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Feb 18, 2017 12:09 PM 7 GRAND DAD Asset: Skweek Who names their kid Skweek of all things?
Feb 18, 2017 11:40 AM LoneShadowStar Asset: Mario @Dazz
Could it be possible to do this with the other NSMB games?
Feb 18, 2017 10:43 AM SiFi270 Asset: Fleaman Hey, it's based on Choi from KOF, and by extension Freddy Krueger. I'm finding that much more impressive than I probably should.
Feb 18, 2017 10:03 AM Plok Asset: Bosses WHEN I SAY BOOM BOOM BOOM YOU SAY BAM BAM BAM DON'T PAUSE INBETWEEN C'MON LETS JAM!
Feb 18, 2017 9:35 AM Kendotlibero Asset: 2D Elements isn't it techically a texture?
Feb 18, 2017 9:29 AM Void-the-Bat Game: Sonic the Hedgehog 2 Somebody should update Silver Sonic's name to Robo Sonic since that is now his official name.
Feb 18, 2017 3:03 AM Filler Game: Mother 3 I've noticed something when using a map viewer of the game.

It appears the map for Lighter's House after being burnt down on fire is a different map than it being on fire. Even the outside layout is ever so slightly different!

Posted Image

Differences:

-Corner tiles are ever so slightly different

-Minor differences on the trees

-Map seems to more bumpy and less flat during the pre-destroyed house. As many parts become flatter.

Nothing else than that. Just an interesting sight.
Feb 18, 2017 2:12 AM Hyperchaotix Game: DOOM 64 Sorry about the disappearance for almost a year. Life happened, I'll continue to update this section with corrected rips.
Feb 18, 2017 1:47 AM JayAri Asset: Flowey @Zarrgon The Destroyer
I'm pretty sure the star is a different object.
Feb 17, 2017 9:33 PM SuperTVGRFan18496 Game: Mario vs. Donkey Kong: Tipping Stars How we get 3d models or pre-rendered
Feb 17, 2017 8:19 PM semerl Game: McDonald's Treasure Land Adventure Don't forget about the other assets, including those unique to the more fast food involving prototype and the more politically incorrect Japanese variant.
Feb 17, 2017 5:44 PM Shade Asset: Scroll of the Hero of Time Moved from the Textures Resource.
Feb 17, 2017 3:55 PM TGVaporeon Asset: Kung Fu Man @Ryon lol
Feb 17, 2017 3:40 PM teh_supar_hackr Game: Super Mario (Bootleg) @KMEDITS2 have you tried it on a Java phone or a Java phone emulater like http://www.javaemulator.com/java-emulator.php
Feb 17, 2017 6:09 AM volo Game: Final Fantasy: Brave Exvius He' s not yet available
Feb 16, 2017 10:14 PM z-fig56! Asset: Goku Black (Super Saiyan Rosé) Hey this is awesome how do you make sprites?
Feb 16, 2017 9:30 PM Balrogchar Asset: Flying Squirrel Mario (Super Mario Bros. 3 SNES-Style) Pretty good! However, I *think* you might have left out the wall hanging sprite (not fence climbing, by the way, I can see that one). Please correct me if I'm wrong.
Feb 16, 2017 9:12 PM 『  』 Game: Fire Emblem: Heroes Is there a way to create the hero sprite using their respective sprite sheet other than cut and pasting the parts and putting them together in Photoshop?
Feb 16, 2017 9:01 PM Random Talking Bush Game: New Super Mario Bros. @LakituBro:
https://www.models-resource.com/wii/newsupermariobroswii/
https://www.models-resource.com/3ds/newsupermariobros2
https://www.models-resource.com/3ds/newsupermariobros2/model/18243/
Posted Image

http://i1.kym-cdn.com/photos/images/facebook/000/671/936/d63.jpg

(And also note that just because we don't have 'em on The Models Resource doesn't mean they're pre-rendered.)
Feb 16, 2017 8:20 PM Sonicfan32 Asset: Enemies Look at all these enemy sprites. These are TOTALLY not from different games, right? RIGHT?
Feb 16, 2017 7:59 PM mjmannella Asset: Pokémon (2nd Generation, Normal) When can we except the new sprites to be up?
Feb 16, 2017 6:33 PM TheMultiMan Asset: Mario @tonydaderp I believe the size of at least a few of the sprites is 18x33. I only measured the first frame of the idle animation, so the size may be different for each.
Feb 16, 2017 6:28 PM Parappafan89 Asset: Title Screen i'm tempted to meme here.... FLEENTONES!? i'm not sorry
Feb 16, 2017 6:00 PM LakituBro Game: New Super Mario Bros. @RTB: Okay, so I was about to explain something, but as I typed it, I found out about how much of an idiot I am. I DO KNOW, however, that the playable characters in NSMBW, NSMBU/NSLU, & NSMB2 (not sure about NSMB2, though. Haven't played that one in forever. But you make a valid point. There is also a way to tell that Mario in NSMBU is a pre-render. Look at the Super Mario Maker beta footage. He is clearly a sprite. They use the same sprites in Mario Maker (well, not always *cough* Mario's swimming in SMB style *cough*), however it has been confirmed that NSMBU uses pre-renders. I apologize for my retarded outburst about Mario being a non-model. Now that I think of it, he did always look more 3D-ish to me. Guess that's why. ANYWAYS. Bottom line is: I'm sorry for not using 2 seconds of commonly known research before commenting.
Feb 16, 2017 5:50 PM Kendotlibero Game: Super 3-D Noah's Ark (Unlicensed) nope, it had a real release on PC
Feb 16, 2017 5:46 PM LakituBro Update: We're back! Hello there, time travelers!
Feb 16, 2017 5:11 PM EpicLuigi Game: Super 3-D Noah's Ark (Unlicensed) This is a bootleg
Feb 16, 2017 5:05 PM Random Talking Bush Game: New Super Mario Bros. @LakituBro: If that's the case then why are the sprites so pixelated? The ones that are actually pre-rendered (the Goombas and Koopa Troopas, and everything else in the specifically-separated 2D Enemies section) are smooth.

Plus, you know, we have most of the models ripped.
https://www.models-resource.com/ds_dsi/newsupermariobros/

Do your research before making assumptions.
Feb 16, 2017 5:03 PM Void-the-Bat Game: Sonic the Hedgehog 2 @Dolphman did rip the HPZ Badniks and shared them on DeviantArt, along with remade versions of the concept Badniks. You can see them here.
Feb 16, 2017 4:58 PM Void-the-Bat Asset: Coincentration I love how the giant coin is designed after the beta Yoshi Coin/Giant Coin from Super Mario World.

EDIT: Two brick smash frames, and Mario and Luigi were unused. They probably were going to either run by as a cameo, or possibly hit one of the blocks for the player to help them out.
Feb 16, 2017 4:56 PM LakituBro Game: New Super Mario Bros. ATTENTION EVERYONE: Mario is actually not a model. Every NSMB game so far has used PRE-RENDERED SPRITES. The sprites look 3D, but are actually not. Everyone thinks games like this use models, but they don't. There's just a TON of sprites, and it makes it LOOK 3D, but it is really just heavy detail and some developers being awesome.
Feb 16, 2017 4:55 PM Void-the-Bat Asset: Coincentration What about the Super Mario Advance 4 Mario and Luigi? They appeared in the SM64DS's files.
Feb 16, 2017 12:21 PM Kendotlibero Asset: Character Select Portraits I thought i was away from that demon of umaru-chan...
Feb 16, 2017 11:15 AM Mister Ton Asset: NPCs I just realized; did we forget Maggie somehow?
Feb 16, 2017 9:17 AM Plok Asset: Meta Knight *meta knight theme intensifies*
Feb 16, 2017 9:01 AM smykoleg Asset: Notes from Flowey It Isn't Unused. Thel ALL Were In The Demo.
Feb 16, 2017 8:56 AM smykoleg Asset: Monsters (The Ruins) Eat Your Greens
Feb 16, 2017 2:24 AM riccochet Game: Final Fantasy: Brave Exvius Was Tidus ever available in the global version?
Feb 16, 2017 1:46 AM doug. Asset: Homer Simpson So just to quickly mention I forgot one. If you read this the one that was missing at this time is "Hey, Come Back Here With My Kid!"
Feb 15, 2017 7:08 PM Superjustinbros Asset: Fred Flintstone At least it's good to see the original getting some attention.
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