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Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Apr 7, 2018 10:59 PM | kyo_animator | Game: Sonic Mania | cool |
| Apr 7, 2018 9:44 PM | shadowman44 | Game: Touhou Kenbun Roku (JPN) | Or if someone made a romhack that turns it into a Touhou game Because that's not extremely common, or anything. |
| Apr 7, 2018 9:06 PM | Sonicfan32 | Asset: Yoshi | I just found out that this is missing some frames. This is gonna' be quite hard. |
| Apr 7, 2018 6:40 PM | QueenPenguin | Asset: Ninja | Is this a Hand Ninja? Or just like a generic clan for no real reason? I've never actually played the game.... |
| Apr 7, 2018 6:39 PM | Blizzard543 | Asset: Bubsy | Great Bubsy is back at it again... |
| Apr 7, 2018 2:15 PM | Mister Ton | Asset: Totakeke | I think his name has always been Totakeke and his "stage name" is K. K. Slider. |
| Apr 7, 2018 11:32 AM | Snessy the Duck | Game: Touhou Kenbun Roku (JPN) | Imagine if someone mistook this as a Touhou game. |
| Apr 7, 2018 11:09 AM | Snessy the Duck | Asset: Menu Screens | This is missing the japanese version sprites. Also, it would've been nice if the sheet's color wasn't white. |
| Apr 7, 2018 9:59 AM | Yawackhary | Asset: Vehicle and Drivers | Oh yes! Glad to see this one ripped. The car is a Ferrari Testarossa Spider or at least suppose to be. |
| Apr 7, 2018 6:13 AM | Doc von Schmeltwick | Asset: Totakeke | Pretty sure it is, it's the name used in the Melee trophy (which was initially about the Japan-only N64 game, while the American version said "FUTURE RELEASE" for the game.) |
| Apr 7, 2018 6:08 AM | Foremem | Asset: Mega Man | He actually has a very similar moveset too. |
| Apr 7, 2018 5:18 AM | Foremem | Game: MapleStory | Somone should probably fix the transparency on the previews. Alot of them have the white highlights as transparent. |
| Apr 7, 2018 5:06 AM | Mystical Greninja | Asset: Koopa Troopas | when are the flying frames used? |
| Apr 7, 2018 5:04 AM | Mystical Greninja | Game: Mario is Missing | yoshi's feet... |
| Apr 7, 2018 4:41 AM | KartMakerBrosU | Asset: Objects (NSMBU) | Can you do a tutorial, because I am trying to make a normal map to replace the Mushroom animation in this game to the one in NSMBW. |
| Apr 7, 2018 2:49 AM | teh_supar_hackr | Game: Nintendo 3DS Themes | These would be perfect for getting themes that you normally have to buy for free through the custom themes on the 3ds's Homebrew Launcher. I should try that sometime! |
| Apr 7, 2018 2:48 AM | shadowman44 | Asset: Joe Musashi | Most likely they used a tile viewer to assemble the sprites with outlines that collide with the background so we can see their true form. |
| Apr 7, 2018 1:48 AM | Void-the-Bat | Game: Somari (Bootleg) | It's very hard to believe that people were able to hack a game like this. The first I've seen of these hacks (aside from the obvious ones like Family Kid and other hacks) is Somari the Adventurer Deluxe, which I believe was being worked on by the same one who made the Super FNAF game: LSFDevelopment. |
| Apr 7, 2018 1:44 AM | Void-the-Bat | Game: Sonic the Hedgehog Improvement (Hack) | @Doc: Sadly, no. I haven't seen much change other than the sprites and music being reworked, including some extra tracks from the Genesis version hidden away in the sound test. Anybody: Now that I think about it... The version shown in the game thumbnail doesn't completely match the version of the hack I have. |
| Apr 7, 2018 1:04 AM | shadowman44 | Asset: Kodomo Dragon (Cutscene) | Caveman Goku? |
| Apr 7, 2018 12:16 AM | Yoni Arousement | Asset: Totakeke | Sounds like his Japanese name. |
| Apr 6, 2018 11:57 PM | Random Talking Bush | Asset: Objects (NSMBU) | @TheLEGOGamer: You just need to flip the color channels around. Red should be the one that has shading going left-to-right, green should be top-to-bottom, and blue is normally just white (or close to it). Sometimes they're stored in reverse order, and sometimes the red channel is stored as the alpha instead depending on the games. Or if it is in the right order already, then you might just need to change the blue channel from black to white. |
| Apr 6, 2018 11:29 PM | KartMakerBrosU | Asset: Objects (NSMBU) | Ah, Thanks RTB. Also, in the game's files, there are normal maps that are orange and green, not blue and purple like normal ones, how do you do it? and can you do it vice versa? |
| Apr 6, 2018 10:09 PM | Doc von Schmeltwick | Asset: Mario | @aniplup_32 Everyone and their grandma seems to use these sprites without credit anyways (though other sites have other rips as well). Anyways, it's typically best to give credit in every case except the ones that specifically ask not to give credit. But as long as they don't say they want you to, there's nothing compelling you to do so. |
| Apr 6, 2018 10:05 PM | Doc von Schmeltwick | Asset: Green Hill Zone | @Euan I suppose the others have significantly waned over time, given that dialogue had to be changed in SMRPG when it finally got to Europe. That, or I'm unclear as to what constitutes a "REAL" swear from, what? Fake swears? Anyways, in America, "spastic" just means goofy and energetic, and nothing mean-spirited whatsoever. |
| Apr 6, 2018 9:17 PM | Doodle Dangernoodle | Asset: Joe Musashi | These are surprisingly detailed. |
| Apr 6, 2018 9:17 PM | donkeydude | Asset: Green Hill Zone | As A British Person,I Would Like To Say The Only One Of These Words we Consider a REAL swear is "Spastic". |
| Apr 6, 2018 8:57 PM | aniplup_32 | Asset: Mario | Credit needed? |
| Apr 6, 2018 8:30 PM | Doc von Schmeltwick | Game: Sonic the Hedgehog Customs | @KirbyLover I'm still seeing only one Sonic page and like 6 Mario-related ones. Though a lot of the more recent uploads are ooooooold ones from back in the Mystical Forest Zone... |
| Apr 6, 2018 7:26 PM | KirbyLover2048 | Game: Sonic the Hedgehog Customs | And so, the Sonic Customs became more popular than the Mario Customs. The End. |
| Apr 6, 2018 7:23 PM | RetroSpriter | Asset: Menu Screens | The picture of Paperboy looks like something out of Ampstrad CPC. |
| Apr 6, 2018 7:23 PM | Doodle Dangernoodle | Asset: Android | Nah, that's a T-800 endoskeleton |
| Apr 6, 2018 9:43 AM | Deleted User | Asset: Morshu | Sorry Link, I can't give credit! |
| Apr 6, 2018 8:29 AM | Dolphman | Asset: Enemies | And the daruma enemies would later cameo in Alex Kidd in Miracle World. |
| Apr 6, 2018 6:46 AM | Satoh | Game: Zelda: The Wand of Gamelon | The mayor unsettles me in ways no static pixellated imagery ever has. |
| Apr 6, 2018 5:19 AM | Dolphman | Asset: Hidden or Unknown | Well it's possible now thanks to GZDOOM's advantages. |
| Apr 6, 2018 4:56 AM | Superjustinbros | Asset: Characters | Oh snap, I'll have to get to ripping those. |
| Apr 6, 2018 4:43 AM | Ashley | Asset: Hidden or Unknown | probably just wasn't possible to do specific death animations like that at the time, especially considering the hitboxes(?) in doom cover the whole sprite and don't have any assigned to specific body parts |
| Apr 6, 2018 4:12 AM | Madbird82 | Asset: Ganon's Defeat | IT BURNS!!! |
| Apr 6, 2018 3:08 AM | Random Talking Bush | Asset: Objects (NSMBU) | @TheLEGOGamer: It was, until the design was changed to the blue one in an update. |