I love it |
| Oct 15, 2026 5:50 PM | Doc von Schmeltwick | Asset: Battlefield Expanded (SMB3 SNES-Style) | prompt_suggestion To be fair, World 8 wasn't volcano-themed in SMB3, just darkness-themed. Hence why that one stage was shadowy in the original and forested in the SMAS/SMA4 versions. |
| Oct 15, 2026 5:20 PM | Doc von Schmeltwick | Asset: Horsetail Trees (Super Mario Bros.-Style) | prompt_suggestion Not until the palm trees in desert stages of SMB3. |
| Oct 15, 2026 5:18 PM | 125scratch | Asset: Kung Fu Man | prompt_suggestion twas a joke |
| Oct 15, 2026 5:08 PM | Gimmer | Asset: Disco Kid | He got JARATE!'d |
| Oct 15, 2026 4:58 PM | Framerate | Asset: Mario Bros. (NES-Style) | thx! it really took long to make this, but wario and waluigi was really easy, they are just a edited mario (and luigi if you count him) |
| Oct 15, 2026 4:56 PM | henthorneaaron9 | Asset: Godzilla (Earthbound-Style) | He looks so derpy 🤣 |
| Oct 15, 2026 4:45 PM | 125scratch | Game: Fortune Summoners: Secret of the Elemental Stone | holy crackers! |
| Oct 15, 2026 4:39 PM | gpYoshifan04 | Asset: Battlefield Expanded (SMB3 SNES-Style) | Always found it odd there was just a grassy plain in the middle of the volcano world in SMB3. But I really like your interpretation of it being the ruins of a once-lush landscape. |
| Oct 15, 2026 4:32 PM | gpYoshifan04 | Asset: Horsetail Trees (Super Mario Bros.-Style) | So these are the horsetails the manual is talking about? So does that mean the Mushroom Kingdom just never had any trees growing in its levels? |
| Oct 15, 2026 4:25 PM | 125scratch | Asset: Player 17 | oh, hi Nanoha |
| Oct 15, 2026 4:09 PM | Fawfulthegreat64 | Game: SpongeBob SquarePants: Battle for Bikini Bottom | I revised the names of the regular robot enemies based on their official names from the manual:![]() |
| Oct 15, 2026 3:47 PM | Doc von Schmeltwick | Asset: Dr. Eggman (Boss) | Vaguely Genesis-styled modern Eggman! |
| Oct 15, 2026 3:45 PM | Doc von Schmeltwick | Asset: Badniks | I like how the pterosaur from Sonic Rush Adventure is randomly one on the enemies in this game despite none of the others having reused graphics. |
| Oct 15, 2026 3:35 PM | 125scratch | Game: Age of Wonders | Apparently better than Minecraft. |
| Oct 15, 2026 3:11 PM | Doc von Schmeltwick | Asset: John Silver | Not very long, is he? |
| Oct 15, 2026 1:22 PM | Spyro64PVSKSprites | Asset: Chase (Cave Story-Style) | He Looks Great And Wonderful! |
| Oct 15, 2026 12:31 PM | Side Steppa | Asset: Mario Bros. (NES-Style) | this is so good! |
| Oct 15, 2026 11:19 AM | AzzyGetDaApple | Asset: Items (Texture Update) | I thought the clock texture was procedurally generated via texture rotation |
| Oct 15, 2026 11:12 AM | AzzyGetDaApple | Asset: Badniks | My favorite Sonic enemy, R O B E R T |
| Oct 15, 2026 11:09 AM | JamesTDG | Game: SteamWorld Dig 2 | Note: I have one asset waiting in the pipeline to be approved, it is possible to rip the player sprites, but it may need a little bit of decompilation to make it be something worth using just to extract the animations |
