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Aug 6, 2026 11:06 PM EnzoArts2025 Asset: Mega Man (Chambara Arcade-Style) prompt_suggestion yeah i know
Aug 6, 2026 10:27 PM Random Talking Bush Asset: Introduction Added the "bad ending" sprites, made sense to add 'em here since they re-use the Eggman sprites from the intro anyway. Also fixed a few missing pieces on Cheese and Amy's sprites.
Aug 6, 2026 10:16 PM geometricentric Asset: Win Portraits prompt_suggestion just pushed a revision that fixed it, hopefully it'll be accepted soon
Aug 6, 2026 9:53 PM MilesPrower623 Asset: Super Sonic is there no way to rip the underwater palettes?
Aug 6, 2026 9:42 PM DracoZ Asset: #0160 Mega Feraligatr (Gen 4-Style) prompt_suggestion Thank you!
Aug 6, 2026 9:36 PM Sprite Loving Mimiga Game: Sonic Blast if the controls were better and Blue Marine Zone zone didn't exist then maybe this would have been an okay game
Aug 6, 2026 9:29 PM Mister Ton Asset: #0160 Mega Feraligatr (Gen 4-Style) prompt_suggestion I fixed it!
Aug 6, 2026 9:23 PM ExistentDrink Asset: Super Shotgun (NES 8-Bit) prompt_suggestion Why was this guy banned
Aug 6, 2026 9:07 PM SanhouSamuelChristian Asset: Sforzando (Arcade) It's good
Aug 6, 2026 9:03 PM mildannerofc Asset: Mario prompt_suggestion Both snes and mega drive used the same 4 bpp colors, so... Only mega drive used 4 bpp, SNES used 3 for images
Aug 6, 2026 8:36 PM Virlistic Asset: Vassago I am looking respectfully...
Aug 6, 2026 8:35 PM PG69 Asset: Mario These sprites atleast look soo identical to the SNES ones
Aug 6, 2026 8:30 PM AnonymousAardvark Asset: Pirate Clark (Earthbound-Style) prompt_suggestion The best part is you can eat them
Aug 6, 2026 7:36 PM Side Steppa Asset: Flintmobile (Super Mario World-Style) prompt_suggestion Thats what I thought. I was just making a reference to the Pikmin enemy of the same name, whose rollers look quite similar to the Flintmobiles wheels.
Aug 6, 2026 7:36 PM xArtyx Game: Deltarune prompt_suggestion pretty sure they're just shaders applied atop the normal sprites.

You'd either need to recreate them yourself or find 'em elsewhere
Aug 6, 2026 7:24 PM Endrew Hagrid Asset: Font ooooooh. Nice thing you got here
Aug 6, 2026 7:10 PM Green Pippins 1997 Game: Deltarune prompt_suggestion they're on the chapter 3 +4 kris sprites
Aug 6, 2026 7:03 PM YorkieYT Asset: Heat Man Heetoma!
Aug 6, 2026 7:02 PM VolkageVolume Asset: Shrek's Swamp i know what I was doing in there... fighting for my damn life.
Aug 6, 2026 6:59 PM 404Dash Game: Deltarune I think I'm just blind but where are the chapter 3 board kris sprites?
Aug 6, 2026 6:58 PM reanimatedkittywasnthere Asset: Mr. Potato just body parts.. he is bald
Aug 6, 2026 6:53 PM * RaguRando Asset: Flintmobile (Super Mario World-Style) prompt_suggestion I used that one type of concrete/stone block from SMW itself (like the walls on each side of the blue pipe in Yoshi's Island 1) for the texture and rotated it (in Paint.NET) to animate the wheels/rollers.
Aug 6, 2026 6:53 PM Tom64supertom Game: Michael Jackson Customs дай 2 грiвнi
Aug 6, 2026 6:28 PM mildannerofc Asset: Kirby (Pokémon G/S/C-Style) Kirbymon
Aug 6, 2026 6:28 PM * DracoZ Asset: Pac-Man & Ghosts prompt_suggestion I mostly went off of the vibes of one of the styles for Pasta La Vista (a SMW rom hack) and some Pac-Man Arrangement but otherwise, it was entirely improvised.
Also thank you.
(I think it was loosely modeled after the somewhat lineless style Pasta La Vista had?)
Aug 6, 2026 6:21 PM VolkageVolume Asset: Ghosts (128x160/128) lil mini ghosts
Aug 6, 2026 6:21 PM mildannerofc Game: James Pond 2: Codename Robocod prompt_suggestion You are still alive?
Aug 6, 2026 6:17 PM arringtastic1 Update: Sweatin' to the Oldies I am a fan of video games for sharp x68000, snes, and more.
Aug 6, 2026 5:54 PM reanimatedkittywasnthere Asset: Cats cats dancing.
Aug 6, 2026 5:51 PM Omphalixir Game: Ecco: The Tides of Time Now this is what I call gorgeous pixel art.
Aug 6, 2026 5:20 PM ItsHyper Asset: Sonic (Sonic CD-Style) Hi, I wanted to ask for permission to use your sprites for a Sonic 3 AIR mod (obviously giving you credit for the sprites in the game and on GameBanana).
Aug 6, 2026 5:09 PM Pixel9Bit Asset: Mario & Luigi (SMW, SMB Move Set) These look incredible
Aug 6, 2026 5:04 PM imalink100 Game: My Singing Monsters prompt_suggestion i don't think they've been added here yet
Aug 6, 2026 4:27 PM kilburto Asset: Maui Mallard You did manage the palette, great !
Aug 6, 2026 4:17 PM Lmelchi Asset: Henry Stickmin (Mega Man 8-Bit Deathmatch-Style) Wow a MegaMan 8-bit deathmatch sprite that's not done by hansungkee. Honestly these are some pretty good sprites
Aug 6, 2026 4:11 PM * FireyPaperMario Update: Sweatin' to the Oldies This popped up in my YT feed when I got home from work
As a fan of N64 platformers, this made me happy
*prays that the Baku Bomberman Trilogy gets a evercade cartridg release*
Aug 6, 2026 4:05 PM JamesTallOFFCIAL Game: James Pond 2: Codename Robocod I love james pond
Aug 6, 2026 4:01 PM Tyrannosaurus Brett Asset: Win Portraits Is it normal that Dudley's pants is partially transparent with his default palette ?
Aug 6, 2026 3:52 PM bel Asset: Characters (PICO-8 Style) hmm... i appreciate the concept but "PICO-8 style" necessitates the use of the PICO-8 palette, no?
Aug 6, 2026 3:42 PM myBareToes Asset: Alphys Alph's knight
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